Player Matchup

Ra
Ra
Gold II
CHACHI24
Ra
Gold II
Level 107
God Stats
3W - 3L
1,509 SR
Queue Stats
31W - 38L
1,749 MMR
Party 2
Cerberus
Cerberus
Silver II
KingofDaJoes
Cerberus
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,519 MMR
Solo
Medusa
Medusa
Gold IV
MR OH MY SMURF
Medusa
Gold IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 359L
1,455 MMR
Party 1
Bacchus
Bacchus
Silver IV
RubyLinks
Bacchus
Silver IV
Level 100
God Stats
5W - 2L
1,553 SR
Queue Stats
22W - 30L
1,365 MMR
Party 2
Nemesis
Nemesis
Gold I
djmax4535
Nemesis
Gold I
Level 151
God Stats
42W - 50L
1,537 SR
Queue Stats
669W - 674L
1,657 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,520 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,594 SR
1,540 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
GankRightLane
Hachiman
Gold IV
Level 149
God Stats
3W - 2L
1,454 SR
Queue Stats
24W - 29L
1,518 MMR
Solo
Vamana
Vamana
Platinum V
Genio200220
Vamana
Platinum V
Level 127
God Stats
3W - 0L
1,946 SR
Queue Stats
91W - 104L
1,566 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
RazaGon3838
Zhong Kui
Gold IV
Level 88
God Stats
1W - 7L
1,528 SR
Queue Stats
122W - 125L
1,574 MMR
Solo
Arachne
Arachne
Gold IV
Zorro2013
Arachne
Gold IV
Level 117
God Stats
46W - 46L
1,541 SR
Queue Stats
245W - 248L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,217
444
8,829
13,547
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KingofDaJoes
Cerberus
18
2 / 2 / 1
11,824
514
10,659
22,977
25,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 3 / 0
10,850
472
9,120
13,546
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
RubyLinks
Bacchus
12
0 / 6 / 0
8,492
369
4,853
20,117
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
djmax4535
Nemesis
19
1 / 3 / 1
11,017
479
7,273
19,664
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CliodhnaLokiBastet

VS

Bans
GebCharybdisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 0 / 10
11,288
491
6,293
14,899
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hachiman
GankRightLane
Hachiman
20
4 / 2 / 5
13,586
591
10,173
13,547
4,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
20
3 / 0 / 7
13,483
586
10,953
22,742
18,100
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
RazaGon3838
Zhong Kui
20
9 / 2 / 7
14,703
639
24,297
18,942
15,246
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Zorro2013
Arachne
20
5 / 2 / 7
13,640
593
14,511
16,976
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
6
Kills
21
21
Deaths
6
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
10
5
L
1
7
1
0.21
W
Hachiman
GankRightLane
Hachiman
4
2
5
3.25
W
Vamana
3
0
7
6.5
L
Cerberus
KingofDaJoes
Cerberus
2
2
1
1.25
L
2
3
0
0.67
W
Zhong Kui
RazaGon3838
Zhong Kui
9
2
7
6.25
L
Bacchus
RubyLinks
Bacchus
0
6
0
0
W
Arachne
Zorro2013
Arachne
5
2
7
4.25
L
Nemesis
djmax4535
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
66,227
89,851
Taken
87,106
67,160
Mitigated
62,868
27,743
Healing
37,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,293
1,577
0
4,500
14,899
16,538
441
6,235
8,550
24,041
0
L
8,829
1,218
632
3,539
13,547
5,309
182
5,728
7,819
77,069
0
W
Hachiman
GankRightLane
Hachiman
10,173
5,862
0
6,785
13,547
4,630
5,082
1,274
12,273
0
138,158
W
Vamana
10,953
2,596
0
7,288
22,742
18,100
212
7,541
13,337
0
92,853
L
Cerberus
KingofDaJoes
Cerberus
10,659
622
0
8,592
22,977
25,173
0
5,874
17,103
87,331
0
L
9,120
4,445
0
4,351
13,546
5,106
940
3,764
9,782
0
97,817
W
Zhong Kui
RazaGon3838
Zhong Kui
24,297
3,212
0
11,338
18,942
15,246
2,065
8,290
10,306
122,753
6,196
L
Bacchus
RubyLinks
Bacchus
4,853
636
0
3,276
20,117
23,421
0
9,462
10,655
18,077
0
W
Arachne
Zorro2013
Arachne
14,511
10,952
0
7,771
16,976
8,354
3,979
4,365
12,413
0
103,935
L
Nemesis
djmax4535
Nemesis
7,273
2,364
0
7,353
19,664
8,151
0
5,044
14,620
0
106,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
66,700
746
Minions Killed
716
0
Camps Cleared
0
2,363,258
Distance Traveled
2,302,428
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,288
491
31
1
0
432,377
14
L
Ra
10,217
444
131
6
0
465,512
13
W
Hachiman
13,586
591
169
7
0
431,958
6
W
Vamana
13,483
586
171
7
0
453,807
2
L
Cerberus
11,824
514
258
11
0
436,794
3
L
Medusa
10,850
472
174
8
0
420,992
8
W
Zhong Kui
14,703
639
197
9
0
456,910
3
L
Bacchus
8,492
369
21
1
0
462,958
8
W
Arachne
13,640
593
148
6
0
527,376
15
L
Nemesis
11,017
479
162
7
0
577,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role