Player Matchup

Bastet
Bastet
 
Bastet
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Bobgilbertox
Neith
Level 43
God Stats
4W - 5L
1,355 SR
Queue Stats
19W - 27L
1,409 Elo+
Party 3
Chronos
Chronos
GnarlyPawnda
Chronos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,548 Elo+
Party 3
Horus
Horus
Kachhow
Horus
Level 67
God Stats
6W - 4L
1,522 SR
Queue Stats
25W - 34L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
valenzuelarr
Cthulhu
Level 24
God Stats
11W - 7L
1,641 SR
Queue Stats
11W - 13L
1,412 Elo+
Party 3
Team Averages
Level 48
1,504 SR
1,462 Elo+

VS

Team Averages
Level 62
1,520 SR
1,481 Elo+
Ne Zha
Ne Zha
Ace goldenVain
Ne Zha
Level 79
God Stats
2W - 1L
1,641 SR
Queue Stats
76W - 75L
1,506 Elo+
Party 2
Chang'e
Chang'e
AnT0nY T3z0k0
Chang'e
Level 129
God Stats
24W - 24L
1,279 SR
Queue Stats
255W - 294L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XoTic_-LiNezZ
Ah Muzen Cab
Level 27
God Stats
20W - 12L
1,569 SR
Queue Stats
368W - 351L
1,323 Elo+
Party 1
Ganesha
Ganesha
captaibly
Ganesha
Level 11
God Stats
1W - 1L
1,508 SR
Queue Stats
4W - 1L
1,630 Elo+
Party 2
Chronos
Chronos
xacritty
Chronos
Level 65
God Stats
7W - 2L
1,602 SR
Queue Stats
222W - 204L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 4 / 1
5,004
417
3,853
7,805
2,189
10
4 / 0 / 1
6,547
546
5,709
4,927
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
GnarlyPawnda
Chronos
10
0 / 6 / 0
5,825
485
1,549
7,659
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Kachhow
Horus
9
1 / 2 / 3
6,185
515
2,325
8,653
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
valenzuelarr
Cthulhu
10
1 / 5 / 0
5,695
475
5,531
9,872
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
7,305
609
6,628
7,468
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
13
4 / 0 / 3
7,757
646
5,252
8,590
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
XoTic_-LiNezZ
Ah Muzen Cab
9
0 / 1 / 3
5,879
490
5,197
6,250
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
captaibly
Ganesha
9
0 / 3 / 5
5,735
478
2,717
7,055
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
xacritty
Chronos
14
7 / 0 / 4
8,368
697
6,384
5,482
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
1
0.13
W
6
2
6
4.5
W
Chang'e
4
0
3
5.5
L
4
0
1
4.5
L
Chronos
GnarlyPawnda
Chronos
0
6
0
0
L
Horus
Kachhow
Horus
1
2
3
1.25
W
Ah Muzen Cab
XoTic_-LiNezZ
Ah Muzen Cab
0
1
3
1.5
W
Ganesha
captaibly
Ganesha
0
3
5
0.83
L
Cthulhu
valenzuelarr
Cthulhu
1
5
0
0.2
W
Chronos
xacritty
Chronos
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
26,178
38,916
Taken
34,845
16,514
Mitigated
11,770
11,717
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,853
1,435
0
1,566
7,805
2,189
0
3,108
4,679
0
17,886
W
6,628
1,637
0
2,648
7,468
2,523
0
549
6,886
0
36,484
W
Chang'e
5,252
505
0
6,763
8,590
2,918
0
4,951
3,182
40,472
0
L
5,709
2,433
0
2,239
4,927
1,420
71
682
4,245
0
35,725
L
Chronos
GnarlyPawnda
Chronos
1,549
584
0
1,108
7,659
2,178
2,326
2,465
5,194
32,540
0
L
Horus
Kachhow
Horus
2,325
1,250
627
3,616
8,653
5,042
0
1,907
6,746
0
12,249
W
Ah Muzen Cab
XoTic_-LiNezZ
Ah Muzen Cab
5,197
2,239
0
3,277
6,250
1,358
335
0
6,250
0
29,603
W
Ganesha
captaibly
Ganesha
2,717
313
0
626
7,055
2,986
314
0
7,055
12,781
0
L
Cthulhu
valenzuelarr
Cthulhu
5,531
177
0
2,561
9,872
5,685
0
5,610
3,850
25,684
0
W
Chronos
xacritty
Chronos
6,384
4,526
0
1,422
5,482
1,985
3,038
1,090
4,392
51,149
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
35,044
255
Minions Killed
349
0
Camps Cleared
0
1,174,948
Distance Traveled
1,175,289
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,004
417
38
3
0
258,599
1
W
Ne Zha
7,305
609
73
6
0
251,452
1
W
Chang'e
7,757
646
95
8
0
196,590
4
L
Neith
6,547
546
85
7
0
219,157
1
L
Chronos
5,825
485
71
6
0
206,352
2
L
Horus
6,185
515
16
1
0
251,918
3
W
Ah Muzen Cab
5,879
490
74
6
0
248,423
5
W
Ganesha
5,735
478
4
0
0
230,202
1
L
Cthulhu
5,695
475
45
4
0
238,922
4
W
Chronos
8,368
697
103
9
0
248,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role