Player Matchup

Artemis
Artemis
BrahzBruv
Artemis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 119L
1,541 Elo+
Party 1
Kali
Kali
LoNEWolV3zs
Kali
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 59L
1,544 Elo+
Party 1
Merlin
Merlin
ThisDogOnGrog
Merlin
Level 75
God Stats
4W - 2L
1,918 SR
Queue Stats
146W - 142L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
XKingxDonovanX
Baron Samedi
Level 128
God Stats
3W - 6L
1,684 SR
Queue Stats
625W - 614L
1,533 Elo+
Solo
Geb
Geb
thatkaijukid
Geb
Level 160
God Stats
3W - 1L
1,323 SR
Queue Stats
515W - 538L
1,557 Elo+
Solo
Team Averages
Level 120
1,585 SR
1,547 Elo+

VS

Team Averages
Level 92
1,552 SR
1,585 Elo+
Tyr
Tyr
 
Tyr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
PickledHeart
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 18L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
TRAGiiC3LiTE
Zhong Kui
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,603 Elo+
Solo
Shiva
Shiva
Tingling Tip
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 308L
1,554 Elo+
Solo
Janus
Janus
jvills
Janus
Level 60
God Stats
1W - 1L
1,760 SR
Queue Stats
82W - 82L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrahzBruv
Artemis
19
6 / 1 / 13
11,159
797
28,126
11,477
5,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 10
10,172
727
10,256
16,400
14,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 1 / 13
10,613
758
14,224
9,670
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
XKingxDonovanX
Baron Samedi
18
5 / 2 / 10
10,353
740
13,080
12,123
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 4 / 11
9,892
707
10,863
16,567
17,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 3 / 4
9,250
661
8,512
20,397
20,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 2 / 4
10,053
718
14,097
14,325
6,515
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
TRAGiiC3LiTE
Zhong Kui
15
1 / 5 / 3
8,644
617
9,678
15,580
15,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 5 / 4
9,965
712
9,238
21,165
23,349
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
jvills
Janus
15
0 / 5 / 5
8,728
623
12,305
12,191
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
20
Kills
9
9
Deaths
20
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
4
1.33
W
Artemis
BrahzBruv
Artemis
6
1
13
12.5
W
4
1
10
9
L
3
2
4
2.5
L
Zhong Kui
TRAGiiC3LiTE
Zhong Kui
1
5
3
0.5
W
3
1
13
9.5
L
3
5
4
1
W
Baron Samedi
XKingxDonovanX
Baron Samedi
5
2
10
5
L
Janus
jvills
Janus
0
5
5
0.5
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,549
Damage
53,830
66,237
Taken
83,658
47,457
Mitigated
70,246
37,342
Healing
32,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,512
383
1,385
8,264
20,397
20,381
54
7,431
12,966
0
15,239
W
Artemis
BrahzBruv
Artemis
28,126
8,902
4,027
3,514
11,477
5,130
2,655
7,184
3,970
0
46,951
W
10,256
2,777
1,687
7,748
16,400
14,679
0
7,499
8,491
0
17,124
L
14,097
3,818
1,133
6,171
14,325
6,515
694
8,414
5,911
38,472
0
L
Zhong Kui
TRAGiiC3LiTE
Zhong Kui
9,678
974
1,424
3,123
15,580
15,115
804
7,150
8,430
19,700
0
W
14,224
619
1,412
2,251
9,670
4,342
380
5,647
3,893
44,122
0
L
9,238
153
2,196
4,588
21,165
23,349
0
9,831
11,334
0
20,338
W
Baron Samedi
XKingxDonovanX
Baron Samedi
13,080
1,451
7,909
4,935
12,123
6,095
287
8,471
3,366
20,608
0
L
Janus
jvills
Janus
12,305
167
1,691
2,994
12,191
4,886
448
5,341
6,850
25,132
0
W
10,863
491
2,004
1,855
16,567
17,211
104
6,354
9,751
18,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
46,640
166
Minions Killed
147
0
Camps Cleared
0
1,276,943
Distance Traveled
1,232,763
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,250
661
13
1
0
291,144
0
W
Artemis
11,159
797
43
3
0
267,549
2
W
Kali
10,172
727
21
2
0
292,332
0
L
Freya
10,053
718
53
4
0
259,474
4
L
Zhong Kui
8,644
617
20
1
0
231,066
0
W
Merlin
10,613
758
69
5
0
265,949
2
L
Shiva
9,965
712
24
2
0
230,937
2
W
Baron Samedi
10,353
740
20
1
0
268,416
3
L
Janus
8,728
623
37
3
0
220,142
3
W
Geb
9,892
707
13
1
0
182,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role