Player Matchup

Baron Samedi
Baron Samedi
LuckyDragon9980
Baron Samedi
Level 39
God Stats
10W - 10L
1,319 SR
Queue Stats
120W - 188L
1,393 Elo+
Party 3
Neith
Neith
SHG zMurillo
Neith
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 187L
1,384 Elo+
Party 3
Ao Kuang
Ao Kuang
Xxreedd
Ao Kuang
Level 83
God Stats
3W - 2L
1,737 SR
Queue Stats
91W - 97L
1,472 Elo+
Party 3
Ganesha
Ganesha
pekasinero5
Ganesha
Level 69
God Stats
4W - 1L
1,804 SR
Queue Stats
12W - 6L
1,517 Elo+
Party 4
Shiva
Shiva
xprobowx1
Shiva
Level 86
God Stats
6W - 5L
1,449 SR
Queue Stats
53W - 51L
1,471 Elo+
Party 4
Team Averages
Level 65
1,562 SR
1,447 Elo+

VS

Team Averages
Level 88
1,328 SR
1,431 Elo+
Fenrir
Fenrir
ANILOMM
Fenrir
Level 68
God Stats
2W - 6L
1,341 SR
Queue Stats
224W - 226L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
AnoukiIkuona
Guan Yu
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 298L
1,455 Elo+
Party 1
Bellona
Bellona
LautyJota
Bellona
Level 67
God Stats
0W - 8L
999 SR
Queue Stats
92W - 115L
1,456 Elo+
Party 2
Skadi
Skadi
nathiaraangelina
Skadi
Level 119
God Stats
163W - 162L
1,260 SR
Queue Stats
495W - 532L
1,324 Elo+
Solo
Agni
Agni
rompeanos47
Agni
Level 97
God Stats
18W - 16L
1,539 SR
Queue Stats
76W - 82L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuckyDragon9980
Baron Samedi
11
0 / 4 / 4
6,451
538
7,544
9,305
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 2
6,765
564
3,355
4,309
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Xxreedd
Ao Kuang
12
8 / 0 / 1
7,662
639
6,174
8,066
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
pekasinero5
Ganesha
9
0 / 0 / 3
6,017
501
3,734
8,288
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
xprobowx1
Shiva
13
3 / 2 / 2
7,704
642
6,719
8,174
7,614
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANILOMM
Fenrir
9
1 / 3 / 0
5,737
478
2,840
9,246
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
AnoukiIkuona
Guan Yu
10
1 / 2 / 0
5,531
461
2,134
7,501
6,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
LautyJota
Bellona
9
2 / 2 / 2
5,693
474
4,849
10,289
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,163
514
3,632
5,792
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 3
5,886
491
8,344
5,960
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANILOMM
Fenrir
1
3
0
0.33
L
Guan Yu
AnoukiIkuona
Guan Yu
1
2
0
0.5
L
Bellona
LautyJota
Bellona
2
2
2
1.5
W
Baron Samedi
LuckyDragon9980
Baron Samedi
0
4
4
0.5
W
0
0
2
1
W
Ao Kuang
Xxreedd
Ao Kuang
8
0
1
8.5
L
1
2
0
0.5
W
Ganesha
pekasinero5
Ganesha
0
0
3
1.5
L
1
2
3
1.25
W
Shiva
xprobowx1
Shiva
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
21,799
38,142
Taken
38,788
20,784
Mitigated
18,080
14,448
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANILOMM
Fenrir
2,840
643
0
1,587
9,246
3,887
0
2,700
6,546
0
12,584
L
Guan Yu
AnoukiIkuona
Guan Yu
2,134
551
425
2,768
7,501
6,757
27
714
6,757
0
20,440
L
Bellona
LautyJota
Bellona
4,849
1,504
0
2,617
10,289
4,135
0
6,432
3,604
0
21,911
W
Baron Samedi
LuckyDragon9980
Baron Samedi
7,544
158
643
3,406
9,305
4,048
526
4,580
4,725
33,387
0
W
3,355
1,564
0
2,251
4,309
1,244
698
0
4,309
0
40,376
W
Ao Kuang
Xxreedd
Ao Kuang
6,174
1,677
0
3,687
8,066
3,237
0
811
7,255
31,457
7,241
L
3,632
1,827
0
1,467
5,792
1,692
364
2,452
3,286
0
42,155
W
Ganesha
pekasinero5
Ganesha
3,734
658
1,202
1,800
8,288
4,641
120
1,946
6,342
15,829
0
L
8,344
649
0
1,582
5,960
1,609
0
3,907
1,786
31,762
0
W
Shiva
xprobowx1
Shiva
6,719
805
124
1,335
8,174
7,614
0
1,007
7,167
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
29,010
343
Minions Killed
253
0
Camps Cleared
0
1,188,534
Distance Traveled
1,154,896
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,737
478
16
1
0
223,878
7
L
Guan Yu
5,531
461
50
4
0
237,570
1
L
Bellona
5,693
474
43
4
0
232,363
3
W
Baron Samedi
6,451
538
59
5
0
186,383
1
W
Neith
6,765
564
104
9
0
217,709
3
W
Ao Kuang
7,662
639
66
6
0
284,574
2
L
Skadi
6,163
514
84
7
0
237,023
6
W
Ganesha
6,017
501
8
1
0
259,462
0
L
Agni
5,886
491
60
5
0
224,062
3
W
Shiva
7,704
642
106
9
0
240,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role