Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
 
Shiva
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
CORVIKNIGHT
Atlas
Level 159
God Stats
7W - 4L
1,573 SR
Queue Stats
93W - 100L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
QueenOfKeta
Hou Yi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,637 Elo+
Party 2
Discordia
Discordia
cheeeesydibbles
Discordia
Level 48
God Stats
20W - 20L
1,561 SR
Queue Stats
146W - 177L
1,470 Elo+
Solo
Team Averages
Level 128
1,527 SR
1,502 Elo+

VS

Team Averages
Level 91
1,662 SR
1,567 Elo+
Ne Zha
Ne Zha
AppIejack
Ne Zha
Level 84
God Stats
11W - 11L
1,535 SR
Queue Stats
42W - 46L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
BillyWilly2
Cu Chulainn
Level 5
God Stats
12W - 8L
1,859 SR
Queue Stats
29W - 23L
1,700 Elo+
Solo
Izanami
Izanami
Freyday
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,587 Elo+
Solo
Shiva
Shiva
Norahc
Shiva
Level 160
God Stats
4W - 8L
1,649 SR
Queue Stats
100W - 93L
1,497 Elo+
Party 1
Hades
Hades
Zwiebel_Schorsch
Hades
Level 128
God Stats
19W - 13L
1,767 SR
Queue Stats
82W - 83L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 4 / 17
9,649
965
10,223
12,341
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
 
Shiva
16
5 / 2 / 22
9,227
923
14,348
13,372
12,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 21
8,888
889
5,822
15,132
19,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
17
14 / 3 / 11
10,277
1,028
17,318
15,067
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
cheeeesydibbles
Discordia
16
4 / 2 / 20
9,255
926
9,916
8,336
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AppIejack
Ne Zha
14
2 / 7 / 5
7,680
768
11,643
13,303
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
BillyWilly2
Cu Chulainn
14
2 / 5 / 7
7,708
771
7,025
11,878
7,030
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Freyday
Izanami
14
2 / 8 / 7
7,711
771
10,029
11,256
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
Norahc
Shiva
15
3 / 6 / 4
9,062
906
8,614
15,679
14,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 7 / 4
8,278
828
12,048
17,028
7,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
33
Kills
14
14
Deaths
33
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
4
17
4.13
W
Shiva
 
Shiva
5
2
22
8
L
Ne Zha
AppIejack
Ne Zha
2
7
5
0.64
L
Cu Chulainn
BillyWilly2
Cu Chulainn
2
5
7
1.1
W
2
3
21
4.17
L
Izanami
Freyday
Izanami
2
8
7
0.69
L
Shiva
Norahc
Shiva
3
6
4
0.83
W
Hou Yi
14
3
11
6.5
L
5
7
4
1
W
Discordia
cheeeesydibbles
Discordia
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,627
Damage
49,359
64,248
Taken
69,144
51,585
Mitigated
37,657
19,030
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,223
1,315
3,639
3,409
12,341
9,216
1,277
2,056
10,285
29,658
0
W
Shiva
 
Shiva
14,348
2,137
362
1,381
13,372
12,855
772
2,889
10,483
0
24,583
L
Ne Zha
AppIejack
Ne Zha
11,643
1,524
0
1,048
13,303
4,987
171
4,617
8,528
0
24,297
L
Cu Chulainn
BillyWilly2
Cu Chulainn
7,025
630
131
889
11,878
7,030
0
4,094
7,575
0
20,054
W
5,822
1,963
1,947
1,766
15,132
19,082
276
4,055
11,077
16,236
0
L
Izanami
Freyday
Izanami
10,029
4,759
0
650
11,256
3,179
0
5,789
5,198
0
20,171
L
Shiva
Norahc
Shiva
8,614
431
1,410
1,758
15,679
14,576
19
4,179
11,301
0
29,717
W
Hou Yi
17,318
9,232
0
4,513
15,067
7,576
3,244
1,504
13,563
0
45,992
L
12,048
551
84
2,296
17,028
7,885
0
6,325
10,581
18,913
0
W
Discordia
cheeeesydibbles
Discordia
9,916
591
0
2,013
8,336
2,856
1,431
1,544
6,792
27,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
40,439
166
Minions Killed
138
0
Camps Cleared
0
1,058,565
Distance Traveled
974,199
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,649
965
34
3
0
203,208
1
W
Shiva
9,227
923
25
3
0
238,677
1
L
Ne Zha
7,680
768
23
2
0
216,842
2
L
Cu Chulainn
7,708
771
31
3
0
206,970
0
W
Atlas
8,888
889
9
1
0
188,177
0
L
Izanami
7,711
771
24
2
0
157,226
1
L
Shiva
9,062
906
42
4
0
208,193
4
W
Hou Yi
10,277
1,028
58
6
0
213,211
1
L
Hades
8,278
828
18
2
0
184,968
0
W
Discordia
9,255
926
40
4
0
215,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role