Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lindraden
Ah Muzen Cab
Level 127
God Stats
228W - 233L
1,502 SR
Queue Stats
228W - 233L
1,476 Elo+
Solo
Bastet
Bastet
embryonical
Bastet
Level 98
God Stats
6W - 9L
1,470 SR
Queue Stats
243W - 224L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
isnipesurhead
Zhong Kui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 74L
1,237 Elo+
Solo
Shiva
Shiva
omnislash-13_
Shiva
Level 92
God Stats
10W - 8L
1,523 SR
Queue Stats
89W - 88L
1,420 Elo+
Party 2
Vulcan
Vulcan
specialeyed
Vulcan
Level 67
God Stats
205W - 233L
1,423 SR
Queue Stats
966W - 1,063L
1,452 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,411 Elo+

VS

Team Averages
Level 59
1,401 SR
1,384 Elo+
Sobek
Sobek
Dovolo07
Sobek
Level 109
God Stats
2W - 4L
1,543 SR
Queue Stats
87W - 74L
1,558 Elo+
Solo
Nemesis
Nemesis
Red_TheDude
Nemesis
Level 27
God Stats
11W - 14L
1,197 SR
Queue Stats
12W - 19L
1,222 Elo+
Party 1
Izanami
Izanami
RoAcH_ha
Izanami
Level 40
God Stats
8W - 8L
1,403 SR
Queue Stats
17W - 29L
1,260 Elo+
Party 1
Scylla
Scylla
SavageGooberPea
Scylla
Level 61
God Stats
19W - 12L
1,479 SR
Queue Stats
25W - 23L
1,434 Elo+
Solo
Shiva
Shiva
YUMMYBUNS1849
Shiva
Level 59
God Stats
34W - 18L
1,386 SR
Queue Stats
120W - 109L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lindraden
Ah Muzen Cab
16
2 / 0 / 4
11,104
1,110
12,690
6,271
1,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
4 / 7 / 5
12,245
1,225
18,291
21,159
7,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
isnipesurhead
Zhong Kui
16
0 / 9 / 2
9,571
957
246
11,817
5,611
17
1 / 8 / 7
11,267
1,127
13,788
19,393
19,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
16
2 / 0 / 2
10,866
1,087
5,957
3,398
1,246
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

124

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dovolo07
Sobek
17
1 / 2 / 17
12,045
1,205
11,556
15,986
17,647
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Red_TheDude
Nemesis
17
2 / 1 / 9
10,837
1,084
4,587
8,504
3,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
RoAcH_ha
Izanami
18
9 / 1 / 11
12,257
1,226
16,480
9,479
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 1 / 10
12,940
1,294
12,569
6,436
1,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 14
11,352
1,135
9,532
13,909
14,666
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
9
Kills
24
24
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dovolo07
Sobek
1
2
17
4.75
L
Ah Muzen Cab
Lindraden
Ah Muzen Cab
2
0
4
4
W
Nemesis
Red_TheDude
Nemesis
2
1
9
6.5
W
Izanami
RoAcH_ha
Izanami
9
1
11
14.5
W
9
1
10
14
W
3
4
14
2.5
L
Bastet
4
7
5
0.93
L
Zhong Kui
isnipesurhead
Zhong Kui
0
9
2
0.11
L
1
8
7
0.56
L
Vulcan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
54,724
62,038
Taken
54,314
35,106
Mitigated
40,538
8,275
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dovolo07
Sobek
11,556
752
0
6,202
15,986
17,647
0
1,956
14,030
22,110
0
L
Ah Muzen Cab
Lindraden
Ah Muzen Cab
12,690
5,016
0
2,479
6,271
1,998
0
3,652
2,619
0
32,095
W
Nemesis
Red_TheDude
Nemesis
4,587
2,254
162
1,147
8,504
3,091
0
1,442
7,062
0
15,736
W
Izanami
RoAcH_ha
Izanami
16,480
13,193
328
977
9,479
3,140
0
708
8,771
0
41,262
W
12,569
1,702
0
477
6,436
1,994
0
556
5,880
45,512
0
W
9,532
1,628
1,520
964
13,909
14,666
0
1,541
12,368
0
14,268
L
Bastet
18,291
3,719
91
2,200
21,159
7,088
0
9,356
11,803
0
30,706
L
Zhong Kui
isnipesurhead
Zhong Kui
246
150
0
0
11,817
5,611
0
2,340
8,589
3,618
0
L
13,788
2,772
236
2,882
19,393
19,163
0
7,152
12,241
0
32,548
L
Vulcan
5,957
1,919
0
387
3,398
1,246
0
1,625
1,773
38,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
59,431
185
Minions Killed
251
7
Camps Cleared
7
939,335
Distance Traveled
990,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,045
1,205
37
4
0
220,669
1
L
Ah Muzen Cab
11,104
1,110
46
5
3
206,448
1
W
Nemesis
10,837
1,084
36
4
1
189,443
0
W
Izanami
12,257
1,226
75
8
4
196,967
0
W
Scylla
12,940
1,294
92
9
2
199,913
1
W
Shiva
11,352
1,135
11
1
0
183,567
0
L
Bastet
12,245
1,225
22
2
2
231,787
1
L
Zhong Kui
9,571
957
2
0
0
109,526
0
L
Shiva
11,267
1,127
42
4
2
189,523
1
L
Vulcan
10,866
1,087
73
7
0
202,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role