Player Matchup

Cthulhu
Cthulhu
Jackle-box
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,500 Elo+
Party 2
Janus
Janus
NaturedCell9461
Janus
Level 123
God Stats
1W - 9L
1,500 SR
Queue Stats
1,107W - 1,154L
1,410 Elo+
Solo
Hercules
Hercules
Winwalk91F
Hercules
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,350 Elo+
Solo
Jing Wei
Jing Wei
da_R3al_G0at123
Jing Wei
Level 78
God Stats
4W - 7L
1,659 SR
Queue Stats
12W - 18L
1,139 Elo+
Party 2
Set
Set
its-skull666
Set
Level 59
God Stats
2W - 0L
1,710 SR
Queue Stats
4W - 7L
1,603 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,401 Elo+

VS

Team Averages
Level 95
1,441 SR
1,376 Elo+
Rama
Rama
Cenny Senpai
Rama
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 247L
1,367 Elo+
Party 1
Ymir
Ymir
Dano0711
Ymir
Level 118
God Stats
26W - 22L
1,356 SR
Queue Stats
292W - 271L
1,425 Elo+
Solo
Athena
Athena
DarkKiller159
Athena
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 148L
1,396 Elo+
Party 1
Amaterasu
Amaterasu
Zevezda
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,331 Elo+
Party 1
Ratatoskr
Ratatoskr
gamer0499
Ratatoskr
Level 105
God Stats
18W - 18L
1,350 SR
Queue Stats
121W - 156L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jackle-box
Cthulhu
12
2 / 6 / 9
7,990
444
10,194
14,266
5,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 5 / 1
7,263
404
4,004
8,466
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Winwalk91F
Hercules
16
10 / 0 / 7
10,725
596
12,272
14,491
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
7 / 1 / 4
9,901
550
13,252
12,072
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 6 / 3
8,455
470
6,454
13,052
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 1
9,647
536
13,548
10,994
4,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
12
1 / 6 / 8
8,399
467
6,761
20,779
21,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 5
7,726
429
5,615
12,276
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Zevezda
Amaterasu
15
1 / 6 / 1
8,470
471
4,059
12,994
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
gamer0499
Ratatoskr
15
6 / 6 / 3
9,063
504
11,306
13,103
4,744
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
24
Kills
18
18
Deaths
24
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
4
1
2.13
L
Ymir
1
6
8
0.83
L
2
2
5
2.25
W
Cthulhu
Jackle-box
Cthulhu
2
6
9
1.08
W
0
5
1
0.1
W
Hercules
Winwalk91F
Hercules
10
0
7
13.5
L
Amaterasu
Zevezda
Amaterasu
1
6
1
0.25
W
Jing Wei
7
1
4
9
L
Ratatoskr
gamer0499
Ratatoskr
6
6
3
1.25
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,176
Damage
41,289
62,347
Taken
70,146
31,946
Mitigated
50,565
15,201
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,548
12,285
0
4,358
10,994
4,305
3,490
2,621
8,132
0
57,188
L
Ymir
6,761
922
394
4,000
20,779
21,335
99
6,584
14,020
27,184
0
L
5,615
1,460
305
1,032
12,276
14,082
269
3,272
8,964
25,212
0
W
Cthulhu
Jackle-box
Cthulhu
10,194
1,497
1,107
1,587
14,266
5,989
336
2,997
11,167
37,070
0
W
4,004
601
42
307
8,466
3,411
486
1,886
6,435
37,384
0
W
Hercules
Winwalk91F
Hercules
12,272
3,216
0
5,604
14,491
12,307
347
1,436
13,023
10,357
46,254
L
Amaterasu
Zevezda
Amaterasu
4,059
2,012
0
1,591
12,994
6,099
1,150
2,200
10,452
0
42,690
W
Jing Wei
13,252
11,385
0
5,157
12,072
4,296
216
3,190
8,882
0
72,315
L
Ratatoskr
gamer0499
Ratatoskr
11,306
4,016
0
1,050
13,103
4,744
0
2,394
10,550
0
64,256
W
6,454
2,694
0
1,397
13,052
5,943
75
2,456
10,464
0
39,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
43,305
409
Minions Killed
379
0
Camps Cleared
0
1,697,951
Distance Traveled
1,657,282
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,647
536
109
6
0
301,972
2
L
Ymir
8,399
467
40
2
0
288,977
4
L
Athena
7,726
429
48
3
0
340,911
0
W
Cthulhu
7,990
444
51
3
0
339,738
5
W
Janus
7,263
404
69
4
0
252,740
0
W
Hercules
10,725
596
116
6
0
377,690
4
L
Amaterasu
8,470
471
91
5
0
354,362
1
W
Jing Wei
9,901
550
113
6
0
370,253
6
L
Ratatoskr
9,063
504
91
5
0
371,060
2
W
Set
8,455
470
60
3
0
357,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role