Player Matchup

Kuzenbo
Kuzenbo
Chef Scutter
Kuzenbo
Level 88
God Stats
13W - 10L
1,343 SR
Queue Stats
187W - 200L
1,505 Elo+
Solo
Discordia
Discordia
Coolsock007
Discordia
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
150W - 168L
1,466 Elo+
Solo
Neith
Neith
MrLuminosity
Neith
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
121W - 137L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XSenpaiGoddessX
Tsukuyomi
Level 157
God Stats
7W - 8L
1,507 SR
Queue Stats
523W - 599L
1,457 Elo+
Party 2
Loki
Loki
saawnii
Loki
Level 106
God Stats
3W - 2L
1,271 SR
Queue Stats
149W - 143L
1,457 Elo+
Solo
Team Averages
Level 108
1,467 SR
1,465 Elo+

VS

Team Averages
Level 102
1,432 SR
1,413 Elo+
Pele
Pele
BISHOP44
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,328 Elo+
Party 1
Thor
Thor
CaptainMantaray
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,312 Elo+
Party 1
Eset
Eset
FlipityFlaps
Eset
Level 107
God Stats
6W - 10L
1,500 SR
Queue Stats
392W - 438L
1,519 Elo+
Solo
Ymir
Ymir
josses2
Ymir
Level 129
God Stats
2W - 2L
1,210 SR
Queue Stats
80W - 97L
1,445 Elo+
Solo
Bastet
Bastet
tayler01
Bastet
Level 140
God Stats
6W - 9L
1,449 SR
Queue Stats
139W - 139L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chef Scutter
Kuzenbo
20
3 / 5 / 32
15,227
725
19,533
44,908
70,645
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Coolsock007
Discordia
20
12 / 8 / 19
15,342
731
35,361
13,742
5,237
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 1 / 19
17,366
827
31,660
16,943
8,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
XSenpaiGoddessX
Tsukuyomi
18
3 / 11 / 16
13,133
625
13,281
19,261
7,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
saawnii
Loki
20
7 / 5 / 21
13,976
666
11,543
17,996
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 8 / 14
14,518
691
18,596
24,802
9,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 12 / 12
12,110
577
8,503
22,214
8,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 6 / 12
14,529
692
18,736
18,952
6,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
josses2
Ymir
20
4 / 9 / 18
13,963
665
22,688
32,807
50,223
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
tayler01
Bastet
20
9 / 5 / 14
14,589
695
25,757
29,290
11,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
99
40
Kills
29
30
Deaths
40
107
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Pele
7
8
14
1.75
L
2
12
12
0.67
W
Kuzenbo
Chef Scutter
Kuzenbo
3
5
32
3.8
W
Discordia
Coolsock007
Discordia
12
8
19
2.69
L
7
6
12
2.17
W
15
1
19
24.5
W
Tsukuyomi
XSenpaiGoddessX
Tsukuyomi
3
11
16
1
L
Ymir
josses2
Ymir
4
9
18
1.44
W
Loki
saawnii
Loki
7
5
21
3.5
L
Bastet
tayler01
Bastet
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,378
Damage
94,280
112,850
Taken
128,065
99,827
Mitigated
86,475
40,014
Healing
34,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
18,596
6,167
487
5,480
24,802
9,547
1,137
12,230
12,572
0
44,308
L
8,503
2,593
270
522
22,214
8,430
527
9,805
12,409
0
17,159
W
Kuzenbo
Chef Scutter
Kuzenbo
19,533
4,805
1,381
20,662
44,908
70,645
1,028
19,000
25,908
32,956
0
W
Discordia
Coolsock007
Discordia
35,361
3,258
1,605
1,461
13,742
5,237
2,207
5,478
8,264
72,359
0
L
18,736
1,804
4,053
4,119
18,952
6,504
1,055
7,286
11,666
46,384
0
W
31,660
8,201
1,276
5,768
16,943
8,538
2,354
3,765
13,178
0
67,341
W
Tsukuyomi
XSenpaiGoddessX
Tsukuyomi
13,281
2,815
1,437
2,233
19,261
7,949
1,691
7,080
12,181
0
29,246
L
Ymir
josses2
Ymir
22,688
1,470
633
4,620
32,807
50,223
768
14,853
17,954
50,489
0
W
Loki
saawnii
Loki
11,543
1,471
1,668
2,523
17,996
7,458
668
6,101
11,895
0
29,632
L
Bastet
tayler01
Bastet
25,757
2,819
2,994
11,780
29,290
11,771
2,772
10,720
18,570
0
48,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,044
Gold Earned
69,709
238
Minions Killed
217
0
Camps Cleared
0
1,841,554
Distance Traveled
1,771,375
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,518
691
52
2
0
362,587
1
L
Thor
12,110
577
13
1
0
302,930
3
W
Kuzenbo
15,227
725
15
1
0
390,596
0
W
Discordia
15,342
731
82
4
0
343,049
4
L
Eset
14,529
692
53
3
0
374,378
2
W
Neith
17,366
827
83
4
0
412,818
0
W
Tsukuyomi
13,133
625
29
1
0
302,506
0
L
Ymir
13,963
665
62
3
0
300,785
0
W
Loki
13,976
666
29
1
0
392,585
2
L
Bastet
14,589
695
37
2
0
430,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role