Player Matchup

Bastet
Bastet
BiPolarScoe
Bastet
Level 157
God Stats
119W - 125L
1,411 SR
Queue Stats
422W - 451L
1,361 Elo+
Solo
Nemesis
Nemesis
DaddyCheeksEater
Nemesis
Level 17
God Stats
26W - 20L
1,567 SR
Queue Stats
470W - 416L
1,316 Elo+
Party 1
Erlang Shen
Erlang Shen
MackDaddySteve
Erlang Shen
Level 69
God Stats
110W - 90L
1,364 SR
Queue Stats
681W - 720L
1,351 Elo+
Party 1
Medusa
Medusa
QuiteMist991594
Medusa
Level 44
God Stats
5W - 3L
1,782 SR
Queue Stats
83W - 129L
1,281 Elo+
Solo
Ares
Ares
Slavic_Drip
Ares
Level 28
God Stats
36W - 30L
1,427 SR
Queue Stats
200W - 210L
1,328 Elo+
Party 1
Team Averages
Level 63
1,510 SR
1,327 Elo+

VS

Team Averages
Level 41
1,397 SR
1,385 Elo+
Eset
Eset
 
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CFuller726
Ra
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Neith
Neith
DamnHeTrash
Neith
Level 44
God Stats
4W - 5L
1,250 SR
Queue Stats
178W - 187L
1,384 Elo+
Party 3
The Morrigan
The Morrigan
Karick_17
The Morrigan
Level 28
God Stats
2W - 2L
1,374 SR
Queue Stats
83W - 101L
1,266 Elo+
Party 2
Thanatos
Thanatos
TGM_Bloodz
Thanatos
Level 44
God Stats
45W - 60L
1,363 SR
Queue Stats
120W - 147L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 1 / 1
9,979
587
6,715
9,097
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 3
8,788
517
10,441
13,463
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
MackDaddySteve
Erlang Shen
12
0 / 7 / 1
7,438
438
6,022
16,984
14,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 3 / 3
9,266
545
10,121
11,400
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 6
8,383
493
3,389
7,560
7,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 6 / 2
8,510
501
5,387
10,113
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 2 / 3
9,449
556
10,127
14,094
5,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 5
8,713
513
6,687
12,334
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Karick_17
The Morrigan
13
1 / 5 / 2
8,074
475
4,036
6,852
1,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TGM_Bloodz
Thanatos
14
1 / 3 / 2
8,332
490
2,937
10,643
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
21
Kills
14
15
Deaths
21
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
6
2
0.5
L
Bastet
7
1
1
7.5
W
7
2
3
4.25
L
3
3
3
1.5
W
3
5
5
1.1
W
The Morrigan
Karick_17
The Morrigan
1
5
2
0.4
L
Erlang Shen
MackDaddySteve
Erlang Shen
0
7
1
0.07
L
7
3
3
2.83
L
4
1
6
7
W
Thanatos
TGM_Bloodz
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
29,174
58,504
Taken
54,036
34,474
Mitigated
17,093
13,391
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,387
423
0
2,113
10,113
2,576
544
957
9,156
38,603
0
L
Bastet
6,715
1,702
0
3,351
9,097
2,886
292
1,672
6,657
0
66,064
W
10,127
2,049
609
5,980
14,094
5,318
718
281
13,813
45,270
0
L
10,441
3,009
0
2,367
13,463
5,821
0
5,564
7,777
0
57,813
W
6,687
3,004
0
4,394
12,334
4,905
184
423
11,911
0
46,854
W
The Morrigan
Karick_17
The Morrigan
4,036
760
192
631
6,852
1,370
1,321
1,239
5,284
42,168
663
L
Erlang Shen
MackDaddySteve
Erlang Shen
6,022
2,717
0
2,880
16,984
14,617
200
6,000
10,977
0
33,337
L
10,121
3,418
0
4,205
11,400
3,778
2,296
4,046
7,342
0
62,651
L
3,389
68
0
588
7,560
7,372
724
1,114
6,404
18,278
0
W
Thanatos
TGM_Bloodz
Thanatos
2,937
370
0
7,764
10,643
2,924
933
489
10,154
0
45,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
43,078
390
Minions Killed
417
0
Camps Cleared
0
1,739,186
Distance Traveled
1,570,084
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,510
501
89
5
0
316,383
1
L
Bastet
9,979
587
116
7
0
338,765
0
W
Ra
9,449
556
88
5
0
312,523
0
L
Nemesis
8,788
517
91
5
0
398,294
0
W
Neith
8,713
513
75
4
0
303,187
3
W
The Morrigan
8,074
475
87
5
0
282,269
3
L
Erlang Shen
7,438
438
58
3
0
317,050
1
L
Medusa
9,266
545
99
6
0
317,505
4
L
Ares
8,383
493
26
2
0
367,572
0
W
Thanatos
8,332
490
78
5
0
355,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role