Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bunny EXE8898
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,421 Elo+
Party 2
Zeus
Zeus
LightString9202
Zeus
Level 103
God Stats
1W - 3L
1,779 SR
Queue Stats
354W - 358L
1,443 Elo+
Party 2
Medusa
Medusa
SrMarks1337
Medusa
Level 118
God Stats
12W - 14L
1,562 SR
Queue Stats
290W - 355L
1,468 Elo+
Solo
Atlas
Atlas
TCHg4b1
Atlas
Level 64
God Stats
0W - 2L
1,336 SR
Queue Stats
24W - 20L
1,653 Elo+
Solo
Team Averages
Level 90
1,535 SR
1,497 Elo+

VS

Team Averages
Level 116
1,375 SR
1,450 Elo+
Ne Zha
Ne Zha
ANILOMM
Ne Zha
Level 68
God Stats
4W - 4L
1,683 SR
Queue Stats
224W - 226L
1,463 Elo+
Party 1
Merlin
Merlin
AnoukiIkuona
Merlin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 298L
1,443 Elo+
Party 1
Sobek
Sobek
gonkaix3
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 284L
1,534 Elo+
Party 3
Skadi
Skadi
nathiaraangelina
Skadi
Level 119
God Stats
163W - 162L
1,187 SR
Queue Stats
495W - 532L
1,310 Elo+
Solo
Chronos
Chronos
xMysTeRioNz
Chronos
Level 159
God Stats
3W - 14L
1,004 SR
Queue Stats
554W - 645L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 0
5,665
515
356
4,547
2,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Bunny EXE8898
Poseidon
8
0 / 4 / 0
5,125
466
4,166
7,141
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 0
5,851
532
3,500
8,249
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
0 / 1 / 0
5,627
512
2,462
3,897
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
TCHg4b1
Atlas
8
0 / 3 / 0
5,175
470
4,425
8,599
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ANILOMM
Ne Zha
12
7 / 0 / 2
6,843
622
5,831
7,158
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
1 / 0 / 6
5,686
517
3,035
4,068
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
gonkaix3
Sobek
10
1 / 0 / 9
6,012
547
3,351
7,214
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 4
6,415
583
3,157
5,340
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
xMysTeRioNz
Chronos
14
6 / 1 / 1
7,912
719
4,334
4,903
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
15
15
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Ne Zha
ANILOMM
Ne Zha
7
0
2
8
W
Merlin
1
0
6
4
L
Poseidon
Bunny EXE8898
Poseidon
0
4
0
0
L
1
6
0
0.17
L
Medusa
0
1
0
0
L
Atlas
TCHg4b1
Atlas
0
3
0
0
W
Sobek
gonkaix3
Sobek
1
0
9
5.5
W
0
0
4
2
W
Chronos
xMysTeRioNz
Chronos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,909
Damage
19,708
32,433
Taken
28,683
12,172
Mitigated
12,728
6,749
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
356
49
0
1,208
4,547
2,533
0
752
3,735
0
25,202
W
Ne Zha
ANILOMM
Ne Zha
5,831
2,912
0
1,873
7,158
2,326
0
2,966
4,192
0
34,805
W
Merlin
3,035
277
0
1,535
4,068
1,201
136
1,887
2,181
22,421
0
L
Poseidon
Bunny EXE8898
Poseidon
4,166
469
0
1,500
7,141
1,574
0
3,813
3,070
24,201
0
L
3,500
1,343
0
1,412
8,249
2,564
0
2,433
5,686
30,649
5,550
L
Medusa
2,462
674
0
1,339
3,897
1,223
26
662
3,235
0
34,236
L
Atlas
TCHg4b1
Atlas
4,425
1,556
0
1,290
8,599
4,278
93
2,584
5,987
17,895
0
W
Sobek
gonkaix3
Sobek
3,351
492
0
2,486
7,214
5,888
0
3,409
3,805
12,888
0
W
3,157
1,162
0
1,642
5,340
1,651
349
1,869
3,471
0
44,219
W
Chronos
xMysTeRioNz
Chronos
4,334
764
0
1,820
4,903
1,662
1,782
1,506
3,397
50,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
32,868
275
Minions Killed
308
0
Camps Cleared
0
1,035,320
Distance Traveled
1,164,776
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,665
515
60
5
0
201,923
2
W
Ne Zha
6,843
622
43
4
0
258,596
5
W
Merlin
5,686
517
49
4
0
227,961
2
L
Poseidon
5,125
466
45
4
0
215,264
2
L
Zeus
5,851
532
66
6
0
188,824
4
L
Medusa
5,627
512
80
7
0
215,555
1
L
Atlas
5,175
470
24
2
0
213,754
2
W
Sobek
6,012
547
15
1
0
237,332
3
W
Skadi
6,415
583
93
8
0
232,899
5
W
Chronos
7,912
719
108
10
0
207,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role