Player Matchup

Shiva
Shiva
BeanedBag
Shiva
Level 86
God Stats
3W - 3L
1,377 SR
Queue Stats
137W - 72L
1,748 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MONSTAH99
Morgan Le Fay
Level 64
God Stats
29W - 21L
1,899 SR
Queue Stats
93W - 54L
1,756 Elo+
Party 2
Xbalanque
Xbalanque
SamuraiMatrix
Xbalanque
Level 27
God Stats
3W - 1L
1,515 SR
Queue Stats
20W - 4L
1,726 Elo+
Party 2
Team Averages
Level 59
1,597 SR
1,743 Elo+

VS

Team Averages
Level 63
1,506 SR
1,283 Elo+
Atlas
Atlas
D3ADARCH3R 117
Atlas
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,185 Elo+
Party 1
Zhong Kui
Zhong Kui
Gengcar
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
King Arthur
King Arthur
Kyosuke_NEO
King Arthur
Level 143
God Stats
0W - 1L
1,518 SR
Queue Stats
14W - 26L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BeanedBag
Shiva
14
4 / 1 / 14
8,760
796
11,997
14,165
9,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MONSTAH99
Morgan Le Fay
14
6 / 0 / 13
9,122
829
16,506
4,152
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SamuraiMatrix
Xbalanque
14
9 / 1 / 10
9,618
874
10,615
6,902
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,816
620
5,693
14,911
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Gengcar
Zhong Kui
11
1 / 8 / 1
7,257
660
6,096
14,127
8,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Kyosuke_NEO
King Arthur
9
1 / 6 / 1
6,770
615
3,874
17,522
8,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
19
Kills
2
2
Deaths
19
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
BeanedBag
Shiva
4
1
14
11
L
0
5
1
0.1
L
Zhong Kui
Gengcar
Zhong Kui
1
8
1
0.19
L
King Arthur
Kyosuke_NEO
King Arthur
1
6
1
0.25
W
Morgan Le Fay
MONSTAH99
Morgan Le Fay
6
0
13
12.5
W
Xbalanque
SamuraiMatrix
Xbalanque
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
15,663
25,219
Taken
46,560
13,952
Mitigated
26,122
9,179
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BeanedBag
Shiva
11,997
3,377
812
3,428
14,165
9,855
290
5,734
8,140
0
31,512
L
5,693
1,704
436
1,800
14,911
9,571
0
3,999
10,596
18,002
0
L
Zhong Kui
Gengcar
Zhong Kui
6,096
283
429
3,258
14,127
8,281
0
5,293
8,422
26,503
0
L
King Arthur
Kyosuke_NEO
King Arthur
3,874
345
664
3,260
17,522
8,270
0
6,455
10,637
0
10,338
W
Morgan Le Fay
MONSTAH99
Morgan Le Fay
16,506
1,679
638
1,573
4,152
1,445
890
2,404
1,688
41,872
0
W
Xbalanque
SamuraiMatrix
Xbalanque
10,615
4,895
0
2,728
6,902
2,652
1,011
4,087
2,657
0
30,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
20,843
146
Minions Killed
92
7
Camps Cleared
3
608,950
Distance Traveled
569,497
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,760
796
46
4
3
204,818
0
L
Atlas
6,816
620
13
1
0
198,726
0
L
Zhong Kui
7,257
660
58
5
3
170,178
3
L
King Arthur
6,770
615
21
2
0
200,593
0
W
Morgan Le Fay
9,122
829
54
5
4
215,790
3
W
Xbalanque
9,618
874
46
4
0
188,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role