Player Matchup

Kukulkan
Kukulkan
BigTipsyBear
Kukulkan
Level 87
God Stats
11W - 4L
1,764 SR
Queue Stats
304W - 310L
1,696 Elo+
Party 1
Shiva
Shiva
NefariousNicky
Shiva
Level 102
God Stats
28W - 30L
1,715 SR
Queue Stats
136W - 129L
1,678 Elo+
Party 1
Cerberus
Cerberus
R0ba1r3
Cerberus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 108L
1,390 Elo+
Party 3
Izanami
Izanami
RealSoloOrTroll
Izanami
Level 17
God Stats
4W - 2L
1,812 SR
Queue Stats
31W - 19L
1,726 Elo+
Party 1
Danzaburou
Danzaburou
StoneF7-Shinai
Danzaburou
Level 49
God Stats
32W - 34L
1,544 SR
Queue Stats
97W - 128L
1,356 Elo+
Party 3
Team Averages
Level 69
1,667 SR
1,569 Elo+

VS

Team Averages
Level 86
1,527 SR
1,566 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
IReto
Shiva
Level 123
God Stats
1W - 3L
1,428 SR
Queue Stats
107W - 119L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
Jxisy
Amaterasu
Level 127
God Stats
1W - 5L
1,260 SR
Queue Stats
177W - 159L
1,614 Elo+
Party 2
Thanatos
Thanatos
KatarinaDiff
Thanatos
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 6L
1,518 Elo+
Party 2
Merlin
Merlin
SmiteMenace
Merlin
Level 22
God Stats
30W - 17L
1,711 SR
Queue Stats
44W - 26L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigTipsyBear
Kukulkan
14
2 / 8 / 2
8,231
457
10,297
14,219
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 6
8,260
459
9,375
10,837
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
R0ba1r3
Cerberus
8
0 / 5 / 2
6,102
339
4,003
11,653
6,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
13 / 3 / 3
12,034
669
20,391
17,361
7,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
StoneF7-Shinai
Danzaburou
9
1 / 4 / 0
6,747
375
3,029
8,767
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 9 / 4
10,054
559
8,119
13,210
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
IReto
Shiva
15
3 / 2 / 7
10,012
556
6,514
15,177
14,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Jxisy
Amaterasu
18
12 / 0 / 5
11,791
655
17,301
17,771
18,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
KatarinaDiff
Thanatos
15
4 / 5 / 4
9,616
534
6,994
18,698
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
2 / 5 / 3
10,147
564
12,170
11,608
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
21
Kills
23
23
Deaths
21
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
9
4
0.44
L
Kukulkan
BigTipsyBear
Kukulkan
2
8
2
0.38
W
Shiva
IReto
Shiva
3
2
7
3.25
W
Amaterasu
Jxisy
Amaterasu
12
0
5
14.5
W
Thanatos
KatarinaDiff
Thanatos
4
5
4
1.2
L
5
3
6
2.67
L
Cerberus
R0ba1r3
Cerberus
0
5
2
0.2
L
13
3
3
4.83
W
Merlin
2
5
3
0.7
L
Danzaburou
StoneF7-Shinai
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,095
Damage
51,098
62,837
Taken
76,464
34,192
Mitigated
44,914
12,085
Healing
35,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,119
2,704
0
4,153
13,210
2,347
1,180
1,083
12,127
46,853
5,258
L
Kukulkan
BigTipsyBear
Kukulkan
10,297
474
0
640
14,219
5,088
0
3,942
10,277
46,632
0
W
Shiva
IReto
Shiva
6,514
1,442
631
1,710
15,177
14,187
315
2,202
12,975
0
33,863
W
Amaterasu
Jxisy
Amaterasu
17,301
7,024
0
11,393
17,771
18,509
2,716
3,686
14,085
0
76,944
W
Thanatos
KatarinaDiff
Thanatos
6,994
2,720
0
14,919
18,698
5,794
417
3,494
15,204
0
61,301
L
9,375
1,463
848
2,481
10,837
12,876
0
3,198
7,383
0
23,374
L
Cerberus
R0ba1r3
Cerberus
4,003
302
0
2,509
11,653
6,116
0
3,054
8,599
21,533
0
L
20,391
12,178
0
4,616
17,361
7,621
576
7,733
9,426
0
106,083
W
Merlin
12,170
269
222
1,988
11,608
4,077
2,667
3,835
7,773
69,190
0
L
Danzaburou
StoneF7-Shinai
Danzaburou
3,029
1,493
38
953
8,767
2,491
0
1,602
7,165
0
24,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
51,620
393
Minions Killed
505
0
Camps Cleared
0
1,265,259
Distance Traveled
1,778,221
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,054
559
92
5
0
324,455
1
L
Kukulkan
8,231
457
84
5
0
286,686
5
W
Shiva
10,012
556
53
3
0
404,639
3
W
Amaterasu
11,791
655
126
7
0
389,051
4
W
Thanatos
9,616
534
108
6
0
343,915
2
L
Shiva
8,260
459
35
2
0
293,792
2
L
Cerberus
6,102
339
58
3
0
186,990
2
L
Izanami
12,034
669
164
9
0
316,579
3
W
Merlin
10,147
564
126
7
0
316,161
0
L
Danzaburou
6,747
375
52
3
0
181,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role