Player Matchup

Bastet
Bastet
HugeConverse
Bastet
Level 118
God Stats
12W - 5L
1,711 SR
Queue Stats
167W - 175L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Salt Lord2146
Nu Wa
Level 157
God Stats
15W - 4L
1,683 SR
Queue Stats
312W - 319L
1,473 Elo+
Solo
Fafnir
Fafnir
WarMachine__85
Fafnir
Level 158
God Stats
9W - 10L
1,413 SR
Queue Stats
61W - 72L
1,431 Elo+
Party 1
Shiva
Shiva
cici_immune
Shiva
Level 160
God Stats
8W - 7L
1,198 SR
Queue Stats
328W - 333L
1,431 Elo+
Party 1
Neith
Neith
iToxicNSG
Neith
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
159W - 157L
1,368 Elo+
Party 1
Team Averages
Level 143
1,501 SR
1,442 Elo+

VS

Team Averages
Level 97
1,566 SR
1,487 Elo+
Fenrir
Fenrir
Fadenoba
Fenrir
Level 129
God Stats
2W - 4L
1,745 SR
Queue Stats
82W - 76L
1,492 Elo+
Party 2
Hachiman
Hachiman
SoyBoy83
Hachiman
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
173W - 155L
1,507 Elo+
Solo
Da Ji
Da Ji
chifu8222
Da Ji
Level 66
God Stats
1W - 1L
1,696 SR
Queue Stats
53W - 60L
1,471 Elo+
Party 2
Chang'e
Chang'e
nitrogs
Chang'e
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 71L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
nobeef97
Sylvanus
Level 51
God Stats
13W - 7L
1,387 SR
Queue Stats
94W - 81L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
3 / 1 / 1
5,393
674
5,671
6,898
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 0 / 1
5,885
736
2,689
2,886
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 7
4,885
611
1,005
4,908
2,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 0 / 2
5,912
739
3,908
6,073
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
iToxicNSG
Neith
9
1 / 1 / 7
5,764
721
3,678
2,537
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fadenoba
Fenrir
6
1 / 3 / 0
4,207
526
2,067
4,277
1,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
SoyBoy83
Hachiman
5
0 / 2 / 0
3,722
465
1,058
3,640
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
chifu8222
Da Ji
9
0 / 3 / 0
4,819
602
2,067
6,714
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
nitrogs
Chang'e
8
0 / 0 / 0
4,508
564
1,078
3,286
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
nobeef97
Sylvanus
7
0 / 3 / 1
4,593
574
2,695
8,718
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fadenoba
Fenrir
1
3
0
0.33
W
Bastet
3
1
1
3.5
W
3
0
1
3.5
L
Hachiman
SoyBoy83
Hachiman
0
2
0
0
W
0
0
7
3.5
L
Da Ji
chifu8222
Da Ji
0
3
0
0
W
4
0
2
5
W
Neith
iToxicNSG
Neith
1
1
7
4.5
L
Chang'e
nitrogs
Chang'e
0
0
0
0
L
Sylvanus
nobeef97
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,951
Damage
8,965
23,302
Taken
26,635
8,144
Mitigated
8,394
7,370
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fadenoba
Fenrir
2,067
656
0
899
4,277
1,171
0
114
4,163
0
13,972
W
Bastet
5,671
1,424
0
1,650
6,898
1,757
396
1,473
5,425
0
26,826
W
2,689
492
0
240
2,886
787
3,142
808
1,984
28,496
0
L
Hachiman
SoyBoy83
Hachiman
1,058
512
0
1,089
3,640
686
0
590
2,986
0
13,412
W
1,005
194
851
2,263
4,908
2,732
919
668
3,715
4,764
0
L
Da Ji
chifu8222
Da Ji
2,067
308
0
1,904
6,714
1,702
0
927
5,717
0
25,024
W
3,908
799
419
1,160
6,073
2,214
1,316
526
5,517
0
24,653
W
Neith
iToxicNSG
Neith
3,678
1,746
0
787
2,537
654
3,648
174
2,363
0
20,504
L
Chang'e
nitrogs
Chang'e
1,078
174
112
1,734
3,286
747
0
1,027
2,103
23,436
0
L
Sylvanus
nobeef97
Sylvanus
2,695
1,093
310
3,184
8,718
4,088
0
682
7,972
12,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
21,849
210
Minions Killed
207
0
Camps Cleared
0
829,693
Distance Traveled
624,503
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,207
526
25
3
0
105,154
1
W
Bastet
5,393
674
43
5
0
191,797
1
W
Nu Wa
5,885
736
63
8
0
154,517
3
L
Hachiman
3,722
465
33
4
0
91,300
3
W
Fafnir
4,885
611
11
1
0
149,250
1
L
Da Ji
4,819
602
69
9
0
158,077
0
W
Shiva
5,912
739
47
6
0
191,053
2
W
Neith
5,764
721
46
6
0
143,076
1
L
Chang'e
4,508
564
52
7
0
147,904
2
L
Sylvanus
4,593
574
28
4
0
122,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role