Player Matchup

Zeus
Zeus
Milanion
Zeus
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
18W - 24L
1,430 Elo+
Solo
Jormungandr
Jormungandr
PartyOnTuesday
Jormungandr
Level 82
God Stats
17W - 9L
1,500 SR
Queue Stats
56W - 50L
1,500 Elo+
Party 2
Mulan
Mulan
Turaidin
Mulan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
Vrrrrrah
Thanatos
Level 65
God Stats
2W - 2L
1,297 SR
Queue Stats
17W - 17L
1,457 Elo+
Party 2
Apollo
Apollo
WheatleyGibbs
Apollo
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 35L
1,457 Elo+
Party 2
Team Averages
Level 50
1,414 SR
1,469 Elo+

VS

Team Averages
Level 65
1,551 SR
1,523 Elo+
Cerberus
Cerberus
DJ Diabetez
Cerberus
Level 28
God Stats
2W - 0L
1,642 SR
Queue Stats
12W - 15L
1,329 Elo+
Solo
Persephone
Persephone
HobbitNerdYT
Persephone
Level 47
God Stats
71W - 73L
1,572 SR
Queue Stats
116W - 117L
1,556 Elo+
Party 3
Artemis
Artemis
IJsteezzz
Artemis
Level 49
God Stats
4W - 1L
1,818 SR
Queue Stats
27W - 23L
1,602 Elo+
Party 1
Horus
Horus
KhMa1-WaRR1oR
Horus
Level 129
God Stats
11W - 4L
1,428 SR
Queue Stats
658W - 651L
1,561 Elo+
Party 1
Fenrir
Fenrir
MisterIShock
Fenrir
Level 74
God Stats
2W - 4L
1,294 SR
Queue Stats
373W - 374L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
2 / 9 / 10
11,066
692
15,099
16,466
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
PartyOnTuesday
Jormungandr
19
6 / 3 / 13
13,019
814
19,529
20,764
24,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Turaidin
Mulan
20
6 / 6 / 11
12,159
760
17,732
21,435
17,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Vrrrrrah
Thanatos
18
5 / 9 / 13
11,072
692
9,866
15,943
5,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 9 / 10
11,614
726
13,670
16,974
6,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJ Diabetez
Cerberus
18
2 / 11 / 15
11,062
691
11,316
26,468
11,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
HobbitNerdYT
Persephone
20
6 / 2 / 10
12,556
785
15,934
9,464
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
IJsteezzz
Artemis
20
11 / 5 / 9
13,267
829
20,814
17,878
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 0 / 16
12,262
766
10,985
18,438
21,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
20
12 / 5 / 13
12,937
809
19,250
19,652
13,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
99
23
Kills
36
36
Deaths
23
57
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DJ Diabetez
Cerberus
2
11
15
0.86
W
Persephone
HobbitNerdYT
Persephone
6
2
10
5.5
W
Artemis
IJsteezzz
Artemis
11
5
9
3.1
W
5
0
16
13
L
Zeus
2
9
10
0.78
W
Fenrir
12
5
13
3.7
L
Jormungandr
PartyOnTuesday
Jormungandr
6
3
13
4.17
L
Mulan
Turaidin
Mulan
6
6
11
1.92
L
Thanatos
Vrrrrrah
Thanatos
5
9
13
1.28
L
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,896
Damage
78,299
91,582
Taken
91,900
59,260
Mitigated
58,441
19,211
Healing
31,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DJ Diabetez
Cerberus
11,316
1,407
896
7,164
26,468
11,618
407
10,849
15,360
31,925
0
W
Persephone
HobbitNerdYT
Persephone
15,934
943
0
2,295
9,464
4,030
0
3,530
5,799
52,973
0
W
Artemis
IJsteezzz
Artemis
20,814
11,736
0
4,507
17,878
7,867
1,649
7,916
9,785
0
46,750
W
10,985
3,176
5,463
6,750
18,438
21,324
290
6,617
11,700
10,682
34,321
L
Zeus
15,099
1,689
835
2,841
16,466
4,839
138
4,261
12,205
57,131
0
W
Fenrir
19,250
5,573
0
4,641
19,652
13,602
0
7,280
12,130
0
35,239
L
Jormungandr
PartyOnTuesday
Jormungandr
19,529
3,305
0
2,699
20,764
24,962
154
7,070
13,694
49,029
0
L
Mulan
Turaidin
Mulan
17,732
2,429
0
6,347
21,435
17,219
501
7,327
14,108
3,158
35,204
L
Thanatos
Vrrrrrah
Thanatos
9,866
1,741
0
4,673
15,943
5,987
255
4,272
11,671
0
20,655
L
13,670
7,376
225
1,591
16,974
6,253
736
6,453
10,521
0
37,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,930
Gold Earned
62,084
261
Minions Killed
300
0
Camps Cleared
0
1,475,826
Distance Traveled
1,587,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,062
691
53
3
0
292,763
4
W
Persephone
12,556
785
96
6
0
317,916
0
W
Artemis
13,267
829
65
4
0
312,688
0
W
Horus
12,262
766
62
4
0
329,564
1
L
Zeus
11,066
692
70
4
0
243,727
1
W
Fenrir
12,937
809
24
2
0
335,027
2
L
Jormungandr
13,019
814
55
3
0
317,236
2
L
Mulan
12,159
760
49
3
0
313,766
4
L
Thanatos
11,072
692
30
2
0
312,318
0
L
Apollo
11,614
726
57
4
0
288,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role