Player Matchup

Hun Batz
Hun Batz
AzraеI
Hun Batz
Level 160
God Stats
7W - 5L
1,727 SR
Queue Stats
171W - 190L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
BigChungus96871
Sun Wukong
Level 128
God Stats
17W - 19L
1,779 SR
Queue Stats
266W - 287L
1,567 Elo+
Party 2
Erlang Shen
Erlang Shen
BlueCladKnight
Erlang Shen
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,740 Elo+
Party 2
Zeus
Zeus
ShmoeTheKizard
Zeus
Level 89
God Stats
1W - 1L
1,689 SR
Queue Stats
66W - 69L
1,593 Elo+
Party 2
Apollo
Apollo
TheCapsGuy
Apollo
Level 128
God Stats
6W - 10L
1,393 SR
Queue Stats
91W - 97L
1,551 Elo+
Party 2
Team Averages
Level 109
1,618 SR
1,609 Elo+

VS

Team Averages
Level 76
1,576 SR
1,519 Elo+
Ymir
Ymir
ALOTTI95
Ymir
Level 44
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Loki
Loki
Brickblock1212
Loki
Level 25
God Stats
2W - 5L
1,590 SR
Queue Stats
28W - 71L
1,405 Elo+
Party 3
Xbalanque
Xbalanque
DBearBlazin
Xbalanque
Level 151
God Stats
14W - 16L
1,619 SR
Queue Stats
224W - 272L
1,493 Elo+
Party 3
Cabrakan
Cabrakan
IFallen SaintI
Cabrakan
Level 138
God Stats
10W - 15L
1,749 SR
Queue Stats
184W - 157L
1,692 Elo+
Party 1
Vulcan
Vulcan
ModeloViruz
Vulcan
Level 24
God Stats
0W - 2L
1,566 SR
Queue Stats
17W - 7L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzraеI
Hun Batz
20
17 / 0 / 13
12,432
691
18,794
16,182
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
BigChungus96871
Sun Wukong
16
2 / 0 / 12
9,808
545
8,713
13,663
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
BlueCladKnight
Erlang Shen
16
8 / 2 / 22
11,103
617
12,538
16,462
7,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 3 / 7
10,358
575
9,389
10,122
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TheCapsGuy
Apollo
18
6 / 0 / 12
11,261
626
6,864
10,420
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 0
6,635
369
4,004
11,113
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 11 / 2
8,349
464
7,784
14,887
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
DBearBlazin
Xbalanque
13
1 / 8 / 1
7,999
444
7,524
13,164
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
14
1 / 6 / 1
8,701
483
9,857
16,793
10,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
13
2 / 10 / 1
8,762
487
13,673
12,527
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
10
41
Kills
5
5
Deaths
41
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
W
Hun Batz
AzraеI
Hun Batz
17
0
13
23.5
W
Sun Wukong
BigChungus96871
Sun Wukong
2
0
12
8
W
Erlang Shen
BlueCladKnight
Erlang Shen
8
2
22
9.5
L
1
11
2
0.18
L
Xbalanque
DBearBlazin
Xbalanque
1
8
1
0.19
L
Cabrakan
1
6
1
0.25
L
Vulcan
2
10
1
0.25
W
8
3
7
3.83
W
Apollo
TheCapsGuy
Apollo
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,298
Damage
42,842
66,849
Taken
68,484
32,615
Mitigated
32,477
27,588
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,004
444
0
523
11,113
11,088
0
1,428
9,648
19,865
0
W
Hun Batz
AzraеI
Hun Batz
18,794
9,027
0
2,928
16,182
6,108
1,542
5,158
10,942
0
125,650
W
Sun Wukong
BigChungus96871
Sun Wukong
8,713
1,611
0
7,495
13,663
12,529
142
6,481
7,180
0
55,406
W
Erlang Shen
BlueCladKnight
Erlang Shen
12,538
7,106
2,913
7,329
16,462
7,813
42
10,111
6,178
0
25,952
L
7,784
1,840
0
2,088
14,887
3,724
0
5,304
9,186
0
45,059
L
Xbalanque
DBearBlazin
Xbalanque
7,524
2,812
0
2,234
13,164
3,496
958
559
12,539
0
46,553
L
Cabrakan
9,857
1,716
0
4,708
16,793
10,020
0
0
16,022
53,582
0
L
Vulcan
13,673
2,307
0
511
12,527
4,149
0
1,676
10,679
59,532
0
W
9,389
1,685
0
1,313
10,122
3,057
1,056
3,403
6,585
55,596
0
W
Apollo
TheCapsGuy
Apollo
6,864
4,562
0
5,610
10,420
3,108
3,617
1,920
8,430
0
75,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
40,446
551
Minions Killed
423
0
Camps Cleared
0
1,845,081
Distance Traveled
1,522,079
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,635
369
20
1
0
248,679
2
W
Hun Batz
12,432
691
174
10
0
424,242
6
W
Sun Wukong
9,808
545
101
6
0
389,502
3
W
Erlang Shen
11,103
617
23
1
0
336,974
0
L
Loki
8,349
464
77
4
0
347,469
1
L
Xbalanque
7,999
444
93
5
0
292,714
2
L
Cabrakan
8,701
483
111
6
0
315,028
7
L
Vulcan
8,762
487
122
7
0
318,189
4
W
Zeus
10,358
575
105
6
0
338,833
1
W
Apollo
11,261
626
148
8
0
355,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role