Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
SmokeyRC 21
Hades
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
553W - 558L
1,586 Elo+
Party 2
Arachne
Arachne
StaySnuggin
Arachne
Level 110
God Stats
113W - 72L
1,753 SR
Queue Stats
324W - 313L
1,563 Elo+
Solo
Skadi
Skadi
Titan Slayer133
Skadi
Level 100
God Stats
8W - 3L
1,877 SR
Queue Stats
327W - 285L
1,574 Elo+
Solo
Odin
Odin
countrycbc
Odin
Level 121
God Stats
3W - 2L
1,598 SR
Queue Stats
280W - 302L
1,559 Elo+
Party 2
Team Averages
Level 123
1,646 SR
1,557 Elo+

VS

Team Averages
Level 113
1,493 SR
1,517 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Kriipitonix
Awilix
Level 91
God Stats
3W - 4L
1,485 SR
Queue Stats
32W - 30L
1,544 Elo+
Party 3
Geb
Geb
Lifetker
Geb
Level 122
God Stats
3W - 5L
1,441 SR
Queue Stats
75W - 55L
1,586 Elo+
Party 3
Osiris
Osiris
Pat Stackin Up
Osiris
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 198L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
catnipmelody
Kukulkan
Level 84
God Stats
15W - 16L
1,537 SR
Queue Stats
167W - 184L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 5
5,498
500
3,691
6,416
4,315
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 9
7,325
666
7,222
10,141
4,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
StaySnuggin
Arachne
13
9 / 2 / 3
7,823
711
8,984
11,028
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 0
6,111
556
4,345
7,205
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 0
6,580
598
3,187
4,268
3,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 3 / 1
5,942
540
4,916
7,531
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
10
1 / 5 / 1
5,861
533
5,316
9,573
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 1
6,215
565
2,449
8,105
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 0 / 0
5,965
542
3,159
6,870
5,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
catnipmelody
Kukulkan
10
0 / 5 / 1
5,617
511
7,480
5,331
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
4
4
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Rama
 
Rama
1
3
1
0.5
L
Awilix
1
5
1
0.3
L
2
3
1
0.83
L
0
0
0
0
W
4
0
9
8.5
W
Arachne
StaySnuggin
Arachne
9
2
3
5.25
W
2
1
0
2
L
Kukulkan
catnipmelody
Kukulkan
0
5
1
0.1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,429
Damage
23,320
39,058
Taken
37,410
18,261
Mitigated
17,506
14,911
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,691
277
0
320
6,416
4,315
0
385
6,031
12,351
5,572
L
Rama
 
Rama
4,916
3,516
0
2,775
7,531
2,131
451
1,482
6,049
0
41,392
L
Awilix
5,316
2,988
0
2,278
9,573
3,107
0
3,393
6,180
0
32,920
L
2,449
380
0
1,344
8,105
5,454
0
3,012
5,093
6,547
0
L
3,159
1,279
0
250
6,870
5,007
0
921
5,949
0
34,435
W
7,222
791
758
5,526
10,141
4,561
203
5,262
4,879
32,777
0
W
Arachne
StaySnuggin
Arachne
8,984
4,829
0
4,797
11,028
4,332
192
3,858
7,170
0
44,154
W
4,345
1,985
0
3,510
7,205
1,741
0
424
6,781
0
35,297
L
Kukulkan
catnipmelody
Kukulkan
7,480
1,128
0
295
5,331
1,807
0
2,529
2,802
36,941
0
W
3,187
759
0
0
4,268
3,312
0
0
4,268
2,413
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
29,600
337
Minions Killed
311
0
Camps Cleared
0
1,123,450
Distance Traveled
1,082,330
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,498
500
30
3
0
230,846
7
L
Rama
5,942
540
84
8
0
191,158
1
L
Awilix
5,861
533
65
6
0
234,915
1
L
Geb
6,215
565
9
1
0
220,950
3
L
Osiris
5,965
542
78
7
0
217,910
5
W
Hades
7,325
666
67
6
0
230,803
3
W
Arachne
7,823
711
79
7
0
257,762
5
W
Skadi
6,111
556
67
6
0
202,471
1
L
Kukulkan
5,617
511
75
7
0
217,397
4
W
Odin
6,580
598
94
9
0
201,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role