Player Matchup

Horus
Horus
GingyNinjy
Horus
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 56L
1,365 Elo+
Solo
Bacchus
Bacchus
Mangler789
Bacchus
Level 100
God Stats
46W - 36L
1,461 SR
Queue Stats
195W - 200L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Raustin
Danzaburou
Level 124
God Stats
34W - 27L
1,506 SR
Queue Stats
323W - 356L
1,363 Elo+
Solo
Skadi
Skadi
Toone4U
Skadi
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
237W - 249L
1,179 Elo+
Party 1
Zhong Kui
Zhong Kui
chism14
Zhong Kui
Level 58
God Stats
24W - 13L
1,587 SR
Queue Stats
258W - 267L
1,271 Elo+
Party 1
Team Averages
Level 73
1,511 SR
1,314 Elo+

VS

Team Averages
Level 69
1,411 SR
1,329 Elo+
Cthulhu
Cthulhu
Acsendsion
Cthulhu
Level 44
God Stats
1W - 3L
1,413 SR
Queue Stats
57W - 93L
1,235 Elo+
Party 2
Danzaburou
Danzaburou
D_brief
Danzaburou
Level 27
God Stats
2W - 7L
1,092 SR
Queue Stats
34W - 65L
1,170 Elo+
Party 2
Ra
Ra
HIGZILLA
Ra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NcCk CHRONIC707
Zhong Kui
Level 123
God Stats
4W - 3L
1,551 SR
Queue Stats
163W - 182L
1,457 Elo+
Solo
Bellona
Bellona
Re4LK1y0t3
Bellona
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 151L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
9 / 3 / 5
11,728
533
9,422
14,544
7,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Mangler789
Bacchus
17
4 / 0 / 8
9,795
445
9,565
20,943
22,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Raustin
Danzaburou
19
9 / 5 / 8
11,960
544
16,737
18,241
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Toone4U
Skadi
16
3 / 2 / 8
9,961
453
10,549
8,447
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
chism14
Zhong Kui
17
7 / 4 / 6
11,606
528
18,541
20,631
15,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acsendsion
Cthulhu
14
2 / 6 / 1
9,547
434
9,358
17,762
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
D_brief
Danzaburou
14
0 / 6 / 3
8,505
387
6,729
17,554
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 3
9,839
447
11,295
12,739
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
NcCk CHRONIC707
Zhong Kui
18
6 / 5 / 1
11,152
507
17,631
18,610
11,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Re4LK1y0t3
Bellona
16
4 / 8 / 3
10,827
492
11,540
18,797
21,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
32
Kills
14
14
Deaths
32
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acsendsion
Cthulhu
2
6
1
0.42
L
Danzaburou
D_brief
Danzaburou
0
6
3
0.25
W
Horus
9
3
5
3.83
L
2
7
3
0.5
W
Bacchus
Mangler789
Bacchus
4
0
8
8
L
Zhong Kui
NcCk CHRONIC707
Zhong Kui
6
5
1
1.3
W
Danzaburou
Raustin
Danzaburou
9
5
8
2.6
L
Bellona
Re4LK1y0t3
Bellona
4
8
3
0.69
W
Skadi
Toone4U
Skadi
3
2
8
3.5
W
Zhong Kui
chism14
Zhong Kui
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,814
Damage
56,553
82,806
Taken
85,462
55,857
Mitigated
59,047
28,070
Healing
26,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acsendsion
Cthulhu
9,358
1,040
648
4,800
17,762
15,944
23
5,117
12,562
38,468
0
L
Danzaburou
D_brief
Danzaburou
6,729
2,534
308
6,372
17,554
5,706
0
5,759
11,655
0
44,775
W
Horus
9,422
5,105
1,706
4,091
14,544
7,140
1,907
5,581
8,835
0
50,355
L
11,295
1,205
961
1,800
12,739
4,317
423
3,644
8,877
53,915
0
W
Bacchus
Mangler789
Bacchus
9,565
952
189
8,660
20,943
22,481
0
10,009
10,689
29,035
0
L
Zhong Kui
NcCk CHRONIC707
Zhong Kui
17,631
2,731
0
7,267
18,610
11,875
2,597
9,365
8,921
69,620
0
W
Danzaburou
Raustin
Danzaburou
16,737
7,346
392
2,598
18,241
8,101
487
6,425
11,724
0
89,145
L
Bellona
Re4LK1y0t3
Bellona
11,540
2,295
0
4,148
18,797
21,205
489
3,308
15,341
12,369
50,885
W
Skadi
Toone4U
Skadi
10,549
4,396
0
775
8,447
2,954
1,745
2,909
5,444
0
54,682
W
Zhong Kui
chism14
Zhong Kui
18,541
2,994
119
9,540
20,631
15,181
2,323
14,882
5,423
63,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,050
Gold Earned
49,870
458
Minions Killed
446
0
Camps Cleared
0
1,953,933
Distance Traveled
1,873,042
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,547
434
59
3
0
372,529
5
L
Danzaburou
8,505
387
57
3
0
366,120
10
W
Horus
11,728
533
97
4
0
389,620
0
L
Ra
9,839
447
95
4
0
392,070
0
W
Bacchus
9,795
445
33
2
0
422,728
3
L
Zhong Kui
11,152
507
113
5
0
364,837
4
W
Danzaburou
11,960
544
122
6
0
400,693
0
L
Bellona
10,827
492
122
6
0
377,486
0
W
Skadi
9,961
453
84
4
0
364,289
0
W
Zhong Kui
11,606
528
122
6
0
376,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role