Player Matchup

Nemesis
Nemesis
Anemoone
Nemesis
Level 10
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Charybdis
Charybdis
JahWasTaken
Charybdis
Level 69
God Stats
0W - 2L
1,342 SR
Queue Stats
1W - 3L
1,681 Elo+
Party 2
Tiamat
Tiamat
Shikanorii
Tiamat
Level 86
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,681 Elo+
Party 2
Ymir
Ymir
VivezEsp
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Achilles
Achilles
xABC97x
Achilles
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,215 Elo+
Solo
Team Averages
Level 40
1,464 SR
1,588 Elo+

VS

Team Averages
Level 75
1,624 SR
1,728 Elo+
Medusa
Medusa
MastaB1asta861
Medusa
Level 122
God Stats
1W - 0L
1,704 SR
Queue Stats
43W - 24L
1,777 Elo+
Party 1
Shiva
Shiva
RYUZEI258
Shiva
Level 46
God Stats
6W - 5L
1,635 SR
Queue Stats
79W - 79L
1,631 Elo+
Solo
Kumbhakarna
Kumbhakarna
RawDogginUrDad
Kumbhakarna
Level 147
God Stats
2W - 0L
1,693 SR
Queue Stats
25W - 14L
1,931 Elo+
Party 1
Athena
Athena
Sn00z3f3est
Athena
Level 48
God Stats
7W - 10L
1,569 SR
Queue Stats
148W - 168L
1,514 Elo+
Solo
Ra
Ra
TooTipsyy
Ra
Level 11
God Stats
2W - 0L
1,517 SR
Queue Stats
3W - 0L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anemoone
Nemesis
14
3 / 3 / 2
8,665
481
8,941
13,831
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
JahWasTaken
Charybdis
17
3 / 1 / 1
10,018
557
11,484
13,282
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Shikanorii
Tiamat
14
1 / 3 / 1
8,739
486
10,685
10,634
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
0 / 5 / 1
7,151
397
4,021
13,046
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
xABC97x
Achilles
11
0 / 4 / 1
7,271
404
4,124
11,123
11,334
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 0
9,899
550
9,563
15,864
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
RYUZEI258
Shiva
18
4 / 2 / 6
10,442
580
13,069
15,808
12,883
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
RawDogginUrDad
Kumbhakarna
14
3 / 0 / 3
8,690
483
4,294
8,667
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
17
7 / 1 / 6
9,804
545
11,124
15,607
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 6
7,923
440
4,989
8,670
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anemoone
Nemesis
3
3
2
1.33
L
Charybdis
JahWasTaken
Charybdis
3
1
1
3.5
W
2
4
0
0.5
W
Shiva
RYUZEI258
Shiva
4
2
6
3.5
W
Kumbhakarna
RawDogginUrDad
Kumbhakarna
3
0
3
4.5
L
Tiamat
Shikanorii
Tiamat
1
3
1
0.5
W
Athena
7
1
6
10
W
0
0
6
3
L
Ymir
0
5
1
0.1
L
Achilles
xABC97x
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,255
Damage
43,039
61,916
Taken
64,616
35,127
Mitigated
38,076
18,467
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anemoone
Nemesis
8,941
4,487
0
5,093
13,831
4,696
0
5,675
8,156
0
55,187
L
Charybdis
JahWasTaken
Charybdis
11,484
7,227
0
7,634
13,282
4,741
436
926
12,356
0
88,990
W
9,563
4,259
0
8,290
15,864
5,574
688
115
15,749
0
86,900
W
Shiva
RYUZEI258
Shiva
13,069
2,817
648
3,583
15,808
12,883
85
3,709
12,099
0
70,775
W
Kumbhakarna
RawDogginUrDad
Kumbhakarna
4,294
101
0
2,538
8,667
9,482
303
1,312
7,355
30,550
0
L
Tiamat
Shikanorii
Tiamat
10,685
536
0
2,453
10,634
4,680
586
4,787
5,847
67,158
0
W
Athena
11,124
2,279
0
3,964
15,607
6,876
152
5,502
10,105
59,724
0
W
4,989
467
884
4,852
8,670
3,261
1,000
4,068
4,602
46,904
0
L
Ymir
4,021
1,069
0
724
13,046
9,676
0
7,847
5,199
15,626
0
L
Achilles
xABC97x
Achilles
4,124
999
0
2,563
11,123
11,334
0
1,172
9,951
0
33,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
46,758
461
Minions Killed
536
0
Camps Cleared
0
1,644,461
Distance Traveled
1,866,189
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,665
481
94
5
0
424,447
2
L
Charybdis
10,018
557
155
9
0
332,907
7
W
Medusa
9,899
550
156
9
0
324,610
2
W
Shiva
10,442
580
132
7
0
376,841
7
W
Kumbhakarna
8,690
483
44
2
0
352,133
3
L
Tiamat
8,739
486
121
7
0
331,115
8
W
Athena
9,804
545
100
6
0
436,934
0
W
Ra
7,923
440
104
6
0
375,671
0
L
Ymir
7,151
397
24
1
0
337,984
0
L
Achilles
7,271
404
67
4
0
218,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role