Player Matchup

Bacchus
Bacchus
Bronze IV
Jktrolling
Bacchus
Bronze IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,408 MMR
Party 1
Apollo
Apollo
Silver I
PrimeViva
Apollo
Silver I
Level 140
God Stats
11W - 14L
1,496 SR
Queue Stats
115W - 126L
1,224 MMR
Solo
Fenrir
Fenrir
Bronze V
R41nB0wIsL1t
Fenrir
Bronze V
Level 66
God Stats
2W - 2L
1,266 SR
Queue Stats
4W - 13L
1,224 MMR
Solo
Chang'e
Chang'e
Silver IV
Toulioo
Chang'e
Silver IV
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 56L
1,146 MMR
Solo
Thoth
Thoth
Silver II
ZeÐÐ
Thoth
Silver II
Level 147
God Stats
8W - 6L
1,660 SR
Queue Stats
106W - 116L
1,155 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,484 SR
1,231 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,500 SR
1,340 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze IV
 
Cupid
Bronze IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Bròók
Chaac
Silver I
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 274L
1,291 MMR
Solo
Chronos
Chronos
Silver I
COMEBURRAS
Chronos
Silver I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 234L
1,267 MMR
Solo
He Bo
He Bo
Silver IV
raydders
He Bo
Silver IV
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 163L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jktrolling
Bacchus
8
2 / 1 / 2
5,562
556
2,367
6,460
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
PrimeViva
Apollo
10
3 / 0 / 4
5,999
600
2,946
3,409
893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
10
2 / 4 / 4
5,908
591
1,439
6,848
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Toulioo
Chang'e
10
0 / 3 / 1
5,690
569
4,538
6,423
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
ZeÐÐ
Thoth
11
5 / 0 / 4
6,399
640
4,468
3,516
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesGilgameshBastetIzanami

VS

Bans
SolHeimdallrAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
4 / 5 / 1
6,045
605
4,636
6,906
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
2
0 / 1 / 1
3,604
360
0
532
91
Chaac
Bròók
Chaac
11
3 / 0 / 0
6,183
618
3,608
8,160
3,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
COMEBURRAS
Chronos
10
1 / 3 / 1
5,747
575
1,246
5,631
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
raydders
He Bo
9
0 / 4 / 2
5,459
546
2,338
5,462
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
8
8
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
1
0.9
L
Cupid
 
Cupid
0
1
1
0.5
L
Chaac
Bròók
Chaac
3
0
0
3
L
Chronos
COMEBURRAS
Chronos
1
3
1
0.5
W
Bacchus
Jktrolling
Bacchus
2
1
2
3
W
Apollo
PrimeViva
Apollo
3
0
4
5
W
Fenrir
2
4
4
1
W
Chang'e
Toulioo
Chang'e
0
3
1
0.17
W
Thoth
ZeÐÐ
Thoth
5
0
4
7
L
He Bo
raydders
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,758
Damage
11,828
26,656
Taken
26,691
12,908
Mitigated
8,269
8,464
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,636
356
0
1,665
6,906
1,957
0
2,368
4,500
26,692
0
L
Cupid
 
Cupid
0
0
0
0
532
91
0
348
184
0
0
L
Chaac
Bròók
Chaac
3,608
754
0
4,687
8,160
3,429
0
4,212
3,492
0
35,718
L
Chronos
COMEBURRAS
Chronos
1,246
181
0
1,666
5,631
1,472
0
2,944
2,687
31,614
0
W
Bacchus
Jktrolling
Bacchus
2,367
465
0
1,240
6,460
5,262
58
1,543
4,880
11,371
0
W
Apollo
PrimeViva
Apollo
2,946
2,042
0
947
3,409
893
1,266
2,145
1,132
0
21,996
W
Fenrir
1,439
164
0
2,414
6,848
2,389
0
2,991
3,827
0
30,755
W
Chang'e
Toulioo
Chang'e
4,538
425
20
2,968
6,423
3,528
306
366
6,057
30,126
0
W
Thoth
ZeÐÐ
Thoth
4,468
102
0
875
3,516
836
0
976
2,540
34,175
0
L
He Bo
raydders
He Bo
2,338
69
0
1,065
5,462
1,320
0
1,007
4,455
29,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
27,038
272
Minions Killed
268
0
Camps Cleared
0
1,009,468
Distance Traveled
802,076
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,045
605
66
7
0
208,831
3
L
Cupid
3,604
360
0
0
0
11,561
0
L
Chaac
6,183
618
69
7
0
213,820
3
L
Chronos
5,747
575
67
7
0
198,775
3
W
Bacchus
5,562
556
23
2
0
200,809
1
W
Apollo
5,999
600
50
5
0
202,309
3
W
Fenrir
5,908
591
66
7
0
203,619
1
W
Chang'e
5,690
569
71
7
0
192,061
4
W
Thoth
6,399
640
62
6
0
210,670
0
L
He Bo
5,459
546
66
7
0
169,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role