Player Matchup

Anubis
Anubis
 
Anubis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
AsistenteE
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Fenrir
Fenrir
DoctorE007
Fenrir
Level 69
God Stats
5W - 6L
1,486 SR
Queue Stats
160W - 183L
1,366 Elo+
Party 1
Ares
Ares
TheIroXD
Ares
Level 58
God Stats
24W - 25L
1,534 SR
Queue Stats
384W - 432L
1,364 Elo+
Party 1
Team Averages
Level 50
1,504 SR
1,393 Elo+

VS

Team Averages
Level 90
1,517 SR
1,312 Elo+
Bellona
Bellona
DALARKS
Bellona
Level 98
God Stats
20W - 15L
1,715 SR
Queue Stats
259W - 313L
1,397 Elo+
Party 2
Geb
Geb
Radrandall
Geb
Level 30
God Stats
3W - 3L
1,250 SR
Queue Stats
33W - 38L
1,189 Elo+
Party 3
The Morrigan
The Morrigan
Th3seus
The Morrigan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 135L
1,346 Elo+
Solo
Awilix
Awilix
TheSectOfValtiel
Awilix
Level 148
God Stats
2W - 8L
1,282 SR
Queue Stats
43W - 59L
1,280 Elo+
Party 3
Hou Yi
Hou Yi
kovasu
Hou Yi
Level 47
God Stats
5W - 2L
1,838 SR
Queue Stats
31W - 37L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 5 / 3
11,070
527
16,875
17,625
7,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
13
0 / 10 / 4
8,607
410
5,282
15,882
4,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AsistenteE
Bellona
14
1 / 5 / 0
8,554
407
1,877
12,899
12,628
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
DoctorE007
Fenrir
14
3 / 7 / 3
9,554
455
6,021
17,912
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
2 / 9 / 3
8,899
424
6,410
20,357
20,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DALARKS
Bellona
16
4 / 2 / 7
10,753
512
7,549
12,898
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 19
10,121
482
10,634
17,420
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Th3seus
The Morrigan
18
2 / 3 / 7
11,574
551
10,360
7,676
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 3 / 12
11,585
552
13,720
12,275
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
kovasu
Hou Yi
18
17 / 2 / 7
12,245
583
19,492
14,305
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
13
Kills
35
36
Deaths
15
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
5
3
1.7
L
Danzaburou
 
Danzaburou
0
10
4
0.2
L
Bellona
AsistenteE
Bellona
1
5
0
0.2
W
Bellona
DALARKS
Bellona
4
2
7
3.75
L
Fenrir
DoctorE007
Fenrir
3
7
3
0.64
W
1
5
19
2.1
W
The Morrigan
Th3seus
The Morrigan
2
3
7
1.83
L
Ares
2
9
3
0.39
W
11
3
12
5.67
W
Hou Yi
kovasu
Hou Yi
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
61,755
84,675
Taken
64,574
51,234
Mitigated
32,864
15,618
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,875
508
0
8,703
17,625
7,926
156
8,856
8,769
89,086
0
L
Danzaburou
 
Danzaburou
5,282
1,999
0
2,945
15,882
4,370
290
2,247
13,635
0
50,199
L
Bellona
AsistenteE
Bellona
1,877
1,240
0
1,593
12,899
12,628
292
1,879
11,020
0
28,671
W
Bellona
DALARKS
Bellona
7,549
2,478
0
3,826
12,898
9,656
478
1,773
11,125
5,380
45,309
L
Fenrir
DoctorE007
Fenrir
6,021
1,000
0
1,641
17,912
6,179
0
3,016
14,676
0
64,477
W
10,634
706
0
1,181
17,420
11,276
252
8,501
8,919
31,405
0
W
The Morrigan
Th3seus
The Morrigan
10,360
996
0
845
7,676
2,257
0
4,505
3,107
93,318
0
L
Ares
6,410
357
0
736
20,357
20,131
0
6,319
14,038
19,512
0
W
13,720
5,543
0
3,555
12,275
4,490
1,049
4,678
7,597
0
70,715
W
Hou Yi
kovasu
Hou Yi
19,492
7,998
0
6,240
14,305
5,185
1,808
3,764
10,352
0
86,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
56,278
395
Minions Killed
460
0
Camps Cleared
0
1,774,008
Distance Traveled
2,129,922
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,070
527
135
6
0
328,952
4
L
Danzaburou
8,607
410
79
4
0
327,959
4
L
Bellona
8,554
407
60
3
0
314,898
2
W
Bellona
10,753
512
89
4
0
402,061
1
L
Fenrir
9,554
455
102
5
0
415,476
1
W
Geb
10,121
482
20
1
0
431,757
3
W
The Morrigan
11,574
551
155
7
0
424,866
8
L
Ares
8,899
424
19
1
0
386,723
3
W
Awilix
11,585
552
82
4
0
496,972
0
W
Hou Yi
12,245
583
114
5
0
374,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role