Player Matchup

Anhur
Anhur
Fabi PT
Anhur
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 93L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
SheLuvTina
Baron Samedi
Level 6
God Stats
2W - 1L
1,585 SR
Queue Stats
89W - 78L
1,453 Elo+
Party 2
Shiva
Shiva
Verbalary
Shiva
Level 122
God Stats
1W - 0L
1,364 SR
Queue Stats
90W - 62L
1,497 Elo+
Party 2
Chang'e
Chang'e
temp-855319
Chang'e
Level 68
God Stats
18W - 8L
1,581 SR
Queue Stats
169W - 170L
1,426 Elo+
Party 3
Ymir
Ymir
trucker-child
Ymir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 151L
1,426 Elo+
Party 3
Team Averages
Level 56
1,506 SR
1,464 Elo+

VS

Team Averages
Level 37
1,466 SR
1,296 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
C0He
Ares
Level 61
God Stats
2W - 5L
1,613 SR
Queue Stats
49W - 67L
1,347 Elo+
Party 1
Thanatos
Thanatos
Toastysaurus
Thanatos
Level 18
God Stats
2W - 5L
1,203 SR
Queue Stats
3W - 10L
1,190 Elo+
Party 1
Neith
Neith
chicken griddle
Neith
Level 10
God Stats
2W - 10L
1,116 SR
Queue Stats
3W - 15L
1,113 Elo+
Party 1
Hera
Hera
nachomacho745
Hera
Level 45
God Stats
1W - 2L
1,896 SR
Queue Stats
28W - 46L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fabi PT
Anhur
15
9 / 1 / 6
9,192
541
13,205
10,756
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SheLuvTina
Baron Samedi
13
1 / 3 / 2
7,875
463
6,284
7,808
2,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Verbalary
Shiva
17
13 / 2 / 6
10,799
635
17,573
16,269
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
temp-855319
Chang'e
14
0 / 3 / 6
8,638
508
7,409
10,019
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 9
7,741
455
3,086
13,438
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 2 / 1
8,039
473
7,525
15,234
6,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
C0He
Ares
10
1 / 7 / 3
7,260
427
10,284
20,348
15,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Toastysaurus
Thanatos
15
5 / 3 / 1
9,690
570
6,756
15,301
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 4
7,184
423
4,234
7,366
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 2
7,865
463
6,435
8,441
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
11
11
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
L
Ares
C0He
Ares
1
7
3
0.36
W
Anhur
Fabi PT
Anhur
9
1
6
12
W
Baron Samedi
SheLuvTina
Baron Samedi
1
3
2
0.67
L
Thanatos
Toastysaurus
Thanatos
5
3
1
1.83
W
Shiva
Verbalary
Shiva
13
2
6
8
L
0
6
4
0.33
L
2
5
2
0.6
W
Chang'e
temp-855319
Chang'e
0
3
6
1
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
35,234
58,290
Taken
66,690
28,288
Mitigated
29,779
22,645
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,525
1,015
0
6,446
15,234
6,288
0
6,693
8,541
3,011
44,668
L
Ares
C0He
Ares
10,284
420
1,388
2,675
20,348
15,212
0
4,419
15,929
23,123
0
W
Anhur
Fabi PT
Anhur
13,205
6,122
157
6,428
10,756
3,922
2,097
3,306
7,450
0
46,315
W
Baron Samedi
SheLuvTina
Baron Samedi
6,284
849
342
2,236
7,808
2,767
392
17
7,791
34,521
0
L
Thanatos
Toastysaurus
Thanatos
6,756
1,318
0
11,146
15,301
4,397
0
2,560
12,741
0
54,943
W
Shiva
Verbalary
Shiva
17,573
5,673
152
7,014
16,269
6,979
0
1,807
14,462
0
77,324
L
4,234
1,439
0
632
7,366
1,367
0
249
7,117
0
27,631
L
6,435
1,727
24
858
8,441
2,515
0
2,858
5,583
43,235
0
W
Chang'e
temp-855319
Chang'e
7,409
637
673
4,706
10,019
3,217
0
4,328
5,691
52,109
0
W
3,086
793
0
937
13,438
11,403
454
7,513
5,925
20,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
40,038
368
Minions Killed
319
0
Camps Cleared
0
1,622,126
Distance Traveled
1,548,876
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,039
473
81
5
0
321,140
3
L
Ares
7,260
427
23
1
0
294,780
0
W
Anhur
9,192
541
80
5
0
306,802
0
W
Baron Samedi
7,875
463
56
3
0
304,976
4
L
Thanatos
9,690
570
91
5
0
353,590
2
W
Shiva
10,799
635
113
7
0
361,060
0
L
Neith
7,184
423
55
3
0
281,415
0
L
Hera
7,865
463
69
4
0
297,951
4
W
Chang'e
8,638
508
93
5
0
343,670
3
W
Ymir
7,741
455
26
2
0
305,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role