Player Matchup

Ne Zha
Ne Zha
Silver II
BengTiger
Ne Zha
Silver II
Level 126
God Stats
6W - 7L
1,500 SR
Queue Stats
357W - 375L
1,085 MMR
Solo
Jing Wei
Jing Wei
Silver I
Johannb57
Jing Wei
Silver I
Level 126
God Stats
1W - 1L
1,751 SR
Queue Stats
115W - 114L
1,270 MMR
Solo
Amaterasu
Amaterasu
Silver I
il_mrb_li
Amaterasu
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 176L
1,145 MMR
Solo
Raijin
Raijin
Gold V
its-_-zZeNky_
Raijin
Gold V
Level 82
God Stats
2W - 3L
1,649 SR
Queue Stats
308W - 311L
1,216 MMR
Solo
Ganesha
Ganesha
Bronze I
tymidoban
Ganesha
Bronze I
Level 59
God Stats
0W - 3L
1,584 SR
Queue Stats
9W - 19L
1,180 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,597 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,454 SR
1,179 MMR
Izanami
Izanami
Silver III
Dxviidm2_
Izanami
Silver III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,168 MMR
Solo
Mercury
Mercury
Gold V
James_slx
Mercury
Gold V
Level 124
God Stats
28W - 13L
1,593 SR
Queue Stats
397W - 412L
1,288 MMR
Solo
Cerberus
Cerberus
Silver III
Javichuu91
Cerberus
Silver III
Level 124
God Stats
37W - 40L
1,437 SR
Queue Stats
245W - 264L
930 MMR
Solo
Zeus
Zeus
Silver II
Marshall1316
Zeus
Silver II
Level 145
God Stats
6W - 6L
1,055 SR
Queue Stats
87W - 97L
1,251 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
TrIckleSteR
Gilgamesh
Silver V
Level 106
God Stats
2W - 0L
1,687 SR
Queue Stats
6W - 14L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BengTiger
Ne Zha
15
1 / 6 / 6
9,232
486
10,508
17,023
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Johannb57
Jing Wei
14
2 / 5 / 3
9,175
483
7,308
10,997
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
il_mrb_li
Amaterasu
17
3 / 4 / 4
10,422
549
10,300
16,230
16,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 7 / 1
10,367
546
10,838
15,068
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
tymidoban
Ganesha
13
0 / 2 / 8
8,698
458
5,056
16,120
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PoseidonBastetKaliCliodhna

VS

Bans
LokiChaacMedusaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dxviidm2_
Izanami
15
1 / 4 / 5
9,429
496
8,355
12,975
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
James_slx
Mercury
20
4 / 0 / 5
11,637
612
8,275
11,796
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Javichuu91
Cerberus
15
1 / 3 / 10
9,553
503
6,531
18,651
18,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 5 / 5
11,446
602
24,396
9,631
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TrIckleSteR
Gilgamesh
17
7 / 4 / 3
10,334
544
4,262
15,803
8,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
15
Kills
22
24
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BengTiger
Ne Zha
1
6
6
0.67
W
Izanami
Dxviidm2_
Izanami
1
4
5
0.88
W
Mercury
James_slx
Mercury
4
0
5
6.5
W
Cerberus
Javichuu91
Cerberus
1
3
10
2
L
Jing Wei
Johannb57
Jing Wei
2
5
3
0.7
W
9
5
5
2.3
W
Gilgamesh
TrIckleSteR
Gilgamesh
7
4
3
2.13
L
Amaterasu
il_mrb_li
Amaterasu
3
4
4
1.25
L
9
7
1
1.36
L
Ganesha
tymidoban
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,010
Damage
51,819
75,438
Taken
68,856
45,221
Mitigated
37,896
18,329
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BengTiger
Ne Zha
10,508
3,755
0
4,906
17,023
5,954
862
6,112
10,569
0
65,857
W
Izanami
Dxviidm2_
Izanami
8,355
4,754
0
5,587
12,975
3,621
1,845
2,623
10,206
0
68,186
W
Mercury
James_slx
Mercury
8,275
4,387
0
1,582
11,796
4,405
0
778
10,810
0
108,703
W
Cerberus
Javichuu91
Cerberus
6,531
260
0
4,150
18,651
18,491
193
5,135
12,990
30,241
0
L
Jing Wei
Johannb57
Jing Wei
7,308
5,822
0
2,954
10,997
3,151
610
3,341
7,606
0
63,623
W
24,396
1,598
0
1,209
9,631
2,441
1,526
3,627
5,621
80,484
0
W
Gilgamesh
TrIckleSteR
Gilgamesh
4,262
1,127
0
2,205
15,803
8,938
0
3,012
12,300
0
57,203
L
Amaterasu
il_mrb_li
Amaterasu
10,300
4,544
0
5,624
16,230
16,620
0
3,809
12,252
0
69,973
L
10,838
924
0
1,760
15,068
4,044
0
10,069
4,639
53,134
0
L
Ganesha
tymidoban
Ganesha
5,056
644
138
2,947
16,120
15,452
0
6,913
8,967
24,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
52,399
484
Minions Killed
599
0
Camps Cleared
0
1,787,862
Distance Traveled
1,860,043
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,232
486
113
6
0
381,458
0
W
Izanami
9,429
496
127
7
0
339,696
3
W
Mercury
11,637
612
177
9
0
477,170
0
W
Cerberus
9,553
503
44
2
0
340,413
3
L
Jing Wei
9,175
483
136
7
0
344,058
4
W
Zeus
11,446
602
148
8
0
352,024
10
W
Gilgamesh
10,334
544
103
5
0
350,740
3
L
Amaterasu
10,422
549
131
7
0
354,121
7
L
Raijin
10,367
546
93
5
0
336,024
0
L
Ganesha
8,698
458
11
1
0
372,201
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role