Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
Aѕtro
Amaterasu
Masters
Level 160
God Stats
31W - 31L
1,650 SR
Queue Stats
366W - 338L
2,695 MMR
Solo
Cernunnos
Cernunnos
Masters
BoIdan
Cernunnos
Masters
Level 157
God Stats
11W - 13L
1,406 SR
Queue Stats
527W - 460L
2,487 MMR
Solo
Merlin
Merlin
Diamond III
NicoWilliamsJR
Merlin
Diamond III
Level 82
God Stats
3W - 2L
1,742 SR
Queue Stats
76W - 70L
2,264 MMR
Solo
Atlas
Atlas
Masters
PeerPressureee
Atlas
Masters
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,560 SR
2,089 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,765 SR
2,467 MMR
Hou Yi
Hou Yi
Grandmaster
InMyZen
Hou Yi
Grandmaster
Level 160
God Stats
24W - 25L
1,865 SR
Queue Stats
489W - 353L
3,063 MMR
Solo
Ne Zha
Ne Zha
Diamond I
JoshGoggles
Ne Zha
Diamond I
Level 159
God Stats
1W - 2L
1,786 SR
Queue Stats
104W - 62L
2,452 MMR
Party 1
Ganesha
Ganesha
Diamond III
LoneWolfFTW
Ganesha
Diamond III
Level 160
God Stats
14W - 8L
1,649 SR
Queue Stats
112W - 73L
2,279 MMR
Party 1
Thoth
Thoth
Diamond IV
QBizzle
Thoth
Diamond IV
Level 109
God Stats
3W - 4L
1,781 SR
Queue Stats
146W - 130L
2,352 MMR
Solo
Achilles
Achilles
Diamond IV
thefrix42
Achilles
Diamond IV
Level 124
God Stats
8W - 8L
1,742 SR
Queue Stats
313W - 290L
2,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 3 / 6
13,937
774
13,750
13,593
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Aѕtro
Amaterasu
20
5 / 2 / 9
13,248
736
10,879
21,485
19,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
BoIdan
Cernunnos
18
5 / 6 / 6
11,954
664
13,746
13,886
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 2 / 3
11,317
629
2,799
8,310
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 9
10,799
600
7,009
18,626
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshFenrirPersephoneAres

VS

Bans
CliodhnaTsukuyomiSolCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
InMyZen
Hou Yi
17
4 / 4 / 5
10,752
597
16,537
14,936
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
16
10 / 4 / 2
10,229
568
9,958
13,475
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
LoneWolfFTW
Ganesha
14
0 / 4 / 8
8,798
489
4,584
13,919
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
QBizzle
Thoth
16
2 / 3 / 1
9,598
533
7,007
7,731
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
thefrix42
Achilles
15
1 / 6 / 2
9,041
502
10,445
17,312
18,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
21
Kills
17
17
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
3
6
4
W
Amaterasu
Aѕtro
Amaterasu
5
2
9
4.75
W
Cernunnos
BoIdan
Cernunnos
5
6
6
1.33
L
Hou Yi
InMyZen
Hou Yi
4
4
5
1.63
L
Ne Zha
10
4
2
2.75
L
Ganesha
LoneWolfFTW
Ganesha
0
4
8
1
W
0
2
3
0.75
W
2
4
9
1.63
L
Thoth
QBizzle
Thoth
2
3
1
0.83
L
Achilles
thefrix42
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,183
Damage
48,531
75,900
Taken
67,373
47,016
Mitigated
44,957
26,031
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,750
7,520
0
2,256
13,593
4,949
3,225
1,523
11,968
0
114,966
W
Amaterasu
Aѕtro
Amaterasu
10,879
5,382
0
12,543
21,485
19,211
2,825
1,776
17,311
0
84,571
W
Cernunnos
BoIdan
Cernunnos
13,746
7,916
0
4,547
13,886
3,219
7,140
1,415
12,471
0
77,288
L
Hou Yi
InMyZen
Hou Yi
16,537
7,895
0
5,640
14,936
5,107
0
2,866
12,070
0
100,462
L
Ne Zha
9,958
3,507
0
4,166
13,475
5,011
0
1,462
11,788
0
63,944
L
Ganesha
LoneWolfFTW
Ganesha
4,584
636
0
1,960
13,919
13,536
0
2,116
11,148
28,197
3,833
W
2,799
0
448
2,484
8,310
2,659
2,049
2,853
5,457
87,691
0
W
7,009
2,184
0
3,753
18,626
16,978
800
4,502
13,736
27,328
0
L
Thoth
QBizzle
Thoth
7,007
387
0
941
7,731
3,186
0
1,337
6,394
74,711
0
L
Achilles
thefrix42
Achilles
10,445
2,371
0
6,025
17,312
18,117
0
1,929
15,285
0
57,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,255
Gold Earned
48,418
664
Minions Killed
581
0
Camps Cleared
0
1,993,072
Distance Traveled
1,740,629
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,937
774
164
9
0
495,645
8
W
Amaterasu
13,248
736
176
10
0
408,616
6
W
Cernunnos
11,954
664
125
7
0
331,565
8
L
Hou Yi
10,752
597
185
10
0
305,443
7
L
Ne Zha
10,229
568
109
6
0
401,517
9
L
Ganesha
8,798
489
9
1
0
350,593
8
W
Merlin
11,317
629
171
10
0
357,081
2
W
Atlas
10,799
600
28
2
0
400,165
9
L
Thoth
9,598
533
172
10
0
343,415
4
L
Achilles
9,041
502
106
6
0
339,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role