Player Matchup

Zeus
Zeus
Detroxes_13
Zeus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,428 Elo+
Solo
Anhur
Anhur
Natty-Nu42
Anhur
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 182L
1,257 Elo+
Party 2
Atlas
Atlas
ThatOneHomosaur
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,117 Elo+
Party 2
Tiamat
Tiamat
cillis1995
Tiamat
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,418 Elo+
Solo
Persephone
Persephone
tristelis
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,026 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,249 Elo+

VS

Team Averages
Level 112
1,541 SR
1,441 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KrumDogMilionair
Vulcan
Level 109
God Stats
2W - 0L
1,697 SR
Queue Stats
50W - 44L
1,372 Elo+
Party 1
Artemis
Artemis
LadyFromCheyenne
Artemis
Level 83
God Stats
2W - 0L
1,601 SR
Queue Stats
21W - 23L
1,415 Elo+
Party 1
Eset
Eset
M2S Ch3 Wavy
Eset
Level 156
God Stats
4W - 4L
1,408 SR
Queue Stats
124W - 129L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
8,985
899
7,236
8,891
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
12
1 / 8 / 6
7,141
714
3,597
11,866
4,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 4
7,237
724
10,398
18,472
18,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
cillis1995
Tiamat
13
0 / 8 / 9
6,926
693
4,362
12,937
6,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
tristelis
Persephone
14
2 / 5 / 7
7,718
772
9,200
10,191
4,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 2 / 21
10,640
1,064
15,160
11,614
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
 
Zhong Kui
15
5 / 4 / 16
9,503
950
8,395
13,031
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 1 / 15
10,120
1,012
19,548
6,136
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 0 / 14
9,254
925
6,424
5,592
2,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 4 / 14
9,124
912
9,172
8,689
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
113
10
Kills
33
33
Deaths
11
30
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
21
8.25
W
Zhong Kui
 
Zhong Kui
5
4
16
3.25
L
5
5
4
1.4
W
11
1
15
18.5
W
6
0
14
13
W
5
4
14
3
L
Anhur
1
8
6
0.5
L
2
7
4
0.57
L
Tiamat
cillis1995
Tiamat
0
8
9
0.56
L
Persephone
tristelis
Persephone
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
58,699
62,357
Taken
45,062
37,040
Mitigated
20,878
9,192
Healing
21,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,160
4,449
2,352
3,869
11,614
4,828
1,647
8,029
3,585
0
32,994
W
Zhong Kui
 
Zhong Kui
8,395
369
1,851
5,374
13,031
8,071
1,104
8,640
4,391
21,044
0
L
7,236
749
459
1,069
8,891
3,887
0
5,328
3,411
20,926
0
W
19,548
4,307
839
956
6,136
2,562
646
4,475
1,661
33,237
0
W
6,424
2,495
1,040
1,486
5,592
2,144
721
5,053
539
0
13,635
W
9,172
873
1,808
1,581
8,689
3,273
861
4,999
3,690
14,210
0
L
Anhur
3,597
880
774
660
11,866
4,489
0
7,121
4,605
0
8,682
L
10,398
3,556
437
1,145
18,472
18,316
0
9,271
9,077
17,583
0
L
Tiamat
cillis1995
Tiamat
4,362
413
420
1,877
12,937
6,201
0
8,952
3,944
9,492
0
L
Persephone
tristelis
Persephone
9,200
149
829
1,522
10,191
4,147
0
5,876
4,204
20,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
48,641
96
Minions Killed
115
0
Camps Cleared
0
781,364
Distance Traveled
971,727
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,640
1,064
29
3
0
183,524
0
W
Zhong Kui
9,503
950
26
3
0
212,536
1
L
Zeus
8,985
899
41
4
0
160,654
1
W
Vulcan
10,120
1,012
28
3
0
215,560
0
W
Artemis
9,254
925
20
2
0
217,445
0
W
Eset
9,124
912
12
1
0
142,662
0
L
Anhur
7,141
714
12
1
0
142,218
0
L
Atlas
7,237
724
17
2
0
171,392
0
L
Tiamat
6,926
693
12
1
0
163,893
0
L
Persephone
7,718
772
14
1
0
143,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role