Player Matchup

Chang'e
Chang'e
Kazlin
Chang'e
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 2
Izanami
Izanami
Reelmer
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 2
Shiva
Shiva
WillBlackXD
Shiva
Level 86
God Stats
2W - 1L
1,709 SR
Queue Stats
174W - 191L
1,408 Elo+
Solo
Achilles
Achilles
kaztion143
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,245 Elo+
Party 2
Yemoja
Yemoja
xdDistorted
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 228L
1,272 Elo+
Solo
Team Averages
Level 61
1,542 SR
1,283 Elo+

VS

Team Averages
Level 41
1,391 SR
1,382 Elo+
Janus
Janus
BIuxrrr
Janus
Level 41
God Stats
2W - 1L
1,156 SR
Queue Stats
857W - 1,049L
1,312 Elo+
Party 3
Izanami
Izanami
Bmarti
Izanami
Level 45
God Stats
11W - 9L
1,500 SR
Queue Stats
83W - 68L
1,579 Elo+
Solo
Athena
Athena
NelTw0o
Athena
Level 28
God Stats
131W - 131L
1,385 SR
Queue Stats
831W - 1,001L
1,299 Elo+
Party 3
Nu Wa
Nu Wa
miojoloko
Nu Wa
Level 63
God Stats
122W - 136L
1,384 SR
Queue Stats
707W - 778L
1,355 Elo+
Party 1
Arachne
Arachne
xCaioDantas
Arachne
Level 27
God Stats
56W - 43L
1,532 SR
Queue Stats
170W - 196L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kazlin
Chang'e
13
2 / 8 / 2
8,700
414
10,133
15,213
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Reelmer
Izanami
14
2 / 8 / 1
9,089
433
12,697
18,507
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 8 / 1
9,247
440
11,251
20,770
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
kaztion143
Achilles
14
2 / 2 / 2
9,056
431
7,104
18,256
21,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
14
1 / 4 / 3
9,213
439
7,200
19,481
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BIuxrrr
Janus
17
2 / 6 / 9
11,527
549
16,706
16,419
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Bmarti
Izanami
20
15 / 1 / 3
13,851
660
24,659
16,832
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
NelTw0o
Athena
15
5 / 0 / 13
11,428
544
6,321
18,022
24,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
miojoloko
Nu Wa
17
4 / 1 / 9
11,578
551
12,875
6,785
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
xCaioDantas
Arachne
19
3 / 3 / 7
12,354
588
12,663
18,283
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
11
Kills
29
30
Deaths
11
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
BIuxrrr
Janus
2
6
9
1.08
W
Izanami
Bmarti
Izanami
15
1
3
16.5
L
Chang'e
Kazlin
Chang'e
2
8
2
0.38
W
Athena
NelTw0o
Athena
5
0
13
11.5
L
Izanami
Reelmer
Izanami
2
8
1
0.31
L
4
8
1
0.56
L
Achilles
kaztion143
Achilles
2
2
2
1.5
W
Nu Wa
miojoloko
Nu Wa
4
1
9
8.5
W
Arachne
xCaioDantas
Arachne
3
3
7
2.17
L
Yemoja
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,385
Damage
73,224
92,227
Taken
76,341
51,573
Mitigated
47,031
16,180
Healing
28,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BIuxrrr
Janus
16,706
2,597
126
3,558
16,419
5,489
382
4,261
11,922
82,626
0
W
Izanami
Bmarti
Izanami
24,659
15,993
0
7,822
16,832
8,013
5,981
2,700
14,120
0
142,843
L
Chang'e
Kazlin
Chang'e
10,133
1,054
1,384
3,079
15,213
3,875
716
6,978
8,101
44,325
0
W
Athena
NelTw0o
Athena
6,321
1,643
1,468
5,650
18,022
24,190
810
5,414
12,422
17,749
0
L
Izanami
Reelmer
Izanami
12,697
8,423
0
1,418
18,507
4,541
341
6,334
12,049
0
67,866
L
11,251
1,877
0
4,414
20,770
6,974
0
6,621
13,899
0
55,198
L
Achilles
kaztion143
Achilles
7,104
1,629
0
2,337
18,256
21,437
184
7,513
10,437
0
41,845
W
Nu Wa
miojoloko
Nu Wa
12,875
2,257
819
2,524
6,785
2,218
1,542
1,023
5,694
64,980
0
W
Arachne
xCaioDantas
Arachne
12,663
10,518
0
6,498
18,283
7,121
1,884
3,209
14,850
0
105,977
L
Yemoja
7,200
1,475
1,117
2,431
19,481
14,746
78
7,446
11,839
32,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
60,738
423
Minions Killed
643
0
Camps Cleared
0
1,910,103
Distance Traveled
2,099,473
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,527
549
131
6
0
378,333
5
W
Izanami
13,851
660
219
10
0
383,932
4
L
Chang'e
8,700
414
90
4
0
365,574
3
W
Athena
11,428
544
28
1
0
476,291
0
L
Izanami
9,089
433
115
5
0
392,662
0
L
Shiva
9,247
440
92
4
0
386,425
1
L
Achilles
9,056
431
75
4
0
390,983
4
W
Nu Wa
11,578
551
102
5
0
394,795
2
W
Arachne
12,354
588
163
8
0
466,122
6
L
Yemoja
9,213
439
51
2
0
374,459
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role