Player Matchup

Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BigBulgyDad
Shiva
Level 21
God Stats
5W - 6L
1,476 SR
Queue Stats
110W - 115L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
Orkelyeroth
Gilgamesh
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 29L
1,252 Elo+
Party 1
Team Averages
Level 83
1,492 SR
1,358 Elo+

VS

Team Averages
Level 89
1,558 SR
1,577 Elo+
Chiron
Chiron
Cs0402196
Chiron
Level 100
God Stats
2W - 0L
1,752 SR
Queue Stats
48W - 54L
1,465 Elo+
Solo
Shiva
Shiva
Feythami
Shiva
Level 143
God Stats
4W - 2L
1,422 SR
Queue Stats
58W - 54L
1,589 Elo+
Party 2
Tiamat
Tiamat
NeekoNeeuwu
Tiamat
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 29L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
5 / 8 / 4
13,799
726
24,974
16,827
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 6
12,534
660
6,940
20,719
19,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Orkelyeroth
Gilgamesh
17
5 / 9 / 7
13,958
735
17,191
25,750
22,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cs0402196
Chiron
18
7 / 3 / 11
13,583
715
16,640
18,178
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Shiva
Feythami
Shiva
20
14 / 3 / 8
15,776
830
24,700
23,440
25,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
4 / 6 / 15
12,840
676
8,917
18,422
8,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
25
25
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
8
4
0.88
L
2
8
6
0.63
W
Chiron
Cs0402196
Chiron
7
3
11
4.17
W
Shiva
Feythami
Shiva
14
3
8
6
W
Tiamat
4
6
15
1.92
L
Gilgamesh
Orkelyeroth
Gilgamesh
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,105
Damage
50,257
63,296
Taken
60,040
48,745
Mitigated
39,432
7,468
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
24,974
5,591
0
2,050
16,827
6,283
352
2,690
14,137
82,122
0
L
6,940
873
1,260
2,994
20,719
19,928
16
2,917
17,802
0
27,188
W
Chiron
Cs0402196
Chiron
16,640
5,052
2,277
6,533
18,178
5,778
1,088
9,389
8,722
0
56,548
W
Shiva
Feythami
Shiva
24,700
3,579
1,172
1,909
23,440
25,271
1,076
8,469
14,472
0
78,821
W
Tiamat
8,917
948
733
5,621
18,422
8,383
671
7,189
11,041
25,693
0
L
Gilgamesh
Orkelyeroth
Gilgamesh
17,191
5,812
0
1,164
25,750
22,534
806
4,060
21,690
0
40,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
42,199
210
Minions Killed
202
6
Camps Cleared
9
993,115
Distance Traveled
1,104,651
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,799
726
120
6
2
313,299
3
L
Shiva
12,534
660
46
2
1
339,878
3
W
Chiron
13,583
715
77
4
4
351,491
6
W
Shiva
15,776
830
98
5
5
367,688
4
W
Tiamat
12,840
676
27
1
0
385,472
0
L
Gilgamesh
13,958
735
44
2
3
339,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role