Player Matchup

Zeus
Zeus
Instinct23
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,334 Elo+
Party 3
Ymir
Ymir
MoonPeakk
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
MuhMuhMuhManRey
Hun Batz
Level 126
God Stats
1W - 0L
1,725 SR
Queue Stats
14W - 12L
1,479 Elo+
Party 2
Skadi
Skadi
SweeDeeKiwi
Skadi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,172 Elo+
Party 3
Chronos
Chronos
Weeeeech
Chronos
Level 146
God Stats
1W - 0L
1,777 SR
Queue Stats
5W - 5L
1,169 Elo+
Party 2
Team Averages
Level 62
1,600 SR
1,331 Elo+

VS

Team Averages
Level 49
1,567 SR
1,348 Elo+
Zhong Kui
Zhong Kui
CHUUCH_MYHB
Zhong Kui
Level 60
God Stats
1W - 1L
1,734 SR
Queue Stats
59W - 74L
1,416 Elo+
Party 1
Thor
Thor
GOLDENPANTHR
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
Staytruej101_
Danzaburou
Level 111
God Stats
5W - 6L
1,654 SR
Queue Stats
33W - 40L
1,391 Elo+
Party 1
Atlas
Atlas
Zurgodude
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,156 Elo+
Solo
Vamana
Vamana
xaurok
Vamana
Level 42
God Stats
23W - 36L
1,446 SR
Queue Stats
45W - 59L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 12
11,119
794
16,907
9,133
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
17
0 / 3 / 8
10,493
750
2,821
8,896
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
19
9 / 1 / 8
11,536
824
15,336
12,477
7,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 2 / 6
12,209
872
14,676
8,456
3,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Weeeeech
Chronos
19
4 / 2 / 6
11,642
832
14,330
11,676
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHUUCH_MYHB
Zhong Kui
16
3 / 4 / 4
9,824
702
8,449
11,654
9,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 3
8,711
622
1,540
13,021
5,048
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Staytruej101_
Danzaburou
17
3 / 4 / 1
10,426
745
10,793
16,533
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Zurgodude
Atlas
15
0 / 7 / 5
9,361
669
5,989
18,618
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
xaurok
Vamana
18
5 / 5 / 2
11,208
801
10,307
18,942
20,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
26
Kills
12
12
Deaths
26
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CHUUCH_MYHB
Zhong Kui
3
4
4
1.25
L
1
6
3
0.42
W
4
4
12
2.5
W
Ymir
0
3
8
1.33
W
Hun Batz
9
1
8
13
L
Danzaburou
Staytruej101_
Danzaburou
3
4
1
0.88
W
9
2
6
6
W
Chronos
Weeeeech
Chronos
4
2
6
3.5
L
Atlas
Zurgodude
Atlas
0
7
5
0.36
L
Vamana
xaurok
Vamana
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,070
Damage
37,078
50,638
Taken
78,768
28,062
Mitigated
59,916
11,659
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CHUUCH_MYHB
Zhong Kui
8,449
1,210
0
1,404
11,654
9,472
324
6,374
5,000
23,718
0
L
1,540
156
0
518
13,021
5,048
178
6,575
6,224
0
8,564
W
16,907
1,844
0
943
9,133
3,756
925
2,084
6,987
35,990
0
W
Ymir
2,821
626
0
857
8,896
7,976
373
1,657
7,143
16,741
0
W
Hun Batz
15,336
3,302
0
1,537
12,477
7,867
1,023
4,020
8,244
0
42,197
L
Danzaburou
Staytruej101_
Danzaburou
10,793
3,343
165
3,941
16,533
6,710
0
4,624
11,490
0
42,241
W
14,676
6,584
0
1,615
8,456
3,640
3,266
1,954
6,420
0
49,369
W
Chronos
Weeeeech
Chronos
14,330
5,026
0
6,707
11,676
4,823
2,525
4,281
7,209
65,010
0
L
Atlas
Zurgodude
Atlas
5,989
2,215
213
1,951
18,618
18,457
437
6,783
11,171
21,903
0
L
Vamana
xaurok
Vamana
10,307
5,229
1,707
5,804
18,942
20,229
717
8,106
10,384
244
33,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,999
Gold Earned
49,530
301
Minions Killed
204
0
Camps Cleared
0
1,364,209
Distance Traveled
1,189,745
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,824
702
39
3
0
206,710
3
L
Thor
8,711
622
26
2
0
207,307
1
W
Zeus
11,119
794
50
4
0
246,860
0
W
Ymir
10,493
750
27
2
0
277,158
0
W
Hun Batz
11,536
824
49
4
0
317,339
0
L
Danzaburou
10,426
745
60
4
0
250,122
1
W
Skadi
12,209
872
76
5
0
268,164
0
W
Chronos
11,642
832
99
7
0
254,688
0
L
Atlas
9,361
669
28
2
0
253,153
0
L
Vamana
11,208
801
51
4
0
272,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role