Player Matchup

Jing Wei
Jing Wei
Breezeblock
Jing Wei
Level 122
God Stats
38W - 28L
1,627 SR
Queue Stats
57W - 47L
1,625 Elo+
Solo
Atlas
Atlas
Ivan2Cabrera
Atlas
Level 156
God Stats
8W - 5L
1,779 SR
Queue Stats
118W - 85L
1,658 Elo+
Party 2
Ullr
Ullr
Nikō
Ullr
Level 81
God Stats
44W - 21L
1,798 SR
Queue Stats
183W - 142L
1,693 Elo+
Party 2
Shiva
Shiva
Wiis_1021
Shiva
Level 160
God Stats
2W - 0L
1,815 SR
Queue Stats
54W - 39L
1,701 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l-BryanChiqui-l
Morgan Le Fay
Level 125
God Stats
3W - 3L
1,783 SR
Queue Stats
40W - 31L
1,642 Elo+
Party 2
Team Averages
Level 129
1,760 SR
1,664 Elo+

VS

Team Averages
Level 139
1,622 SR
1,572 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Aderholt88
Hachiman
Level 156
God Stats
15W - 22L
1,470 SR
Queue Stats
479W - 484L
1,605 Elo+
Party 1
Shiva
Shiva
Mali330
Shiva
Level 145
God Stats
3W - 2L
1,514 SR
Queue Stats
33W - 36L
1,509 Elo+
Party 3
Chang'e
Chang'e
That_Fish_Guy24
Chang'e
Level 103
God Stats
0W - 1L
1,744 SR
Queue Stats
99W - 109L
1,605 Elo+
Party 3
Zeus
Zeus
Theenemysmisery
Zeus
Level 138
God Stats
10W - 2L
1,883 SR
Queue Stats
131W - 99L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Breezeblock
Jing Wei
16
2 / 0 / 11
8,899
685
8,672
9,724
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 2 / 8
9,577
737
10,234
15,638
15,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ullr
Nikō
Ullr
19
9 / 0 / 4
10,806
831
11,698
10,734
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Wiis_1021
Shiva
16
2 / 1 / 11
9,440
726
13,167
15,678
9,917
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
l-BryanChiqui-l
Morgan Le Fay
16
1 / 0 / 8
8,877
683
8,018
6,056
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 3 / 2
8,557
658
8,917
15,610
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Aderholt88
Hachiman
16
2 / 1 / 1
9,091
699
10,793
10,391
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Mali330
Shiva
14
0 / 4 / 2
8,211
632
7,900
15,168
15,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 3 / 1
8,216
632
4,040
10,530
6,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 1
8,856
681
13,939
10,918
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
17
Kills
3
3
Deaths
17
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
2
0.33
L
Hachiman
Aderholt88
Hachiman
2
1
1
2.5
W
Jing Wei
Breezeblock
Jing Wei
2
0
11
7.5
W
3
2
8
3.5
L
Shiva
Mali330
Shiva
0
4
2
0.25
W
Ullr
Nikō
Ullr
9
0
4
11
L
0
3
1
0.17
L
1
6
1
0.25
W
Shiva
Wiis_1021
Shiva
2
1
11
7.5
W
Morgan Le Fay
l-BryanChiqui-l
Morgan Le Fay
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,789
Damage
45,589
57,830
Taken
62,617
35,953
Mitigated
49,308
10,591
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,917
1,306
0
6,088
15,610
19,458
0
3,535
12,075
0
17,779
L
Hachiman
Aderholt88
Hachiman
10,793
5,384
0
2,068
10,391
3,909
407
2,928
7,463
0
36,330
W
Jing Wei
Breezeblock
Jing Wei
8,672
7,535
0
1,933
9,724
3,685
156
4,900
4,824
0
22,315
W
10,234
3,940
3,070
2,754
15,638
15,193
0
4,949
10,689
17,713
0
L
Shiva
Mali330
Shiva
7,900
1,019
710
2,115
15,168
15,674
159
4,213
10,955
0
23,151
W
Ullr
Nikō
Ullr
11,698
4,173
0
1,003
10,734
4,503
446
4,253
6,481
0
54,780
L
4,040
587
2,849
3,385
10,530
6,868
469
4,692
5,838
26,640
0
L
13,939
1,064
0
2,377
10,918
3,399
112
2,884
8,034
46,857
0
W
Shiva
Wiis_1021
Shiva
13,167
1,196
371
990
15,678
9,917
1,107
1,855
13,823
0
37,339
W
Morgan Le Fay
l-BryanChiqui-l
Morgan Le Fay
8,018
1,398
0
470
6,056
2,655
0
2,022
4,034
29,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
42,931
241
Minions Killed
247
0
Camps Cleared
0
1,377,994
Distance Traveled
1,325,621
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,557
658
15
1
0
279,765
0
L
Hachiman
9,091
699
64
5
0
267,360
0
W
Jing Wei
8,899
685
37
3
0
287,698
0
W
Atlas
9,577
737
5
0
0
238,848
1
L
Shiva
8,211
632
53
4
0
281,822
4
W
Ullr
10,806
831
88
7
0
280,776
3
L
Chang'e
8,216
632
51
4
0
251,852
2
L
Zeus
8,856
681
64
5
0
244,822
3
W
Shiva
9,440
726
58
4
0
288,374
2
W
Morgan Le Fay
8,877
683
53
4
0
282,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role