Player Matchup

Ymir
Ymir
Drepxuxx
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,572 Elo+
Solo
Mercury
Mercury
Fazman42
Mercury
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,654 Elo+
Solo
Ra
Ra
ThtOnePwn
Ra
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 255L
1,616 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,614 Elo+

VS

Team Averages
Level 107
1,498 SR
1,489 Elo+
Yemoja
Yemoja
HandleWithKerr34
Yemoja
Level 123
God Stats
6W - 4L
1,580 SR
Queue Stats
122W - 105L
1,561 Elo+
Party 1
Chernobog
Chernobog
ambko_
Chernobog
Level 65
God Stats
6W - 9L
1,414 SR
Queue Stats
9W - 22L
1,303 Elo+
Party 1
Vulcan
Vulcan
thebeardedgib
Vulcan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 103L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 13
9,497
791
5,698
12,351
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Fazman42
Mercury
14
8 / 0 / 5
9,812
818
6,558
5,339
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 0 / 8
9,666
806
10,161
5,930
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,102
592
6,484
9,389
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
ambko_
Chernobog
12
0 / 3 / 0
7,219
602
2,904
8,207
2,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 0
7,316
610
8,288
7,857
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
13
7.5
W
Mercury
Fazman42
Mercury
8
0
5
10.5
L
0
5
0
0
W
6
0
8
10
L
Chernobog
ambko_
Chernobog
0
3
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
17,676
23,620
Taken
25,453
17,859
Mitigated
11,790
7,040
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,698
909
0
1,435
12,351
13,906
175
8,198
3,844
16,739
0
W
Mercury
Fazman42
Mercury
6,558
2,211
0
902
5,339
1,741
1,590
3,267
1,938
0
29,741
L
6,484
1,106
243
70
9,389
6,105
174
4,584
4,805
21,868
0
W
10,161
527
2,707
1,996
5,930
2,212
640
3,219
2,592
38,508
0
L
Chernobog
ambko_
Chernobog
2,904
1,169
0
1,925
8,207
2,712
235
6,629
1,578
0
16,528
L
8,288
2,726
0
213
7,857
2,973
250
4,906
2,951
31,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
21,637
135
Minions Killed
122
5
Camps Cleared
6
736,424
Distance Traveled
661,470
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,497
791
26
2
2
226,343
2
W
Mercury
9,812
818
48
4
2
250,490
0
L
Yemoja
7,102
592
26
2
1
214,940
2
W
Ra
9,666
806
61
5
1
259,591
2
L
Chernobog
7,219
602
35
3
0
220,521
0
L
Vulcan
7,316
610
61
5
5
226,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role