Player Matchup

Sol
Sol
DapperStan
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
caretotakeone
Ymir
Level 105
God Stats
14W - 4L
1,877 SR
Queue Stats
48W - 29L
1,821 Elo+
Party 2
Vamana
Vamana
iRushRandomz
Vamana
Level 17
God Stats
1W - 1L
1,468 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 2
Team Averages
Level 43
1,615 SR
1,600 Elo+

VS

Team Averages
Level 57
1,568 SR
1,365 Elo+
Janus
Janus
AHolyChristian
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
CapsuleScarab15
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,198 Elo+
Party 1
Sun Wukong
Sun Wukong
OneInchPounder
Sun Wukong
Level 17
God Stats
1W - 2L
1,705 SR
Queue Stats
115W - 139L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 7
10,771
898
20,340
15,158
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
6 / 2 / 9
9,760
813
7,460
15,544
19,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
12
1 / 3 / 10
8,370
698
4,114
13,401
9,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
8,076
673
8,182
9,445
2,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 7 / 3
7,540
628
5,927
12,816
3,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
OneInchPounder
Sun Wukong
12
3 / 3 / 2
7,748
646
11,288
13,966
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
6
6
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
2
7
3
0.5
W
12
1
7
15.5
L
Sun Wukong
OneInchPounder
Sun Wukong
3
3
2
1.33
W
6
2
9
5.25
W
Vamana
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
25,397
44,103
Taken
36,227
35,938
Mitigated
17,377
13,019
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,182
1,060
441
504
9,445
2,891
0
7,902
1,543
27,508
0
L
5,927
3,526
0
800
12,816
3,851
0
10,458
2,358
0
14,550
W
20,340
7,640
130
9,287
15,158
6,737
3,098
2,409
12,298
63,345
0
L
Sun Wukong
OneInchPounder
Sun Wukong
11,288
1,525
0
1,820
13,966
10,635
0
9,614
4,352
0
20,695
W
7,460
1,300
0
0
15,544
19,860
118
4,109
11,153
15,644
0
W
Vamana
4,114
1,322
303
3,299
13,401
9,341
78
2,033
11,143
0
23,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
23,364
153
Minions Killed
88
7
Camps Cleared
3
692,578
Distance Traveled
616,916
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,076
673
36
3
1
202,810
0
L
Apollo
7,540
628
25
2
1
198,297
2
W
Sol
10,771
898
87
7
5
227,918
2
L
Sun Wukong
7,748
646
27
2
1
215,809
2
W
Ymir
9,760
813
28
2
1
212,223
0
W
Vamana
8,370
698
38
3
1
252,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role