Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AbsoluteH3R0
Bastet
Level 83
God Stats
10W - 11L
1,543 SR
Queue Stats
109W - 84L
1,457 Elo+
Party 1
Neith
Neith
OldSkoolPanda
Neith
Level 29
God Stats
7W - 10L
1,286 SR
Queue Stats
29W - 30L
1,445 Elo+
Party 1
Pele
Pele
Rkhuu
Pele
Level 66
God Stats
2W - 2L
1,650 SR
Queue Stats
29W - 20L
1,439 Elo+
Party 1
Khepri
Khepri
YungCanto
Khepri
Level 113
God Stats
3W - 2L
1,221 SR
Queue Stats
109W - 83L
1,465 Elo+
Party 1
Team Averages
Level 64
1,440 SR
1,461 Elo+

VS

Team Averages
Level 67
1,563 SR
1,411 Elo+
Artemis
Artemis
AironLaRosa777
Artemis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,340 Elo+
Solo
Raijin
Raijin
AnAngryCardinal
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,379 Elo+
Party 2
Shiva
Shiva
FutureHD
Shiva
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 2
Thanatos
Thanatos
Kuzzyku
Thanatos
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,366 Elo+
Party 3
Artio
Artio
QuestKings
Artio
Level 73
God Stats
5W - 2L
1,813 SR
Queue Stats
64W - 49L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 3
8,464
605
3,927
4,493
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
5 / 3 / 0
8,476
605
5,332
8,402
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
9 / 1 / 3
9,952
711
7,778
7,555
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Rkhuu
Pele
12
5 / 7 / 0
8,057
576
12,440
15,724
6,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
YungCanto
Khepri
12
1 / 1 / 12
8,683
620
3,719
8,589
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,231
588
4,075
6,038
1,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
7,717
551
2,211
5,454
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
FutureHD
Shiva
8
0 / 3 / 3
5,648
403
2,989
7,245
4,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Kuzzyku
Thanatos
13
6 / 5 / 2
7,864
562
10,822
13,207
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
12
4 / 6 / 4
7,538
538
6,463
15,356
12,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
21
Kills
13
13
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
3
2.5
W
Bastet
5
3
0
1.67
L
1
5
0
0.2
L
2
2
0
1
L
Shiva
FutureHD
Shiva
0
3
3
0.5
L
Thanatos
Kuzzyku
Thanatos
6
5
2
1.4
W
9
1
3
10.5
L
Artio
4
6
4
1
W
Pele
Rkhuu
Pele
5
7
0
0.71
W
Khepri
YungCanto
Khepri
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
26,560
44,763
Taken
47,300
19,705
Mitigated
24,627
14,202
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,927
533
580
1,841
4,493
1,546
525
1,220
3,273
53,981
0
W
Bastet
5,332
896
0
3,790
8,402
2,309
0
1,205
6,841
0
43,412
L
4,075
2,196
0
370
6,038
1,306
0
855
5,183
0
45,199
L
2,211
324
0
875
5,454
1,903
0
2,164
3,200
51,945
0
L
Shiva
FutureHD
Shiva
2,989
615
0
1,213
7,245
4,625
0
626
6,619
0
17,254
L
Thanatos
Kuzzyku
Thanatos
10,822
2,807
0
9,925
13,207
4,372
0
2,052
11,079
0
48,041
W
7,778
4,464
0
3,238
7,555
3,168
4,158
779
6,776
0
66,432
L
Artio
6,463
1,555
382
4,185
15,356
12,421
0
1,769
13,573
26,042
0
W
Pele
Rkhuu
Pele
12,440
4,180
0
2,632
15,724
6,446
190
4,649
11,075
0
39,561
W
Khepri
YungCanto
Khepri
3,719
719
221
1,900
8,589
6,236
460
821
7,768
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
36,998
374
Minions Killed
397
0
Camps Cleared
0
1,434,665
Distance Traveled
1,247,237
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,464
605
108
8
0
307,101
9
W
Bastet
8,476
605
72
5
0
315,149
4
L
Artemis
8,231
588
109
8
0
226,175
4
L
Raijin
7,717
551
118
8
0
240,242
0
L
Shiva
5,648
403
38
3
0
217,311
0
L
Thanatos
7,864
562
80
6
0
310,405
1
W
Neith
9,952
711
125
9
0
253,662
0
L
Artio
7,538
538
52
4
0
253,104
2
W
Pele
8,057
576
55
4
0
265,420
6
W
Khepri
8,683
620
14
1
0
293,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role