Player Matchup

Arachne
Arachne
BGL ARES
Arachne
Level 61
God Stats
15W - 10L
1,583 SR
Queue Stats
37W - 41L
1,443 Elo+
Solo
Cerberus
Cerberus
EKimball
Cerberus
Level 118
God Stats
4W - 2L
1,579 SR
Queue Stats
187W - 209L
1,340 Elo+
Solo
Skadi
Skadi
KillerRay89
Skadi
Level 101
God Stats
20W - 17L
1,615 SR
Queue Stats
86W - 83L
1,512 Elo+
Party 1
Chaac
Chaac
ReaLLuv247
Chaac
Level 96
God Stats
42W - 36L
1,473 SR
Queue Stats
208W - 173L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
TipTopJourneyMan
Baron Samedi
Level 94
God Stats
5W - 8L
1,500 SR
Queue Stats
105W - 114L
1,365 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,419 Elo+

VS

Team Averages
Level 89
1,573 SR
1,444 Elo+
Poseidon
Poseidon
Nofatchixisback9
Poseidon
Level 103
God Stats
27W - 26L
1,523 SR
Queue Stats
200W - 229L
1,401 Elo+
Solo
Fenrir
Fenrir
OROCHI_GOOD
Fenrir
Level 96
God Stats
6W - 4L
1,497 SR
Queue Stats
44W - 41L
1,451 Elo+
Party 2
Chaac
Chaac
Superkevin27
Chaac
Level 109
God Stats
17W - 13L
1,661 SR
Queue Stats
240W - 256L
1,446 Elo+
Solo
Shiva
Shiva
ramon0935
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
ŽİNĦO
Apollo
Level 67
God Stats
0W - 1L
1,686 SR
Queue Stats
12W - 15L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BGL ARES
Arachne
9
4 / 3 / 1
6,105
555
4,597
6,992
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
EKimball
Cerberus
11
6 / 1 / 4
6,989
635
5,556
9,927
9,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 4 / 7
6,108
555
9,266
7,974
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
1 / 0 / 0
6,595
600
5,660
8,611
6,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TipTopJourneyMan
Baron Samedi
11
1 / 1 / 1
6,456
587
2,978
5,420
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,162
560
3,695
4,975
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
3 / 3 / 3
5,538
503
4,654
8,047
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 0
6,410
583
5,126
9,390
7,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
ramon0935
Shiva
8
1 / 3 / 3
5,383
489
3,650
9,593
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
ŽİNĦO
Apollo
8
3 / 5 / 2
5,627
512
6,442
9,569
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
9
9
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
BGL ARES
Arachne
4
3
1
1.5
W
Cerberus
EKimball
Cerberus
6
1
4
8
W
2
4
7
1.38
L
2
2
1
1.25
L
Fenrir
3
3
3
1.5
W
Chaac
1
0
0
1
L
0
1
0
0
W
Baron Samedi
TipTopJourneyMan
Baron Samedi
1
1
1
1.5
L
Shiva
ramon0935
Shiva
1
3
3
0.83
L
Apollo
ŽİNĦO
Apollo
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,057
Damage
23,567
38,924
Taken
41,574
22,724
Mitigated
18,715
14,155
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BGL ARES
Arachne
4,597
3,662
0
921
6,992
2,129
0
1,643
5,349
0
21,445
W
Cerberus
EKimball
Cerberus
5,556
634
330
3,653
9,927
9,984
65
0
9,927
22,978
0
W
9,266
5,425
367
2,411
7,974
1,748
102
0
7,974
0
33,551
L
3,695
566
0
125
4,975
1,179
195
2,022
2,737
36,151
0
L
Fenrir
4,654
1,950
0
2,902
8,047
2,328
0
1,011
6,976
0
21,028
W
Chaac
5,660
2,331
0
3,655
8,611
6,781
301
0
8,611
0
37,641
L
5,126
1,016
0
3,325
9,390
7,743
0
0
9,390
0
43,336
W
Baron Samedi
TipTopJourneyMan
Baron Samedi
2,978
76
0
2,818
5,420
2,082
288
2,052
3,368
38,040
0
L
Shiva
ramon0935
Shiva
3,650
866
384
2,777
9,593
5,131
0
2,804
6,789
0
13,767
L
Apollo
ŽİNĦO
Apollo
6,442
4,134
0
3,590
9,569
2,334
34
2,421
7,148
0
26,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
29,120
297
Minions Killed
278
0
Camps Cleared
0
1,111,949
Distance Traveled
1,098,994
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,105
555
34
3
0
268,906
0
W
Cerberus
6,989
635
57
5
0
221,636
4
W
Skadi
6,108
555
57
5
0
196,049
3
L
Poseidon
6,162
560
74
7
0
226,608
5
L
Fenrir
5,538
503
34
3
0
216,902
0
W
Chaac
6,595
600
75
7
0
224,801
1
L
Chaac
6,410
583
103
9
0
223,525
4
W
Baron Samedi
6,456
587
74
7
0
200,557
1
L
Shiva
5,383
489
18
2
0
235,941
8
L
Apollo
5,627
512
49
4
0
196,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role