Player Matchup

Izanami
Izanami
JypJolly
Izanami
Level 124
God Stats
46W - 30L
1,633 SR
Queue Stats
1,815W - 1,899L
1,485 Elo+
Solo
Anubis
Anubis
jasminewynn
Anubis
Level 140
God Stats
4W - 4L
1,248 SR
Queue Stats
152W - 129L
1,561 Elo+
Party 2
Geb
Geb
rocksteady66
Geb
Level 126
God Stats
1W - 0L
1,601 SR
Queue Stats
19W - 10L
1,614 Elo+
Party 2
Hera
Hera
snoddy34
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,601 Elo+
Solo
Mulan
Mulan
younghavic11
Mulan
Level 160
God Stats
28W - 24L
1,766 SR
Queue Stats
1,087W - 1,143L
1,575 Elo+
Solo
Team Averages
Level 135
1,550 SR
1,567 Elo+

VS

Team Averages
Level 130
1,481 SR
1,542 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RaydonX707
Atlas
Level 141
God Stats
1W - 5L
1,288 SR
Queue Stats
332W - 354L
1,503 Elo+
Solo
Geb
Geb
ThePerfectOreo
Geb
Level 157
God Stats
3W - 1L
1,375 SR
Queue Stats
166W - 144L
1,593 Elo+
Party 1
Jing Wei
Jing Wei
Unmotivated
Jing Wei
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
465W - 446L
1,537 Elo+
Solo
Merlin
Merlin
xXClutchTimeXx
Merlin
Level 67
God Stats
5W - 1L
1,743 SR
Queue Stats
120W - 77L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JypJolly
Izanami
18
11 / 3 / 9
12,003
857
18,255
11,399
4,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
4 / 1 / 17
10,291
735
15,426
10,563
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 20
10,584
756
7,651
16,133
16,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
18
5 / 3 / 21
10,810
772
18,924
11,583
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 2 / 12
10,245
732
9,857
16,184
19,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 5 / 7
8,158
583
9,076
11,860
4,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
14
1 / 7 / 3
9,139
653
9,162
19,641
19,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 7
8,457
604
9,862
18,798
22,019
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Unmotivated
Jing Wei
16
4 / 7 / 3
9,996
714
10,797
14,443
4,791
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 4
10,661
762
15,757
11,152
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
30
Kills
11
11
Deaths
30
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
7
0.7
W
Izanami
JypJolly
Izanami
11
3
9
5.17
L
Atlas
1
7
3
0.36
L
1
5
7
0.9
L
Jing Wei
Unmotivated
Jing Wei
4
7
3
0.79
W
Anubis
4
1
17
12.5
W
4
2
20
7
W
Hera
5
3
21
5.17
L
5
6
4
1.17
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,113
Damage
54,654
65,862
Taken
75,894
51,550
Mitigated
55,701
22,090
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,076
4,620
492
2,527
11,860
4,998
138
5,769
6,091
0
23,087
W
Izanami
JypJolly
Izanami
18,255
12,992
2,575
876
11,399
4,751
2,569
6,456
4,943
0
37,400
L
Atlas
9,162
3,344
2,363
2,721
19,641
19,378
0
10,169
9,472
15,675
0
L
9,862
314
979
3,680
18,798
22,019
0
9,252
9,546
15,365
0
L
Jing Wei
Unmotivated
Jing Wei
10,797
8,523
1,005
2,194
14,443
4,791
0
9,726
4,717
0
27,401
W
Anubis
15,426
220
4,359
2,779
10,563
5,672
934
6,813
3,750
40,921
0
W
7,651
177
3,514
2,239
16,133
16,297
237
7,948
8,185
13,404
0
W
Hera
18,924
4,617
1,353
775
11,583
5,483
895
6,554
5,029
37,245
0
L
15,757
706
629
1,447
11,152
4,515
61
7,085
4,067
36,994
0
W
9,857
1,684
1,732
1,888
16,184
19,347
807
7,010
9,174
0
13,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,933
Gold Earned
46,411
145
Minions Killed
118
0
Camps Cleared
0
1,314,621
Distance Traveled
1,157,726
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,158
583
25
2
0
227,330
4
W
Izanami
12,003
857
41
3
0
234,388
0
L
Atlas
9,139
653
10
1
0
206,402
0
L
Geb
8,457
604
12
1
0
252,620
0
L
Jing Wei
9,996
714
33
2
0
236,393
1
W
Anubis
10,291
735
42
3
0
269,815
4
W
Geb
10,584
756
5
0
0
289,963
1
W
Hera
10,810
772
47
3
0
265,761
0
L
Merlin
10,661
762
38
3
0
234,981
1
W
Mulan
10,245
732
10
1
0
254,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role