Player Matchup

Bacchus
Bacchus
FreetoUS
Bacchus
Level 26
God Stats
2W - 2L
1,278 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 3
Mercury
Mercury
Jackford
Mercury
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,442 Elo+
Party 1
King Arthur
King Arthur
KaileUS
King Arthur
Level 18
God Stats
3W - 3L
1,288 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 3
Heimdallr
Heimdallr
Xtensionzzz
Heimdallr
Level 143
God Stats
2W - 1L
1,492 SR
Queue Stats
64W - 52L
1,628 Elo+
Party 3
Ah Puch
Ah Puch
michaelodom0
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,442 Elo+
Party 1
Team Averages
Level 51
1,411 SR
1,379 Elo+

VS

Team Averages
Level 45
1,352 SR
1,375 Elo+
Jing Wei
Jing Wei
EvilSon24
Jing Wei
Level 66
God Stats
1W - 1L
1,694 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 2
Vulcan
Vulcan
HOOPPE29
Vulcan
Level 18
God Stats
3W - 4L
1,446 SR
Queue Stats
51W - 44L
1,537 Elo+
Solo
Charybdis
Charybdis
HadoxPortalx
Charybdis
Level 28
God Stats
7W - 10L
1,227 SR
Queue Stats
16W - 27L
1,335 Elo+
Solo
Cliodhna
Cliodhna
JakeFromIT
Cliodhna
Level 65
God Stats
0W - 1L
1,185 SR
Queue Stats
5W - 11L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
darndiddlydo
Nu Wa
Level 47
God Stats
1W - 1L
1,209 SR
Queue Stats
4W - 12L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FreetoUS
Bacchus
12
1 / 0 / 11
6,429
804
4,650
3,382
1,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Jackford
Mercury
14
3 / 0 / 7
7,083
885
3,406
5,159
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
KaileUS
King Arthur
12
2 / 0 / 9
6,505
813
2,823
4,906
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Xtensionzzz
Heimdallr
15
10 / 2 / 6
8,162
1,020
10,481
8,464
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
michaelodom0
Ah Puch
14
3 / 0 / 11
7,211
901
4,848
3,814
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EvilSon24
Jing Wei
12
1 / 5 / 1
6,356
795
5,920
7,876
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
HOOPPE29
Vulcan
7
0 / 0 / 0
3,640
455
0
0
0
Charybdis
HadoxPortalx
Charybdis
11
0 / 5 / 0
5,757
720
3,088
8,077
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
JakeFromIT
Cliodhna
11
0 / 4 / 1
5,920
740
5,714
7,987
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 0
6,808
851
2,869
6,337
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
19
Kills
2
2
Deaths
19
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EvilSon24
Jing Wei
1
5
1
0.3
W
Bacchus
FreetoUS
Bacchus
1
0
11
6.5
L
Vulcan
HOOPPE29
Vulcan
0
0
0
0
L
Charybdis
HadoxPortalx
Charybdis
0
5
0
0
W
Mercury
Jackford
Mercury
3
0
7
6.5
L
Cliodhna
JakeFromIT
Cliodhna
0
4
1
0.13
W
King Arthur
KaileUS
King Arthur
2
0
9
6.5
W
Heimdallr
Xtensionzzz
Heimdallr
10
2
6
6.5
L
1
5
0
0.2
W
Ah Puch
michaelodom0
Ah Puch
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
17,591
25,725
Taken
30,277
11,839
Mitigated
9,485
5,303
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EvilSon24
Jing Wei
5,920
3,669
0
568
7,876
2,269
0
2,554
5,263
0
14,348
W
Bacchus
FreetoUS
Bacchus
4,650
351
0
343
3,382
1,922
0
610
2,772
9,324
0
L
Vulcan
HOOPPE29
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
HadoxPortalx
Charybdis
3,088
1,839
0
1,210
8,077
2,114
0
3,093
4,891
0
12,424
W
Mercury
Jackford
Mercury
3,406
1,835
0
392
5,159
2,181
938
648
4,511
0
17,852
L
Cliodhna
JakeFromIT
Cliodhna
5,714
337
0
937
7,987
2,809
0
1,325
6,594
0
20,894
W
King Arthur
KaileUS
King Arthur
2,823
488
0
976
4,906
2,433
0
392
4,514
0
14,162
W
Heimdallr
Xtensionzzz
Heimdallr
10,481
4,674
0
2,286
8,464
3,862
279
647
7,817
0
31,184
L
2,869
992
0
330
6,337
2,293
0
2,526
3,752
17,143
1,378
W
Ah Puch
michaelodom0
Ah Puch
4,848
120
67
1,239
3,814
1,441
642
338
3,476
19,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,390
Gold Earned
28,481
165
Minions Killed
148
0
Camps Cleared
0
917,540
Distance Traveled
651,456
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,356
795
37
5
0
169,805
0
W
Bacchus
6,429
804
10
1
0
196,418
0
L
Vulcan
3,640
455
0
0
0
0
0
L
Charybdis
5,757
720
38
5
0
132,069
1
W
Mercury
7,083
885
37
5
0
198,622
3
L
Cliodhna
5,920
740
34
4
0
210,494
0
W
King Arthur
6,505
813
18
2
0
181,968
0
W
Heimdallr
8,162
1,020
62
8
0
171,110
0
L
Nu Wa
6,808
851
39
5
0
139,088
0
W
Ah Puch
7,211
901
38
5
0
169,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role