Player Matchup

Fenrir
Fenrir
Gilb996erto
Fenrir
Level 48
God Stats
8W - 7L
1,316 SR
Queue Stats
44W - 55L
1,195 Elo+
Solo
Baba Yaga
Baba Yaga
Inadu2969
Baba Yaga
Level 52
God Stats
8W - 9L
1,454 SR
Queue Stats
152W - 181L
1,400 Elo+
Party 1
Poseidon
Poseidon
SUN GOD JESUS
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,596 Elo+
Solo
Chang'e
Chang'e
Sigjina
Chang'e
Level 49
God Stats
6W - 7L
1,091 SR
Queue Stats
255W - 310L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YamiBakaXD
Tsukuyomi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,395 Elo+
Solo
Team Averages
Level 63
1,372 SR
1,386 Elo+

VS

Team Averages
Level 60
1,437 SR
1,298 Elo+
Serqet
Serqet
AMG SUSS
Serqet
Level 100
God Stats
7W - 19L
1,354 SR
Queue Stats
301W - 395L
1,315 Elo+
Party 3
Izanami
Izanami
Bedivere009
Izanami
Level 26
God Stats
3W - 7L
1,280 SR
Queue Stats
240W - 334L
1,232 Elo+
Party 2
Ra
Ra
JeJeMarie2020
Ra
Level 40
God Stats
4W - 4L
1,578 SR
Queue Stats
96W - 148L
1,248 Elo+
Party 2
Shiva
Shiva
PM_Technical
Shiva
Level 104
God Stats
4W - 7L
1,499 SR
Queue Stats
163W - 160L
1,425 Elo+
Solo
Ah Puch
Ah Puch
aSourSnatch
Ah Puch
Level 29
God Stats
22W - 19L
1,472 SR
Queue Stats
558W - 723L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 5 / 3
8,097
311
1,768
6,988
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Inadu2969
Baba Yaga
20
19 / 4 / 25
14,724
566
32,928
21,664
9,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SUN GOD JESUS
Poseidon
20
6 / 13 / 5
13,572
522
12,874
18,291
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Sigjina
Chang'e
20
15 / 5 / 25
14,806
569
25,078
25,519
9,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
YamiBakaXD
Tsukuyomi
20
16 / 4 / 12
15,496
596
22,381
19,871
8,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AMG SUSS
Serqet
20
12 / 7 / 8
15,177
584
14,422
22,449
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Bedivere009
Izanami
16
3 / 14 / 5
11,333
436
10,106
24,930
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 18 / 5
9,691
373
5,397
29,164
9,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
8 / 9 / 6
13,363
514
16,174
29,022
34,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
aSourSnatch
Ah Puch
19
7 / 8 / 11
13,296
511
14,514
19,093
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
65
56
Kills
30
31
Deaths
56
70
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
AMG SUSS
Serqet
12
7
8
2.29
L
Izanami
Bedivere009
Izanami
3
14
5
0.39
W
Fenrir
0
5
3
0.3
W
Baba Yaga
Inadu2969
Baba Yaga
19
4
25
7.88
L
0
18
5
0.14
L
8
9
6
1.22
W
Poseidon
SUN GOD JESUS
Poseidon
6
13
5
0.65
W
Chang'e
Sigjina
Chang'e
15
5
25
5.5
W
Tsukuyomi
YamiBakaXD
Tsukuyomi
16
4
12
5.5
L
Ah Puch
aSourSnatch
Ah Puch
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,029
Damage
60,613
92,333
Taken
124,658
37,272
Mitigated
66,582
27,923
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AMG SUSS
Serqet
14,422
3,885
0
5,740
22,449
8,092
0
11,226
10,591
0
67,469
L
Izanami
Bedivere009
Izanami
10,106
6,917
215
3,952
24,930
7,508
2,212
14,978
9,195
0
63,348
W
Fenrir
1,768
339
0
2,526
6,988
2,554
135
1,045
5,943
0
12,723
W
Baba Yaga
Inadu2969
Baba Yaga
32,928
3,282
258
5,685
21,664
9,628
2,864
5,898
15,247
79,275
0
L
5,397
1,014
664
4,069
29,164
9,130
683
19,341
9,027
38,710
0
L
16,174
3,262
113
3,107
29,022
34,994
853
12,745
15,497
0
70,003
W
Poseidon
SUN GOD JESUS
Poseidon
12,874
728
0
130
18,291
6,391
5,587
3,719
14,415
84,579
0
W
Chang'e
Sigjina
Chang'e
25,078
1,123
6,593
11,136
25,519
9,753
1,966
5,780
19,203
71,871
0
W
Tsukuyomi
YamiBakaXD
Tsukuyomi
22,381
3,412
0
1,595
19,871
8,946
1,940
3,622
15,749
0
116,813
L
Ah Puch
aSourSnatch
Ah Puch
14,514
606
0
5,722
19,093
6,858
30
9,999
8,745
61,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,695
Gold Earned
62,860
568
Minions Killed
408
0
Camps Cleared
0
2,013,887
Distance Traveled
2,207,744
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,177
584
82
3
0
535,132
3
L
Izanami
11,333
436
106
4
0
424,607
1
W
Fenrir
8,097
311
17
1
0
160,525
0
W
Baba Yaga
14,724
566
101
4
0
489,416
1
L
Ra
9,691
373
49
2
0
385,867
1
L
Shiva
13,363
514
87
3
0
412,217
2
W
Poseidon
13,572
522
172
7
0
391,240
0
W
Chang'e
14,806
569
104
4
0
492,572
1
W
Tsukuyomi
15,496
596
174
7
0
480,134
0
L
Ah Puch
13,296
511
84
3
0
449,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role