Player Matchup

Gilgamesh
Gilgamesh
Astralsymere
Gilgamesh
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
166W - 194L
1,380 Elo+
Solo
Kukulkan
Kukulkan
ChupaculiiN
Kukulkan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,530 Elo+
Solo
Shiva
Shiva
Optimum Recoil
Shiva
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
261W - 255L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Shiriyue
Heimdallr
Level 76
God Stats
62W - 60L
1,497 SR
Queue Stats
62W - 64L
1,426 Elo+
Solo
Medusa
Medusa
kingholy
Medusa
Level 107
God Stats
14W - 8L
1,826 SR
Queue Stats
212W - 238L
1,388 Elo+
Solo
Team Averages
Level 89
1,565 SR
1,453 Elo+

VS

Team Averages
Level 114
1,427 SR
1,452 Elo+
Xbalanque
Xbalanque
DBearBlazin
Xbalanque
Level 151
God Stats
14W - 16L
1,289 SR
Queue Stats
224W - 272L
1,466 Elo+
Solo
Discordia
Discordia
Sugar_Seduction
Discordia
Level 112
God Stats
42W - 32L
1,255 SR
Queue Stats
371W - 398L
1,496 Elo+
Party 1
Shiva
Shiva
Sugar_Tempation
Shiva
Level 68
God Stats
3W - 3L
1,350 SR
Queue Stats
231W - 241L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Winwalk91F
Sylvanus
Level 118
God Stats
2W - 0L
1,711 SR
Queue Stats
12W - 15L
1,373 Elo+
Solo
Thanatos
Thanatos
pab70q
Thanatos
Level 123
God Stats
72W - 71L
1,531 SR
Queue Stats
492W - 511L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astralsymere
Gilgamesh
6
0 / 2 / 0
3,951
439
1,188
4,959
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ChupaculiiN
Kukulkan
8
2 / 2 / 0
4,585
509
2,811
7,249
1,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 0
5,241
582
4,276
5,917
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Shiriyue
Heimdallr
1
0 / 0 / 0
1,632
181
0
0
0
Medusa
kingholy
Medusa
9
1 / 3 / 0
4,696
522
2,434
5,735
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DBearBlazin
Xbalanque
8
3 / 0 / 0
5,043
560
2,700
4,707
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Sugar_Seduction
Discordia
8
0 / 2 / 1
4,911
546
3,565
2,980
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
4,953
550
3,790
6,264
4,682
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Winwalk91F
Sylvanus
7
1 / 1 / 3
5,078
564
1,548
4,320
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
pab70q
Thanatos
7
2 / 1 / 1
4,748
528
2,173
5,460
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
4
Kills
7
8
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Astralsymere
Gilgamesh
0
2
0
0
L
Kukulkan
ChupaculiiN
Kukulkan
2
2
0
1
W
Xbalanque
DBearBlazin
Xbalanque
3
0
0
3
L
1
1
0
1
L
Heimdallr
Shiriyue
Heimdallr
0
0
0
0
W
Discordia
Sugar_Seduction
Discordia
0
2
1
0.25
W
1
1
1
1.5
W
Sylvanus
Winwalk91F
Sylvanus
1
1
3
2.5
L
Medusa
kingholy
Medusa
1
3
0
0.33
W
Thanatos
pab70q
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,709
Damage
13,776
23,860
Taken
23,731
8,233
Mitigated
11,740
8,815
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Astralsymere
Gilgamesh
1,188
216
0
1,703
4,959
1,300
0
475
4,454
0
12,799
L
Kukulkan
ChupaculiiN
Kukulkan
2,811
501
0
3,486
7,249
1,921
0
2,746
4,129
17,786
0
W
Xbalanque
DBearBlazin
Xbalanque
2,700
1,158
0
1,589
4,707
1,366
1,131
210
4,459
0
24,401
L
4,276
1,402
0
1,973
5,917
3,623
0
415
5,428
0
22,649
L
Heimdallr
Shiriyue
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Sugar_Seduction
Discordia
3,565
98
0
500
2,980
851
182
1,363
1,595
25,899
0
W
3,790
787
82
1,180
6,264
4,682
0
346
5,878
0
18,718
W
Sylvanus
Winwalk91F
Sylvanus
1,548
490
391
1,520
4,320
3,275
735
95
4,223
12,924
0
L
Medusa
kingholy
Medusa
2,434
1,003
0
1,653
5,735
1,389
0
999
4,736
0
24,239
W
Thanatos
pab70q
Thanatos
2,173
550
0
2,472
5,460
1,566
0
611
4,765
0
18,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
24,733
154
Minions Killed
187
0
Camps Cleared
0
604,686
Distance Traveled
792,149
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,951
439
26
3
0
131,020
0
L
Kukulkan
4,585
509
35
4
0
155,189
2
W
Xbalanque
5,043
560
50
6
0
159,414
0
L
Shiva
5,241
582
49
5
0
174,485
0
L
Heimdallr
1,632
181
0
0
0
0
0
W
Discordia
4,911
546
46
5
0
165,718
2
W
Shiva
4,953
550
33
4
0
176,778
1
W
Sylvanus
5,078
564
21
2
0
145,112
2
L
Medusa
4,696
522
44
5
0
143,992
0
W
Thanatos
4,748
528
37
4
0
145,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role