Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Alvarojm
Charybdis
Level 160
God Stats
9W - 10L
1,654 SR
Queue Stats
871W - 695L
1,595 Elo+
Party 1
Sol
Sol
Cleutim
Sol
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 376L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
DieGOD21
Baron Samedi
Level 158
God Stats
8W - 6L
1,513 SR
Queue Stats
517W - 511L
1,518 Elo+
Party 1
Team Averages
Level 139
1,533 SR
1,523 Elo+

VS

Team Averages
Level 123
1,446 SR
1,407 Elo+
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RnGxDeadShot
Loki
Level 100
God Stats
4W - 10L
1,569 SR
Queue Stats
352W - 358L
1,481 Elo+
Party 2
Olorun
Olorun
Russao
Olorun
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Neith
Neith
Smite404
Neith
Level 147
God Stats
4W - 4L
1,160 SR
Queue Stats
400W - 396L
1,325 Elo+
Solo
Mulan
Mulan
xTUBARÃ00x
Mulan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 1 / 16
8,338
926
5,007
10,798
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
 
Susano
13
4 / 2 / 11
8,047
894
8,151
10,069
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Alvarojm
Charybdis
16
11 / 1 / 10
9,669
1,074
12,868
7,508
4,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sol
15
3 / 1 / 17
8,594
955
6,950
8,892
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
DieGOD21
Baron Samedi
13
4 / 1 / 13
8,199
911
10,203
7,710
3,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 3
7,803
867
10,088
13,313
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 2
7,272
808
10,904
7,698
3,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Russao
Olorun
9
1 / 4 / 2
6,118
680
2,484
6,058
2,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Smite404
Neith
10
1 / 6 / 1
5,959
662
4,275
7,214
2,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 3
6,589
732
2,773
11,637
9,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
25
Kills
6
6
Deaths
25
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
16
11
W
Susano
 
Susano
4
2
11
4.75
L
Geb
 
Geb
1
4
3
0.63
W
Charybdis
Alvarojm
Charybdis
11
1
10
16
W
Sol
3
1
17
11.5
W
Baron Samedi
DieGOD21
Baron Samedi
4
1
13
10.5
L
2
5
2
0.6
L
Olorun
Russao
Olorun
1
4
2
0.5
L
Neith
Smite404
Neith
1
6
1
0.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,179
Damage
30,524
44,977
Taken
45,920
29,768
Mitigated
29,239
19,701
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,007
405
641
1,752
10,798
13,776
751
3,468
6,989
7,849
0
W
Susano
 
Susano
8,151
579
450
2,339
10,069
4,744
0
2,829
7,098
0
15,588
L
Geb
 
Geb
10,088
573
395
3,359
13,313
11,965
0
6,666
6,647
22,799
0
W
Charybdis
Alvarojm
Charybdis
12,868
5,956
928
1,124
7,508
4,107
3,489
1,839
5,600
0
27,670
W
Sol
6,950
1,796
890
1,724
8,892
3,657
728
1,932
6,845
20,257
0
W
Baron Samedi
DieGOD21
Baron Samedi
10,203
785
7,039
2,814
7,710
3,484
484
1,808
5,873
14,476
0
L
10,904
262
645
320
7,698
3,097
0
4,635
3,063
0
19,936
L
Olorun
Russao
Olorun
2,484
968
1,116
1,266
6,058
2,379
0
2,592
3,466
5,377
0
L
Neith
Smite404
Neith
4,275
1,627
121
545
7,214
2,755
0
4,891
2,323
0
5,897
L
2,773
478
204
530
11,637
9,043
0
3,376
8,261
0
5,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
33,741
89
Minions Killed
68
0
Camps Cleared
0
876,203
Distance Traveled
669,373
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,338
926
2
0
0
177,557
3
W
Susano
8,047
894
7
1
0
188,740
0
L
Geb
7,803
867
29
3
0
155,345
1
W
Charybdis
9,669
1,074
44
5
0
146,249
4
W
Sol
8,594
955
31
3
0
187,849
5
W
Baron Samedi
8,199
911
5
1
0
175,808
2
L
Loki
7,272
808
18
2
0
178,380
0
L
Olorun
6,118
680
9
1
0
124,218
0
L
Neith
5,959
662
3
0
0
99,816
0
L
Mulan
6,589
732
9
1
0
111,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role