Player Matchup

Agni
Agni
MathiasNeal
Agni
Level 99
God Stats
10W - 7L
1,500 SR
Queue Stats
265W - 239L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
PapaPatch
Danzaburou
Level 85
God Stats
29W - 22L
1,559 SR
Queue Stats
394W - 342L
1,629 Elo+
Party 3
Shiva
Shiva
Slashuhhh
Shiva
Level 118
God Stats
18W - 14L
1,608 SR
Queue Stats
186W - 165L
1,582 Elo+
Party 3
Chang'e
Chang'e
SmokeSumtin2248
Chang'e
Level 107
God Stats
2W - 2L
1,540 SR
Queue Stats
92W - 82L
1,521 Elo+
Solo
Ymir
Ymir
junkers115
Ymir
Level 57
God Stats
9W - 15L
1,579 SR
Queue Stats
11W - 18L
1,470 Elo+
Party 3
Team Averages
Level 93
1,557 SR
1,556 Elo+

VS

Team Averages
Level 67
1,552 SR
1,688 Elo+
Bastet
Bastet
Bino11
Bastet
Level 91
God Stats
4W - 5L
1,189 SR
Queue Stats
270W - 224L
1,651 Elo+
Party 2
King Arthur
King Arthur
KiritoTheHearted
King Arthur
Level 81
God Stats
10W - 2L
1,500 SR
Queue Stats
287W - 130L
1,697 Elo+
Party 1
Apollo
Apollo
MonkeyBoiKoba
Apollo
Level 18
God Stats
20W - 13L
1,688 SR
Queue Stats
311W - 146L
1,676 Elo+
Party 1
Bacchus
Bacchus
SolidxPrime
Bacchus
Level 28
God Stats
18W - 16L
1,638 SR
Queue Stats
120W - 92L
1,724 Elo+
Party 2
Vulcan
Vulcan
SpectrePlasma
Vulcan
Level 115
God Stats
134W - 101L
1,744 SR
Queue Stats
203W - 180L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,609
761
8,564
10,809
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PapaPatch
Danzaburou
13
2 / 7 / 3
7,273
727
6,481
13,320
4,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Slashuhhh
Shiva
13
3 / 3 / 4
7,621
762
8,252
14,419
4,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 3
7,685
769
7,611
13,480
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 4
7,080
708
1,638
15,562
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bino11
Bastet
15
4 / 1 / 18
8,512
851
12,597
9,826
3,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KiritoTheHearted
King Arthur
16
8 / 3 / 15
9,050
905
11,810
15,065
12,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 10
8,154
815
4,223
9,643
3,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SolidxPrime
Bacchus
14
2 / 2 / 11
7,763
776
4,633
6,764
3,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
15 / 1 / 12
10,082
1,008
29,009
4,958
2,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
10
Kills
29
29
Deaths
10
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bino11
Bastet
4
1
18
13
W
King Arthur
KiritoTheHearted
King Arthur
8
3
15
5.17
L
2
7
2
0.43
W
0
3
10
1.67
L
Danzaburou
PapaPatch
Danzaburou
2
7
3
0.5
L
Shiva
Slashuhhh
Shiva
3
3
4
1.67
L
3
5
3
0.9
W
Bacchus
SolidxPrime
Bacchus
2
2
11
3.75
W
15
1
12
21
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
62,272
67,590
Taken
46,256
28,545
Mitigated
25,575
8,714
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bino11
Bastet
12,597
2,956
0
1,148
9,826
3,105
0
3,268
6,374
0
26,604
W
King Arthur
KiritoTheHearted
King Arthur
11,810
1,243
0
3,586
15,065
12,915
0
5,637
9,200
0
24,243
L
8,564
362
0
899
10,809
3,489
0
3,188
7,564
19,740
0
W
4,223
2,325
0
867
9,643
3,652
3,662
3,400
6,083
0
32,585
L
Danzaburou
PapaPatch
Danzaburou
6,481
1,299
0
1,146
13,320
4,213
0
7,961
5,255
0
18,670
L
Shiva
Slashuhhh
Shiva
8,252
1,859
0
3,198
14,419
4,942
0
7,405
6,560
0
18,399
L
7,611
272
913
2,270
13,480
4,404
0
6,145
7,172
20,601
0
W
Bacchus
SolidxPrime
Bacchus
4,633
356
171
598
6,764
3,622
232
2,401
4,185
18,598
0
W
29,009
13,814
251
1,438
4,958
2,281
570
2,134
2,601
40,747
0
L
1,638
61
0
288
15,562
11,497
0
7,874
7,397
4,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
43,561
114
Minions Killed
194
0
Camps Cleared
0
978,778
Distance Traveled
1,173,722
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,512
851
33
3
0
259,829
0
W
King Arthur
9,050
905
36
4
0
213,856
0
L
Agni
7,609
761
30
3
0
192,799
1
W
Apollo
8,154
815
67
7
0
209,444
0
L
Danzaburou
7,273
727
31
3
0
185,119
0
L
Shiva
7,621
762
21
2
0
219,931
0
L
Chang'e
7,685
769
28
3
0
204,211
0
W
Bacchus
7,763
776
21
2
0
237,718
0
W
Vulcan
10,082
1,008
37
4
0
252,875
3
L
Ymir
7,080
708
4
0
0
176,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role