Player Matchup

Ymir
Ymir
COMICguy99
Ymir
Level 124
God Stats
6W - 5L
1,840 SR
Queue Stats
79W - 76L
1,538 Elo+
Solo
Hou Yi
Hou Yi
CoboltTurtle
Hou Yi
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
Da Zebulon
Gilgamesh
Level 152
God Stats
9W - 4L
1,714 SR
Queue Stats
117W - 113L
1,592 Elo+
Party 2
Persephone
Persephone
Dajhaka
Persephone
Level 158
God Stats
12W - 8L
1,630 SR
Queue Stats
245W - 249L
1,589 Elo+
Solo
Hercules
Hercules
Globalwall373
Hercules
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
65W - 55L
1,552 Elo+
Solo
Team Averages
Level 130
1,680 SR
1,557 Elo+

VS

Team Averages
Level 113
1,585 SR
1,540 Elo+
Athena
Athena
CrouchingJaguar
Athena
Level 135
God Stats
2W - 2L
1,561 SR
Queue Stats
37W - 35L
1,587 Elo+
Party 1
Merlin
Merlin
DemonSlayerAsta
Merlin
Level 152
God Stats
0W - 2L
1,584 SR
Queue Stats
24W - 32L
1,552 Elo+
Party 1
Medusa
Medusa
FoxyMaid
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,443 Elo+
Party 1
Shiva
Shiva
RadDadDaKangBoio
Shiva
Level 67
God Stats
1W - 1L
1,534 SR
Queue Stats
452W - 477L
1,493 Elo+
Solo
Loki
Loki
TheClimbTo1
Loki
Level 153
God Stats
5W - 3L
1,744 SR
Queue Stats
119W - 113L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
10,755
538
5,406
18,338
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
18
4 / 5 / 4
12,027
601
10,828
13,407
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Da Zebulon
Gilgamesh
20
12 / 3 / 8
13,374
669
17,783
17,892
13,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Dajhaka
Persephone
19
2 / 2 / 9
12,775
639
13,166
12,640
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Globalwall373
Hercules
19
5 / 1 / 9
12,640
632
16,260
28,582
32,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
9,379
469
10,215
16,867
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 6 / 2
10,549
527
17,095
13,260
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
FoxyMaid
Medusa
17
5 / 5 / 3
11,087
554
10,104
17,435
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 1
10,184
509
16,724
20,161
17,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 4 / 6
9,857
493
6,102
14,684
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
25
Kills
16
16
Deaths
25
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
Hou Yi
4
5
4
1.2
L
2
6
9
1.08
W
Gilgamesh
Da Zebulon
Gilgamesh
12
3
8
5.33
W
Persephone
Dajhaka
Persephone
2
2
9
3.25
L
4
6
2
0.83
L
Medusa
FoxyMaid
Medusa
5
5
3
1.3
W
Hercules
Globalwall373
Hercules
5
1
9
9.5
L
3
4
1
0.88
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,443
Damage
60,240
90,859
Taken
82,407
68,161
Mitigated
58,907
35,854
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,406
1,984
0
1,686
18,338
15,376
0
5,602
12,736
25,969
0
W
Hou Yi
10,828
4,941
0
6,297
13,407
3,939
4,215
2,447
10,960
0
81,625
L
10,215
2,944
468
1,929
16,867
22,142
0
3,544
13,323
25,365
1,098
W
Gilgamesh
Da Zebulon
Gilgamesh
17,783
6,299
0
4,048
17,892
13,004
3,550
5,317
12,575
0
114,270
W
Persephone
Dajhaka
Persephone
13,166
438
139
6,441
12,640
3,248
1,345
8,304
4,334
104,790
0
L
17,095
967
116
1,656
13,260
5,654
0
6,499
6,761
75,276
0
L
Medusa
FoxyMaid
Medusa
10,104
5,221
0
5,367
17,435
7,272
0
2,919
13,715
0
84,723
W
Hercules
Globalwall373
Hercules
16,260
6,050
0
17,243
28,582
32,594
484
8,184
20,398
0
70,904
L
16,724
3,428
106
2,806
20,161
17,553
0
3,607
16,554
138
69,353
L
6,102
1,239
0
5,041
14,684
6,286
0
2,274
12,410
0
72,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,571
Gold Earned
51,056
614
Minions Killed
586
0
Camps Cleared
0
1,923,213
Distance Traveled
1,904,943
41
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,755
538
31
2
0
374,463
13
W
Hou Yi
12,027
601
123
6
0
373,065
6
L
Athena
9,379
469
25
1
0
421,405
9
W
Gilgamesh
13,374
669
137
7
0
399,533
8
W
Persephone
12,775
639
177
9
0
421,622
14
L
Merlin
10,549
527
145
7
0
330,376
2
L
Medusa
11,087
554
154
8
0
353,397
2
W
Hercules
12,640
632
146
7
0
354,530
0
L
Shiva
10,184
509
140
7
0
380,262
7
L
Loki
9,857
493
122
6
0
419,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role