Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ASESINO_916
Khepri
Level 145
God Stats
0W - 2L
1,498 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1
Merlin
Merlin
KeJKing90
Merlin
Level 61
God Stats
0W - 1L
1,649 SR
Queue Stats
9W - 9L
1,606 Elo+
Party 1
Izanami
Izanami
Snipen Rey
Izanami
Level 154
God Stats
82W - 77L
1,636 SR
Queue Stats
213W - 229L
1,548 Elo+
Solo
Medusa
Medusa
YungLeef
Medusa
Level 126
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 7L
1,720 Elo+
Party 1
Team Averages
Level 126
1,610 SR
1,534 Elo+

VS

Team Averages
Level 116
1,744 SR
1,665 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DGX34
Geb
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 226L
1,633 Elo+
Party 3
Agni
Agni
DionWaiters42
Agni
Level 125
God Stats
3W - 1L
2,075 SR
Queue Stats
27W - 17L
1,725 Elo+
Party 2
Chiron
Chiron
Quake Dragon56
Chiron
Level 106
God Stats
2W - 4L
1,766 SR
Queue Stats
521W - 414L
1,656 Elo+
Party 3
Thanatos
Thanatos
SirJalapeno
Thanatos
Level 109
God Stats
15W - 2L
1,880 SR
Queue Stats
23W - 9L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 2 / 7
8,122
738
7,791
12,180
12,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
0 / 2 / 8
7,891
717
3,664
14,543
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
KeJKing90
Merlin
14
2 / 3 / 6
8,454
769
8,561
8,095
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Snipen Rey
Izanami
14
2 / 4 / 5
8,010
728
4,458
9,256
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
YungLeef
Medusa
14
3 / 3 / 3
8,115
738
9,698
9,069
4,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 2 / 7
9,336
849
9,115
11,463
7,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
DGX34
Geb
14
1 / 3 / 7
8,136
740
6,371
12,191
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 6
8,325
757
12,518
7,693
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 7
9,140
831
7,765
5,074
1,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
SirJalapeno
Thanatos
16
9 / 4 / 3
9,491
863
9,877
11,197
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
10
Kills
14
14
Deaths
12
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
7
3.25
W
Vamana
 
Vamana
2
2
7
2.75
L
Khepri
0
2
8
2
W
Geb
DGX34
Geb
1
3
7
1.5
W
2
3
6
1.67
L
Merlin
KeJKing90
Merlin
2
3
6
1.67
W
0
0
7
3.5
W
Thanatos
SirJalapeno
Thanatos
9
4
3
2.63
L
Izanami
Snipen Rey
Izanami
2
4
5
1.13
L
Medusa
YungLeef
Medusa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
45,646
53,143
Taken
47,618
39,177
Mitigated
24,789
8,636
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,791
845
1,534
2,722
12,180
12,553
0
5,103
6,803
0
22,821
W
Vamana
 
Vamana
9,115
4,731
1,175
3,865
11,463
7,854
971
3,714
7,749
0
28,126
L
Khepri
3,664
462
589
1,867
14,543
15,776
92
6,583
7,780
11,810
0
W
Geb
DGX34
Geb
6,371
583
0
1,004
12,191
9,763
31
2,619
9,572
17,375
0
W
12,518
505
0
695
7,693
2,296
7
1,558
6,135
26,168
0
L
Merlin
KeJKing90
Merlin
8,561
214
0
946
8,095
2,959
199
1,645
6,397
32,339
0
W
7,765
2,427
1,581
2,556
5,074
1,311
3,919
1,625
3,449
0
41,577
W
Thanatos
SirJalapeno
Thanatos
9,877
3,886
0
5,530
11,197
3,565
0
2,709
8,488
0
23,327
L
Izanami
Snipen Rey
Izanami
4,458
2,497
0
508
9,256
3,574
2,020
1,449
7,746
0
26,394
L
Medusa
YungLeef
Medusa
9,698
2,714
0
470
9,069
4,315
502
3,515
5,528
0
25,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
44,428
175
Minions Killed
220
0
Camps Cleared
0
1,202,117
Distance Traveled
1,213,796
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,122
738
34
3
0
280,444
0
W
Vamana
9,336
849
58
5
0
253,120
2
L
Khepri
7,891
717
13
1
0
246,814
2
W
Geb
8,136
740
22
2
0
236,034
3
W
Agni
8,325
757
34
3
0
226,653
2
L
Merlin
8,454
769
45
4
0
240,688
1
W
Chiron
9,140
831
86
8
0
233,292
3
W
Thanatos
9,491
863
20
2
0
264,697
3
L
Izanami
8,010
728
43
4
0
209,695
4
L
Medusa
8,115
738
40
4
0
224,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role