Player Matchup

Neith
Neith
BroadJoey519702
Neith
Level 129
God Stats
47W - 48L
1,727 SR
Queue Stats
673W - 684L
1,528 Elo+
Party 1
Shiva
Shiva
Krouzee101
Shiva
Level 78
God Stats
8W - 3L
1,729 SR
Queue Stats
96W - 90L
1,536 Elo+
Party 3
Yemoja
Yemoja
RULOXD55
Yemoja
Level 55
God Stats
34W - 32L
1,595 SR
Queue Stats
182W - 214L
1,526 Elo+
Party 1
Horus
Horus
SumT1ngWong
Horus
Level 131
God Stats
5W - 4L
1,620 SR
Queue Stats
525W - 526L
1,511 Elo+
Party 3
Tiamat
Tiamat
rodryenaru
Tiamat
Level 65
God Stats
161W - 147L
1,593 SR
Queue Stats
202W - 211L
1,511 Elo+
Party 1
Team Averages
Level 92
1,653 SR
1,522 Elo+

VS

Team Averages
Level 105
1,495 SR
1,375 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
GokuThaG
Set
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,140 Elo+
Party 2
Mulan
Mulan
MoDz xHuStL3r
Mulan
Level 118
God Stats
1W - 2L
1,674 SR
Queue Stats
4W - 3L
1,259 Elo+
Party 2
Jing Wei
Jing Wei
SkullKnt
Jing Wei
Level 105
God Stats
17W - 13L
1,500 SR
Queue Stats
207W - 199L
1,475 Elo+
Solo
Shiva
Shiva
wP Zyrem
Shiva
Level 69
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,749
554
9,328
11,141
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
14
9 / 0 / 5
9,077
648
12,298
10,357
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
RULOXD55
Yemoja
11
1 / 4 / 1
6,483
463
4,899
10,869
7,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 6
8,005
572
8,764
11,277
8,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
rodryenaru
Tiamat
14
0 / 1 / 6
8,452
604
3,305
8,473
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 4 / 1
7,337
524
5,536
5,987
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 2
7,371
527
3,298
12,465
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 4
6,322
452
8,593
11,828
7,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
SkullKnt
Jing Wei
12
3 / 1 / 3
7,203
515
7,751
9,859
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
wP Zyrem
Shiva
12
3 / 6 / 1
7,363
526
5,790
13,680
6,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
18
Kills
11
12
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
W
4
3
2
1.67
L
3
5
2
0.8
W
Shiva
9
0
5
11.5
L
2
3
4
1.33
W
Yemoja
RULOXD55
Yemoja
1
4
1
0.38
L
Jing Wei
SkullKnt
Jing Wei
3
1
3
4.5
W
4
4
6
1.75
W
Tiamat
rodryenaru
Tiamat
0
1
6
3
L
Shiva
wP Zyrem
Shiva
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
30,968
52,117
Taken
53,819
28,860
Mitigated
20,876
20,769
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,536
434
0
585
5,987
1,136
342
1,251
4,627
43,515
0
W
9,328
2,767
0
3,863
11,141
3,272
0
0
11,141
0
49,993
L
3,298
1,265
0
3,063
12,465
3,801
0
606
11,721
0
42,057
W
Shiva
12,298
2,293
0
3,768
10,357
5,040
0
1,945
8,277
0
48,275
L
8,593
1,139
259
1,843
11,828
7,623
0
2,929
8,861
188
27,534
W
Yemoja
RULOXD55
Yemoja
4,899
1,317
2,482
3,083
10,869
7,306
80
0
10,869
25,793
1,724
L
Jing Wei
SkullKnt
Jing Wei
7,751
5,818
0
3,238
9,859
2,193
0
2,703
7,156
0
44,455
W
8,764
3,657
389
4,430
11,277
8,031
567
1,649
9,524
0
32,131
W
Tiamat
rodryenaru
Tiamat
3,305
196
0
2,754
8,473
5,211
680
1,659
6,597
53,445
0
L
Shiva
wP Zyrem
Shiva
5,790
1,222
97
1,218
13,680
6,123
84
658
12,670
0
36,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,766
Gold Earned
35,596
395
Minions Killed
371
0
Camps Cleared
0
1,420,527
Distance Traveled
1,377,051
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,337
524
109
8
0
251,799
6
W
Neith
7,749
554
94
7
0
259,930
5
L
Set
7,371
527
85
6
0
281,854
8
W
Shiva
9,077
648
79
6
0
323,790
3
L
Mulan
6,322
452
36
3
0
273,105
3
W
Yemoja
6,483
463
40
3
0
269,407
3
L
Jing Wei
7,203
515
82
6
0
284,201
4
W
Horus
8,005
572
58
4
0
265,588
0
W
Tiamat
8,452
604
124
9
0
301,812
7
L
Shiva
7,363
526
59
4
0
286,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role