Player Matchup

Xing Tian
Xing Tian
Gold V
EODLunchbox
Xing Tian
Gold V
Level 152
God Stats
6W - 7L
1,654 SR
Queue Stats
72W - 83L
1,470 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
JaegerPR
Tsukuyomi
Gold IV
Level 125
God Stats
32W - 17L
1,846 SR
Queue Stats
182W - 192L
1,556 MMR
Solo
He Bo
He Bo
Gold V
lYutaI
He Bo
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,790 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,667 SR
1,605 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,548 SR
1,600 MMR
Cthulhu
Cthulhu
Bronze III
Oldirty737420
Cthulhu
Bronze III
Level 30
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Pix3l4t3d
Nu Wa
Gold V
Level 143
God Stats
14W - 7L
1,570 SR
Queue Stats
29W - 36L
1,636 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Tababs1227
Ah Muzen Cab
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EODLunchbox
Xing Tian
19
2 / 4 / 18
15,436
702
14,783
29,537
44,716
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
JaegerPR
Tsukuyomi
20
11 / 5 / 6
15,750
716
25,490
19,714
7,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
lYutaI
He Bo
20
9 / 5 / 8
16,173
735
16,689
17,643
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetArachneGilgameshChaacGeb

VS

Bans
AthenaAtlasZeusGaneshaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 7 / 6
16,440
747
14,807
28,915
34,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Pix3l4t3d
Nu Wa
20
5 / 7 / 7
16,458
748
21,521
18,567
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Tababs1227
Ah Muzen Cab
19
3 / 8 / 5
14,717
669
14,077
17,523
6,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
22
Kills
13
14
Deaths
22
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EODLunchbox
Xing Tian
2
4
18
2.75
L
Tsukuyomi
JaegerPR
Tsukuyomi
11
5
6
2.8
W
Cthulhu
5
7
6
1.14
W
Nu Wa
Pix3l4t3d
Nu Wa
5
7
7
1.21
W
Ah Muzen Cab
Tababs1227
Ah Muzen Cab
3
8
5
0.69
L
He Bo
lYutaI
He Bo
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,962
Damage
50,405
66,894
Taken
65,005
57,979
Mitigated
47,095
12,971
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EODLunchbox
Xing Tian
14,783
916
643
6,117
29,537
44,716
525
12,889
16,648
45,391
0
L
Tsukuyomi
JaegerPR
Tsukuyomi
25,490
5,034
0
2,104
19,714
7,046
1,718
10,924
8,790
0
77,884
W
Cthulhu
14,807
728
1,070
4,369
28,915
34,588
302
13,912
15,003
41,764
0
W
Nu Wa
Pix3l4t3d
Nu Wa
21,521
6,189
144
3,337
18,567
6,484
754
11,809
6,758
80,891
0
W
Ah Muzen Cab
Tababs1227
Ah Muzen Cab
14,077
5,457
0
3,842
17,523
6,023
1,838
6,985
10,538
0
61,473
L
He Bo
lYutaI
He Bo
16,689
1,003
0
4,107
17,643
6,217
916
12,959
4,684
93,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
47,615
330
Minions Killed
207
13
Camps Cleared
5
1,200,101
Distance Traveled
1,101,551
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,436
702
50
2
0
423,979
2
L
Tsukuyomi
15,750
716
120
5
4
403,165
1
W
Cthulhu
16,440
747
45
2
0
415,029
6
W
Nu Wa
16,458
748
85
4
3
344,368
3
W
Ah Muzen Cab
14,717
669
77
4
2
342,154
0
L
He Bo
16,173
735
160
7
9
372,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role