Player Matchup

Hercules
Hercules
RAGE_agi
Hercules
Level 145
God Stats
3W - 6L
1,129 SR
Queue Stats
309W - 291L
1,458 Elo+
Party 2
Hel
Hel
Titanswrath1103
Hel
Level 101
God Stats
3W - 4L
1,416 SR
Queue Stats
237W - 349L
1,350 Elo+
Solo
Nemesis
Nemesis
VLOZZ
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 2
Team Averages
Level 85
1,348 SR
1,363 Elo+

VS

Team Averages
Level 58
1,548 SR
1,476 Elo+
Guan Yu
Guan Yu
DeathShot122
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,409 Elo+
Party 1
Neith
Neith
Glurbyy
Neith
Level 119
God Stats
467W - 360L
1,610 SR
Queue Stats
530W - 459L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
RicochetMX
Kukulkan
Level 48
God Stats
95W - 106L
1,535 SR
Queue Stats
96W - 110L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RAGE_agi
Hercules
14
5 / 3 / 2
9,925
827
9,906
18,798
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 7 / 3
7,619
635
5,691
11,190
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
VLOZZ
Nemesis
12
1 / 5 / 3
7,919
660
4,531
12,337
5,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeathShot122
Guan Yu
13
1 / 1 / 7
8,919
743
4,087
7,958
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Glurbyy
Neith
14
8 / 3 / 4
9,718
810
17,505
9,351
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
RicochetMX
Kukulkan
15
6 / 3 / 7
9,487
791
14,479
8,209
3,356
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
15
15
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DeathShot122
Guan Yu
1
1
7
4.5
W
Neith
Glurbyy
Neith
8
3
4
3.33
L
Hercules
RAGE_agi
Hercules
5
3
2
2
W
Kukulkan
RicochetMX
Kukulkan
6
3
7
3.17
L
1
7
3
0.36
L
Nemesis
VLOZZ
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
36,071
42,325
Taken
25,518
23,536
Mitigated
14,459
12,600
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DeathShot122
Guan Yu
4,087
686
545
2,434
7,958
6,704
153
2,588
5,370
0
5,201
W
Neith
Glurbyy
Neith
17,505
4,835
0
2,898
9,351
4,399
837
1,904
7,447
0
37,851
L
Hercules
RAGE_agi
Hercules
9,906
1,411
363
5,860
18,798
15,135
0
5,658
13,140
2,490
28,611
W
Kukulkan
RicochetMX
Kukulkan
14,479
1,002
0
629
8,209
3,356
258
2,500
5,709
43,670
0
L
5,691
956
2,646
2,893
11,190
2,773
0
4,100
7,090
27,932
0
L
Nemesis
VLOZZ
Nemesis
4,531
1,096
81
757
12,337
5,628
0
5,412
6,925
0
12,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
28,124
110
Minions Killed
131
6
Camps Cleared
5
614,556
Distance Traveled
631,181
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,919
743
3
0
0
222,211
2
W
Neith
9,718
810
55
5
3
204,808
3
L
Hercules
9,925
827
36
3
4
208,900
0
W
Kukulkan
9,487
791
73
6
2
204,162
0
L
Hel
7,619
635
56
5
1
180,073
0
L
Nemesis
7,919
660
18
2
1
225,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role