Player Matchup

Shiva
Shiva
ArtuDarrell
Shiva
Level 124
God Stats
0W - 7L
1,358 SR
Queue Stats
0W - 7L
1,205 Elo+
Party 1
Raijin
Raijin
EL ZAR51
Raijin
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 36L
1,288 Elo+
Party 1
Heimdallr
Heimdallr
TakingWings
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,205 Elo+
Party 1
Team Averages
Level 111
1,453 SR
1,233 Elo+

VS

Team Averages
Level 71
1,417 SR
1,549 Elo+
Khepri
Khepri
AcoPolo-_-
Khepri
Level 90
God Stats
3W - 3L
1,281 SR
Queue Stats
167W - 180L
1,456 Elo+
Solo
Vulcan
Vulcan
K20A2
Vulcan
Level 75
God Stats
5W - 2L
1,672 SR
Queue Stats
27W - 36L
1,457 Elo+
Party 2
Fenrir
Fenrir
XMAN0406
Fenrir
Level 48
God Stats
2W - 2L
1,298 SR
Queue Stats
16W - 16L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,539
586
13,625
20,269
31,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
EL ZAR51
Raijin
16
1 / 6 / 1
10,931
607
12,688
13,796
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TakingWings
Heimdallr
15
1 / 9 / 0
10,611
590
10,052
19,572
7,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AcoPolo-_-
Khepri
18
3 / 1 / 14
13,459
748
7,682
17,464
24,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
K20A2
Vulcan
18
5 / 0 / 9
13,082
727
21,887
12,226
5,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XMAN0406
Fenrir
18
9 / 2 / 8
13,098
728
18,827
19,598
17,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
17
17
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
AcoPolo-_-
Khepri
3
1
14
10
L
1
2
2
1
L
Raijin
EL ZAR51
Raijin
1
6
1
0.25
W
Vulcan
K20A2
Vulcan
5
0
9
9.5
L
Heimdallr
TakingWings
Heimdallr
1
9
0
0.11
W
Fenrir
XMAN0406
Fenrir
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,365
Damage
48,396
53,637
Taken
49,288
43,996
Mitigated
47,240
6,025
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AcoPolo-_-
Khepri
7,682
387
739
8,040
17,464
24,838
87
4,743
12,221
36,144
0
L
13,625
1,194
732
982
20,269
31,042
0
10,678
9,591
0
36,987
L
Raijin
EL ZAR51
Raijin
12,688
1,033
0
1,363
13,796
5,495
0
7,987
5,809
38,074
0
W
Vulcan
K20A2
Vulcan
21,887
7,001
970
6,526
12,226
5,379
1,592
3,252
8,684
75,758
0
L
Heimdallr
TakingWings
Heimdallr
10,052
2,056
0
2,948
19,572
7,459
0
11,670
7,902
0
46,065
W
Fenrir
XMAN0406
Fenrir
18,827
2,990
491
6,757
19,598
17,023
183
4,075
15,204
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
39,639
205
Minions Killed
204
6
Camps Cleared
8
891,731
Distance Traveled
1,207,567
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,459
748
35
2
1
395,269
2
L
Shiva
10,539
586
43
2
2
323,584
2
L
Raijin
10,931
607
79
4
4
278,812
0
W
Vulcan
13,082
727
116
6
5
376,007
0
L
Heimdallr
10,611
590
83
5
0
289,335
4
W
Fenrir
13,098
728
53
3
2
436,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role