Player Matchup

Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bloody_Templar
Atlas
Level 109
God Stats
3W - 4L
1,556 SR
Queue Stats
267W - 276L
1,553 Elo+
Solo
Danzaburou
Danzaburou
TheCelt990
Danzaburou
Level 122
God Stats
41W - 37L
1,539 SR
Queue Stats
137W - 155L
1,532 Elo+
Solo
Anubis
Anubis
The_True_Eyes_01
Anubis
Level 127
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Victoja12
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,330 Elo+
Solo
Team Averages
Level 107
1,570 SR
1,483 Elo+

VS

Team Averages
Level 112
1,581 SR
1,631 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DiabloCelestial
Chiron
Level 143
God Stats
10W - 3L
1,563 SR
Queue Stats
45W - 54L
1,749 Elo+
Party 1
Ymir
Ymir
DiabloGe
Ymir
Level 27
God Stats
8W - 5L
1,580 SR
Queue Stats
48W - 49L
1,712 Elo+
Party 1
Tiamat
Tiamat
Mocuro3
Tiamat
Level 102
God Stats
3W - 0L
1,678 SR
Queue Stats
15W - 13L
1,635 Elo+
Solo
Athena
Athena
hawaiiinsomniac
Athena
Level 160
God Stats
54W - 43L
1,584 SR
Queue Stats
512W - 523L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 4 / 2
7,093
645
7,527
13,142
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 5
8,096
736
7,649
11,808
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TheCelt990
Danzaburou
14
3 / 2 / 3
8,058
733
7,743
7,326
2,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 3
8,119
738
7,829
9,610
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Victoja12
Thanatos
15
2 / 5 / 1
8,028
730
6,032
11,973
4,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 1 / 8
7,722
702
9,897
8,635
3,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 3 / 5
9,993
908
17,887
9,901
3,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
0 / 2 / 15
7,749
704
4,578
11,621
9,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Mocuro3
Tiamat
14
1 / 0 / 11
7,576
689
4,566
5,724
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 9
8,668
788
7,152
12,995
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
8
Kills
19
19
Deaths
8
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
2
0.25
W
Baron Samedi
 
Baron Samedi
0
1
8
4
L
2
3
5
1.5
W
13
3
5
5.17
W
Ymir
0
2
15
3.75
W
Tiamat
Mocuro3
Tiamat
1
0
11
6.5
L
Danzaburou
TheCelt990
Danzaburou
3
2
3
2.25
L
1
5
3
0.5
L
Thanatos
Victoja12
Thanatos
2
5
1
0.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
44,080
53,859
Taken
48,876
29,981
Mitigated
31,126
14,418
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,527
3,649
614
3,653
13,142
8,138
0
5,933
7,073
0
15,978
W
Baron Samedi
 
Baron Samedi
9,897
1,199
1,259
3,447
8,635
3,685
0
2,359
6,178
32,759
0
L
7,649
2,978
309
716
11,808
10,330
0
6,579
5,105
18,454
0
W
17,887
9,841
1,166
3,878
9,901
3,181
0
4,149
5,721
0
41,131
W
Ymir
4,578
1,051
0
0
11,621
9,515
0
2,884
8,440
12,616
0
W
Tiamat
Mocuro3
Tiamat
4,566
168
0
324
5,724
3,726
0
2,999
2,701
17,452
0
L
Danzaburou
TheCelt990
Danzaburou
7,743
3,255
0
1,458
7,326
2,933
0
1,972
5,296
0
26,998
L
7,829
632
0
2,123
9,610
4,238
553
4,350
5,132
33,825
0
L
Thanatos
Victoja12
Thanatos
6,032
972
0
5,545
11,973
4,342
0
6,781
5,060
0
26,933
W
7,152
1,697
0
2,056
12,995
11,019
145
3,087
9,619
18,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
41,708
198
Minions Killed
183
0
Camps Cleared
0
1,072,383
Distance Traveled
1,129,316
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,093
645
30
3
0
230,714
4
W
Baron Samedi
7,722
702
56
5
0
203,642
1
L
Atlas
8,096
736
21
2
0
215,139
0
W
Chiron
9,993
908
65
6
0
218,190
3
W
Ymir
7,749
704
13
1
0
210,518
5
W
Tiamat
7,576
689
24
2
0
255,411
1
L
Danzaburou
8,058
733
53
5
0
202,814
6
L
Anubis
8,119
738
54
5
0
186,395
1
L
Thanatos
8,028
730
40
4
0
237,321
0
W
Athena
8,668
788
25
2
0
241,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role