Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigDaddyD163
Ah Muzen Cab
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 79L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Huilson_Cotta
Nu Wa
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
78W - 75L
1,449 Elo+
Solo
Nemesis
Nemesis
lysevier
Nemesis
Level 68
God Stats
3W - 4L
1,127 SR
Queue Stats
111W - 111L
1,372 Elo+
Solo
Shiva
Shiva
nanotorre
Shiva
Level 72
God Stats
10W - 12L
1,376 SR
Queue Stats
224W - 270L
1,377 Elo+
Solo
Team Averages
Level 110
1,358 SR
1,444 Elo+

VS

Team Averages
Level 85
1,433 SR
1,394 Elo+
Cerberus
Cerberus
CalouDemon27
Cerberus
Level 13
God Stats
0W - 3L
1,192 SR
Queue Stats
60W - 75L
1,148 Elo+
Party 1
Achilles
Achilles
MasterOfPrime27
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 284L
1,350 Elo+
Party 1
Vulcan
Vulcan
NicoNicolas2002
Vulcan
Level 141
God Stats
7W - 4L
1,750 SR
Queue Stats
255W - 237L
1,636 Elo+
Solo
Izanami
Izanami
Zoxen8523
Izanami
Level 28
God Stats
18W - 23L
1,384 SR
Queue Stats
165W - 171L
1,363 Elo+
Party 1
Arachne
Arachne
xMarija_insomnia
Arachne
Level 114
God Stats
8W - 8L
1,338 SR
Queue Stats
186W - 191L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 0 / 7
10,072
592
13,806
13,233
14,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
BigDaddyD163
Ah Muzen Cab
17
6 / 1 / 4
9,840
579
11,861
9,444
3,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 5
8,276
487
8,010
9,566
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lysevier
Nemesis
14
2 / 2 / 8
8,464
498
5,048
13,589
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
nanotorre
Shiva
13
2 / 1 / 12
8,227
484
4,552
10,569
7,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CalouDemon27
Cerberus
10
0 / 3 / 1
6,558
386
2,472
10,948
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
12
0 / 5 / 2
7,025
413
5,229
15,823
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
7 / 4 / 3
9,032
531
12,546
9,648
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Zoxen8523
Izanami
11
1 / 3 / 2
6,523
384
3,435
9,854
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 1
6,693
394
2,898
13,327
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
19
Kills
10
10
Deaths
19
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
7
10.5
W
Ah Muzen Cab
BigDaddyD163
Ah Muzen Cab
6
1
4
8
L
Cerberus
CalouDemon27
Cerberus
0
3
1
0.17
W
2
6
5
0.75
L
Achilles
0
5
2
0.2
L
7
4
3
2.13
L
Izanami
Zoxen8523
Izanami
1
3
2
0.67
W
Nemesis
lysevier
Nemesis
2
2
8
3
W
Shiva
nanotorre
Shiva
2
1
12
8
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,277
Damage
26,580
56,401
Taken
59,600
32,610
Mitigated
31,020
20,471
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,806
1,493
0
4,937
13,233
14,784
167
784
12,433
9,046
62,504
W
Ah Muzen Cab
BigDaddyD163
Ah Muzen Cab
11,861
3,258
0
2,224
9,444
3,575
168
1,421
7,983
0
92,146
L
Cerberus
CalouDemon27
Cerberus
2,472
91
465
4,058
10,948
9,247
0
1,189
9,759
13,399
0
W
8,010
2,491
0
1,100
9,566
2,442
108
4,239
5,056
54,012
0
L
Achilles
5,229
1,177
211
3,429
15,823
11,335
0
3,161
12,662
0
32,642
L
12,546
2,594
0
1,754
9,648
3,615
0
1,803
7,845
55,100
0
L
Izanami
Zoxen8523
Izanami
3,435
2,245
0
2,494
9,854
2,268
0
1,975
7,879
0
36,126
W
Nemesis
lysevier
Nemesis
5,048
1,391
0
7,602
13,589
4,475
19
3,929
9,412
0
48,798
W
Shiva
nanotorre
Shiva
4,552
237
756
3,852
10,569
7,334
0
3,963
6,499
0
22,256
L
2,898
1,724
0
3,966
13,327
4,555
0
2,069
11,258
0
22,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
35,831
509
Minions Killed
346
0
Camps Cleared
0
1,739,367
Distance Traveled
1,577,546
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,072
592
131
8
0
368,368
7
W
Ah Muzen Cab
9,840
579
147
9
0
314,780
9
L
Cerberus
6,558
386
23
1
0
314,341
5
W
Nu Wa
8,276
487
92
5
0
281,762
3
L
Achilles
7,025
413
67
4
0
306,190
4
L
Vulcan
9,032
531
95
6
0
312,075
5
L
Izanami
6,523
384
106
6
0
295,809
3
W
Nemesis
8,464
498
102
6
0
373,154
0
W
Shiva
8,227
484
37
2
0
401,303
3
L
Arachne
6,693
394
55
3
0
349,131
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role