Player Matchup

Ah Puch
Ah Puch
BigORonnie
Ah Puch
Level 129
God Stats
7W - 5L
1,495 SR
Queue Stats
109W - 84L
1,601 Elo+
Party 1
King Arthur
King Arthur
EvilODuck
King Arthur
Level 119
God Stats
1W - 1L
1,245 SR
Queue Stats
96W - 87L
1,587 Elo+
Party 1
Cliodhna
Cliodhna
LordOGorilla
Cliodhna
Level 105
God Stats
1W - 2L
1,247 SR
Queue Stats
37W - 33L
1,729 Elo+
Party 1
Team Averages
Level 118
1,329 SR
1,639 Elo+

VS

Team Averages
Level 79
1,494 SR
1,655 Elo+
Achilles
Achilles
JRVGaming
Achilles
Level 48
God Stats
1W - 3L
1,146 SR
Queue Stats
164W - 119L
1,728 Elo+
Party 2
Tyr
Tyr
WulfyIsKiNg0410
Tyr
Level 108
God Stats
6W - 3L
1,835 SR
Queue Stats
154W - 115L
1,739 Elo+
Party 2
Kukulkan
Kukulkan
wulfpack20
Kukulkan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigORonnie
Ah Puch
20
9 / 5 / 6
14,621
696
25,733
17,238
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
EvilODuck
King Arthur
17
5 / 6 / 6
13,215
629
16,505
24,431
32,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
LordOGorilla
Cliodhna
19
4 / 5 / 5
13,335
635
12,580
18,393
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JRVGaming
Achilles
20
8 / 7 / 5
15,360
731
18,739
24,992
31,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 5 / 10
13,952
664
12,325
23,282
21,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
wulfpack20
Kukulkan
20
5 / 6 / 8
14,881
709
19,556
14,410
4,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
18
Kills
16
16
Deaths
18
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BigORonnie
Ah Puch
9
5
6
2.4
L
King Arthur
EvilODuck
King Arthur
5
6
6
1.33
W
Achilles
JRVGaming
Achilles
8
7
5
1.5
L
Cliodhna
LordOGorilla
Cliodhna
4
5
5
1.3
W
3
5
10
1.6
W
Kukulkan
wulfpack20
Kukulkan
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
50,620
60,062
Taken
62,684
47,147
Mitigated
57,928
18,990
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BigORonnie
Ah Puch
25,733
658
0
6,636
17,238
7,177
318
5,231
11,834
79,004
0
L
King Arthur
EvilODuck
King Arthur
16,505
1,003
555
6,420
24,431
32,546
0
9,833
13,998
0
40,161
W
Achilles
JRVGaming
Achilles
18,739
4,575
1,185
6,223
24,992
31,905
789
9,663
14,705
0
38,948
L
Cliodhna
LordOGorilla
Cliodhna
12,580
983
0
5,379
18,393
7,424
0
5,268
12,799
0
55,859
W
12,325
1,465
0
8,251
23,282
21,618
856
10,281
12,408
0
34,046
W
Kukulkan
wulfpack20
Kukulkan
19,556
2,381
1,090
4,093
14,410
4,405
1,028
5,924
8,300
84,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
44,193
251
Minions Killed
232
14
Camps Cleared
4
1,100,374
Distance Traveled
1,136,869
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,621
696
131
6
4
348,724
2
L
King Arthur
13,215
629
46
2
4
365,080
0
W
Achilles
15,360
731
37
2
1
397,895
5
L
Cliodhna
13,335
635
74
4
6
386,570
4
W
Tyr
13,952
664
46
2
0
393,254
6
W
Kukulkan
14,881
709
149
7
3
345,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role