Player Matchup

Zhong Kui
Zhong Kui
ALQUIMISTA_1987
Zhong Kui
Level 127
God Stats
3W - 3L
1,636 SR
Queue Stats
11W - 11L
1,392 Elo+
Solo
Sobek
Sobek
RealRichardPetty
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,492 Elo+
Solo
Neith
Neith
josean el boss0
Neith
Level 122
God Stats
11W - 22L
1,310 SR
Queue Stats
311W - 488L
1,306 Elo+
Solo
Team Averages
Level 106
1,482 SR
1,397 Elo+

VS

Team Averages
Level 74
1,351 SR
1,353 Elo+
Medusa
Medusa
BigReeferGuy
Medusa
Level 79
God Stats
13W - 20L
1,363 SR
Queue Stats
77W - 106L
1,363 Elo+
Party 1
Shiva
Shiva
Fuzionns
Shiva
Level 56
God Stats
1W - 1L
1,290 SR
Queue Stats
40W - 54L
1,305 Elo+
Party 1
Zeus
Zeus
LimitLessLuX420
Zeus
Level 86
God Stats
1W - 2L
1,399 SR
Queue Stats
54W - 78L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALQUIMISTA_1987
Zhong Kui
11
2 / 9 / 3
8,071
621
12,452
15,146
7,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 5
8,382
645
6,142
20,470
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 2
8,594
661
8,810
11,075
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 0 / 13
10,963
843
16,023
12,648
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Fuzionns
Shiva
13
2 / 5 / 18
9,635
741
6,776
14,616
7,912
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 0 / 11
11,169
859
18,333
8,572
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
5
Kills
22
22
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ALQUIMISTA_1987
Zhong Kui
2
9
3
0.39
W
Medusa
9
0
13
15.5
W
Shiva
Fuzionns
Shiva
2
5
18
2.2
W
11
0
11
16.5
L
0
8
5
0.31
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
41,132
46,691
Taken
35,836
31,019
Mitigated
15,963
5,803
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ALQUIMISTA_1987
Zhong Kui
12,452
446
0
1,915
15,146
7,994
0
4,595
10,385
25,810
0
W
Medusa
16,023
6,398
487
4,002
12,648
5,322
1,321
6,132
6,516
0
49,563
W
Shiva
Fuzionns
Shiva
6,776
1,005
1,071
2,676
14,616
7,912
288
7,508
7,108
0
20,603
W
18,333
1,761
404
2,107
8,572
2,729
593
5,260
3,312
41,315
0
L
6,142
626
146
2,162
20,470
19,431
0
7,530
12,398
14,766
0
L
8,810
3,539
0
1,580
11,075
3,594
0
5,410
5,301
0
38,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
31,767
106
Minions Killed
146
3
Camps Cleared
9
626,248
Distance Traveled
729,713
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,071
621
33
3
2
178,465
1
W
Medusa
10,963
843
61
5
6
248,302
1
W
Shiva
9,635
741
23
2
2
240,347
1
W
Zeus
11,169
859
62
5
1
241,064
2
L
Sobek
8,382
645
15
1
0
228,140
5
L
Neith
8,594
661
58
4
1
219,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role