Player Matchup

Ratatoskr
Ratatoskr
Chase8080
Ratatoskr
Level 86
God Stats
20W - 20L
1,487 SR
Queue Stats
48W - 64L
1,422 Elo+
Solo
Zeus
Zeus
ENCRYPTEDGREEN
Zeus
Level 97
God Stats
7W - 13L
1,401 SR
Queue Stats
84W - 98L
1,407 Elo+
Party 2
Hercules
Hercules
INNOMINATAM7
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 197L
1,539 Elo+
Party 2
Artio
Artio
MisterGreeen
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
Zhurong06
Zhong Kui
Level 159
God Stats
33W - 37L
1,494 SR
Queue Stats
79W - 90L
1,467 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,452 Elo+

VS

Team Averages
Level 124
1,444 SR
1,501 Elo+
Shiva
Shiva
Drybone813
Shiva
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
374W - 355L
1,501 Elo+
Party 1
Neith
Neith
ForemostMage524
Neith
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
393W - 343L
1,491 Elo+
Party 1
Pele
Pele
JaketheRuss
Pele
Level 157
God Stats
9W - 1L
1,500 SR
Queue Stats
352W - 410L
1,565 Elo+
Solo
Cerberus
Cerberus
WakaFlockaManny
Cerberus
Level 68
God Stats
4W - 4L
1,251 SR
Queue Stats
213W - 186L
1,491 Elo+
Solo
Zeus
Zeus
mihenroad
Zeus
Level 120
God Stats
8W - 12L
1,467 SR
Queue Stats
61W - 57L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chase8080
Ratatoskr
17
7 / 5 / 3
10,581
557
9,814
13,400
7,269
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 8 / 3
9,933
523
18,806
13,411
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
INNOMINATAM7
Hercules
17
2 / 5 / 1
10,109
532
12,841
21,706
18,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 7 / 2
8,223
433
2,723
18,611
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Zhurong06
Zhong Kui
14
0 / 2 / 3
8,566
451
7,000
9,204
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
2 / 2 / 11
10,589
557
14,745
17,453
12,875
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 8
9,841
518
8,561
9,836
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 2 / 6
11,421
601
9,893
14,776
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
16
7 / 3 / 9
10,384
547
13,347
16,487
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
16
6 / 7 / 10
9,913
522
12,032
14,045
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
15
Kills
27
27
Deaths
15
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Chase8080
Ratatoskr
7
5
3
1.7
W
Shiva
2
2
11
3.75
L
5
8
3
0.81
W
2
1
8
6
L
Hercules
INNOMINATAM7
Hercules
2
5
1
0.5
W
10
2
6
6.5
L
1
7
2
0.29
W
Cerberus
7
3
9
3.83
L
Zhong Kui
Zhurong06
Zhong Kui
0
2
3
0.75
W
Zeus
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,184
Damage
58,578
76,332
Taken
72,597
48,180
Mitigated
42,413
18,920
Healing
26,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Chase8080
Ratatoskr
9,814
3,000
0
2,501
13,400
7,269
1,060
2,932
10,468
0
75,920
W
Shiva
14,745
3,227
376
4,207
17,453
12,875
242
2,972
14,427
52
74,155
L
18,806
837
0
2,411
13,411
3,776
58
8,817
4,594
70,295
0
W
8,561
3,467
0
3,609
9,836
4,035
1,178
4,379
5,302
0
70,281
L
Hercules
INNOMINATAM7
Hercules
12,841
3,573
193
6,083
21,706
18,119
0
1,666
20,040
0
74,282
W
9,893
2,307
0
7,098
14,776
5,657
216
4,070
10,362
0
83,704
L
2,723
116
448
3,794
18,611
13,733
0
9,801
8,810
16,973
0
W
Cerberus
13,347
949
713
6,690
16,487
15,512
0
7,952
8,191
33,405
0
L
Zhong Kui
Zhurong06
Zhong Kui
7,000
536
0
3,490
9,204
5,283
515
2,215
6,989
50,188
0
W
Zeus
12,032
1,403
463
3,408
14,045
4,334
57
8,230
5,358
53,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
52,148
520
Minions Killed
552
0
Camps Cleared
0
1,748,220
Distance Traveled
1,740,343
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,581
557
127
7
0
416,252
1
W
Shiva
10,589
557
141
7
0
362,254
8
L
Zeus
9,933
523
118
6
0
309,624
3
W
Neith
9,841
518
136
7
0
325,485
3
L
Hercules
10,109
532
159
8
0
370,752
5
W
Pele
11,421
601
134
7
0
397,909
4
L
Artio
8,223
433
19
1
0
339,196
3
W
Cerberus
10,384
547
48
3
0
342,250
10
L
Zhong Kui
8,566
451
97
5
0
312,396
7
W
Zeus
9,913
522
93
5
0
312,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role