Player Matchup

Arachne
Arachne
Abysmal0Death
Arachne
Level 149
God Stats
21W - 21L
1,342 SR
Queue Stats
143W - 154L
1,353 Elo+
Solo
Eset
Eset
ChaosTwohander
Eset
Level 142
God Stats
32W - 2L
1,994 SR
Queue Stats
463W - 87L
1,913 Elo+
Party 2
He Bo
He Bo
GnomishFireworks
He Bo
Level 129
God Stats
19W - 2L
1,979 SR
Queue Stats
383W - 98L
1,884 Elo+
Party 2
Skadi
Skadi
SSCloudy
Skadi
Level 50
God Stats
50W - 18L
1,827 SR
Queue Stats
86W - 27L
1,845 Elo+
Party 2
Ganesha
Ganesha
StickNUrButt
Ganesha
Level 101
God Stats
2W - 1L
1,373 SR
Queue Stats
178W - 40L
1,753 Elo+
Party 2
Team Averages
Level 114
1,703 SR
1,750 Elo+

VS

Team Averages
Level 69
1,505 SR
1,410 Elo+
Khepri
Khepri
Dainor
Khepri
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 65L
1,396 Elo+
Solo
Neith
Neith
Foxd2010
Neith
Level 63
God Stats
2W - 2L
1,826 SR
Queue Stats
25W - 32L
1,455 Elo+
Party 3
Hades
Hades
Sadlifekiller
Hades
Level 27
God Stats
2W - 2L
1,257 SR
Queue Stats
15W - 30L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
ah hecc
Nu Wa
Level 65
God Stats
39W - 51L
1,448 SR
Queue Stats
349W - 323L
1,411 Elo+
Party 1
Atlas
Atlas
pongun
Atlas
Level 30
God Stats
44W - 41L
1,492 SR
Queue Stats
112W - 129L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
8 / 1 / 15
13,334
1,111
12,606
13,167
6,987
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
17 / 0 / 21
16,824
1,402
36,709
7,989
3,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 19
13,898
1,158
32,056
13,688
5,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
SSCloudy
Skadi
20
8 / 0 / 20
14,698
1,225
17,451
4,898
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
StickNUrButt
Ganesha
20
0 / 3 / 30
13,215
1,101
11,543
17,133
20,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dainor
Khepri
18
2 / 10 / 3
12,911
1,076
7,931
34,834
37,600
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Foxd2010
Neith
18
1 / 13 / 5
12,208
1,017
12,590
25,167
8,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 0 / 2
10,475
873
0
799
80
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
ah hecc
Nu Wa
18
1 / 11 / 5
12,464
1,039
11,528
25,217
8,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
pongun
Atlas
17
2 / 10 / 3
11,949
996
7,501
30,083
27,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
24
44
Kills
6
6
Deaths
44
105
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
1
15
15.5
W
17
0
21
27.5
L
Khepri
Dainor
Khepri
2
10
3
0.35
L
Neith
Foxd2010
Neith
1
13
5
0.27
W
11
2
19
10.25
W
Skadi
SSCloudy
Skadi
8
0
20
18
L
0
0
2
1
W
Ganesha
StickNUrButt
Ganesha
0
3
30
5
L
Nu Wa
ah hecc
Nu Wa
1
11
5
0.32
L
Atlas
pongun
Atlas
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,365
Damage
39,550
56,875
Taken
116,100
37,905
Mitigated
82,063
15,268
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,606
10,643
0
4,656
13,167
6,987
0
5,454
7,713
0
23,117
W
36,709
3,180
3,164
2,735
7,989
3,396
0
4,771
3,218
68,513
0
L
Khepri
Dainor
Khepri
7,931
400
0
625
34,834
37,600
0
23,006
11,828
23,968
0
L
Neith
Foxd2010
Neith
12,590
2,189
0
1,144
25,167
8,641
0
18,551
6,616
0
44,320
W
32,056
2,515
0
3,150
13,688
5,200
0
6,185
6,129
48,870
0
W
Skadi
SSCloudy
Skadi
17,451
9,374
0
1,563
4,898
2,162
0
2,702
2,196
0
48,216
L
0
0
0
0
799
80
0
799
0
0
0
W
Ganesha
StickNUrButt
Ganesha
11,543
1,974
0
0
17,133
20,160
0
7,848
7,775
34,333
0
L
Nu Wa
ah hecc
Nu Wa
11,528
2,213
146
711
25,217
8,577
0
20,459
4,758
44,095
0
L
Atlas
pongun
Atlas
7,501
2,953
0
674
30,083
27,165
0
17,493
12,590
27,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,969
Gold Earned
60,007
252
Minions Killed
211
13
Camps Cleared
4
1,082,752
Distance Traveled
726,198
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,334
1,111
27
2
4
197,940
2
W
Eset
16,824
1,402
100
8
2
247,744
0
L
Khepri
12,911
1,076
23
2
2
202,765
0
L
Neith
12,208
1,017
69
6
1
193,292
0
W
He Bo
13,898
1,158
46
4
4
209,426
0
W
Skadi
14,698
1,225
75
6
3
224,806
0
L
Hades
10,475
873
0
0
0
0
0
W
Ganesha
13,215
1,101
4
0
0
202,836
1
L
Nu Wa
12,464
1,039
82
7
1
174,125
0
L
Atlas
11,949
996
37
3
0
156,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role